performed code formatting

This commit is contained in:
Steffen Schröder
2014-08-05 02:17:41 +02:00
parent 98b5f132dc
commit 28d2c08936
66 changed files with 4054 additions and 1901 deletions

View File

@ -52,23 +52,28 @@ class SimpleStatsList implements ManialinkPageAnswerListener, CallbackListener,
$this->maniaControl = $maniaControl;
// Callbacks
$this->maniaControl->getCallbackManager()->registerCallbackListener(CallbackManager::CB_MP_PLAYERMANIALINKPAGEANSWER, $this, 'handleManialinkPageAnswer');
$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::ONINIT, $this, 'handleOnInit');
$this->maniaControl->getCallbackManager()
->registerCallbackListener(CallbackManager::CB_MP_PLAYERMANIALINKPAGEANSWER, $this, 'handleManialinkPageAnswer');
$this->maniaControl->getCallbackManager()
->registerCallbackListener(Callbacks::ONINIT, $this, 'handleOnInit');
}
/**
* Add the menu entry
*/
public function handleOnInit() {
$this->maniaControl->getCommandManager()->registerCommandListener('stats', $this, 'command_ShowStatsList', false, 'Shows statistics.');
$this->maniaControl->getCommandManager()
->registerCommandListener('stats', $this, 'command_ShowStatsList', false, 'Shows statistics.');
// Action Open StatsList
$this->maniaControl->getManialinkManager()->registerManialinkPageAnswerListener(self::ACTION_OPEN_STATSLIST, $this, 'command_ShowStatsList');
$this->maniaControl->getManialinkManager()
->registerManialinkPageAnswerListener(self::ACTION_OPEN_STATSLIST, $this, 'command_ShowStatsList');
$itemQuad = new Quad_UIConstruction_Buttons();
$itemQuad->setSubStyle($itemQuad::SUBSTYLE_Stats);
$itemQuad->setAction(self::ACTION_OPEN_STATSLIST);
$this->maniaControl->getActionsMenu()->addMenuItem($itemQuad, true, 14, 'Open Statistics');
$this->maniaControl->getActionsMenu()
->addMenuItem($itemQuad, true, 14, 'Open Statistics');
//TODO settings if a stat get shown
$this->registerStat(PlayerManager::STAT_SERVERTIME, 10, "ST", 20, StatisticManager::STAT_TYPE_TIME);
@ -119,9 +124,15 @@ class SimpleStatsList implements ManialinkPageAnswerListener, CallbackListener,
* @param string $order
*/
public function showStatsList(Player $player, $order = PlayerManager::STAT_SERVERTIME) {
$height = $this->maniaControl->getManialinkManager()->getStyleManager()->getListWidgetsHeight();
$quadStyle = $this->maniaControl->getManialinkManager()->getStyleManager()->getDefaultMainWindowStyle();
$quadSubstyle = $this->maniaControl->getManialinkManager()->getStyleManager()->getDefaultMainWindowSubStyle();
$height = $this->maniaControl->getManialinkManager()
->getStyleManager()
->getListWidgetsHeight();
$quadStyle = $this->maniaControl->getManialinkManager()
->getStyleManager()
->getDefaultMainWindowStyle();
$quadSubstyle = $this->maniaControl->getManialinkManager()
->getStyleManager()
->getDefaultMainWindowSubStyle();
$maniaLink = new ManiaLink(ManialinkManager::MAIN_MLID);
@ -174,7 +185,8 @@ class SimpleStatsList implements ManialinkPageAnswerListener, CallbackListener,
$posX = $xStart + 55;
$statRankings = array();
foreach ($this->statArray as $key => $stat) {
$ranking = $this->maniaControl->getStatisticManager()->getStatsRanking($stat["Name"]);
$ranking = $this->maniaControl->getStatisticManager()
->getStatsRanking($stat["Name"]);
if (!empty($ranking)) {
$statRankings[$stat["Name"]] = $ranking;
$array[$stat['HeadShortCut']] = $posX;
@ -184,7 +196,8 @@ class SimpleStatsList implements ManialinkPageAnswerListener, CallbackListener,
}
}
$labels = $this->maniaControl->getManialinkManager()->labelLine($headFrame, $array);
$labels = $this->maniaControl->getManialinkManager()
->labelLine($headFrame, $array);
// Description Label
$index = 2;
@ -212,7 +225,8 @@ class SimpleStatsList implements ManialinkPageAnswerListener, CallbackListener,
}
foreach ($statRankings[$order] as $playerId => $value) {
$listPlayer = $this->maniaControl->getPlayerManager()->getPlayerByIndex($playerId);
$listPlayer = $this->maniaControl->getPlayerManager()
->getPlayerByIndex($playerId);
if (!$listPlayer) {
continue;
}
@ -249,7 +263,8 @@ class SimpleStatsList implements ManialinkPageAnswerListener, CallbackListener,
}
$array = array($index => $xStart + 5, $listPlayer->nickname => $xStart + 14);
$this->maniaControl->getManialinkManager()->labelLine($playerFrame, $array);
$this->maniaControl->getManialinkManager()
->labelLine($playerFrame, $array);
$posX = $xStart + 55;
foreach ($displayArray as $key => $array) {
@ -279,7 +294,8 @@ class SimpleStatsList implements ManialinkPageAnswerListener, CallbackListener,
$posY -= 4;
}
$this->maniaControl->getManialinkManager()->displayWidget($maniaLink, $player, 'SimpleStatsList');
$this->maniaControl->getManialinkManager()
->displayWidget($maniaLink, $player, 'SimpleStatsList');
}
/**
@ -299,7 +315,8 @@ class SimpleStatsList implements ManialinkPageAnswerListener, CallbackListener,
switch ($action) {
case self::ACTION_SORT_STATS:
$playerLogin = $callback[1][1];
$player = $this->maniaControl->getPlayerManager()->getPlayer($playerLogin);
$player = $this->maniaControl->getPlayerManager()
->getPlayer($playerLogin);
$this->showStatsList($player, $actionArray[2]);
break;
}

View File

@ -68,15 +68,22 @@ class StatisticCollector implements CallbackListener {
$this->maniaControl = $maniaControl;
// Callbacks
$this->maniaControl->getCallbackManager()->registerCallbackListener(CallbackManager::CB_MP_MODESCRIPTCALLBACK, $this, 'handleCallbacks');
$this->maniaControl->getCallbackManager()->registerCallbackListener(CallbackManager::CB_MP_MODESCRIPTCALLBACKARRAY, $this, 'handleCallbacks');
$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::ONINIT, $this, 'onInit');
$this->maniaControl->getCallbackManager()->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECT, $this, 'onPlayerDisconnect');
$this->maniaControl->getCallbackManager()
->registerCallbackListener(CallbackManager::CB_MP_MODESCRIPTCALLBACK, $this, 'handleCallbacks');
$this->maniaControl->getCallbackManager()
->registerCallbackListener(CallbackManager::CB_MP_MODESCRIPTCALLBACKARRAY, $this, 'handleCallbacks');
$this->maniaControl->getCallbackManager()
->registerCallbackListener(Callbacks::ONINIT, $this, 'onInit');
$this->maniaControl->getCallbackManager()
->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECT, $this, 'onPlayerDisconnect');
// Settings
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_COLLECT_STATS_ENABLED, true);
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_COLLECT_STATS_MINPLAYERS, 4);
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_ON_SHOOT_PRESTORE, 10);
$this->maniaControl->getSettingManager()
->initSetting($this, self::SETTING_COLLECT_STATS_ENABLED, true);
$this->maniaControl->getSettingManager()
->initSetting($this, self::SETTING_COLLECT_STATS_MINPLAYERS, 4);
$this->maniaControl->getSettingManager()
->initSetting($this, self::SETTING_ON_SHOOT_PRESTORE, 10);
}
/**
@ -84,24 +91,42 @@ class StatisticCollector implements CallbackListener {
*/
public function onInit() {
// Define Stats MetaData
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_PLAYTIME, StatisticManager::STAT_TYPE_TIME);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_MAP_WINS);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_ON_SHOOT);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_ON_NEARMISS);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_ON_CAPTURE);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_ON_HIT);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_ON_GOT_HIT);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_ON_DEATH);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_ON_PLAYER_REQUEST_RESPAWN);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_ON_KILL);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_LASER_HIT);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_LASER_SHOT);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_NUCLEUS_HIT);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_NUCLEUS_SHOT);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_ROCKET_HIT);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_ROCKET_SHOT);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_ARROW_HIT);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_ARROW_SHOT);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_PLAYTIME, StatisticManager::STAT_TYPE_TIME);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_MAP_WINS);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_ON_SHOOT);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_ON_NEARMISS);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_ON_CAPTURE);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_ON_HIT);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_ON_GOT_HIT);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_ON_DEATH);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_ON_PLAYER_REQUEST_RESPAWN);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_ON_KILL);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_LASER_HIT);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_LASER_SHOT);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_NUCLEUS_HIT);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_NUCLEUS_SHOT);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_ROCKET_HIT);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_ROCKET_SHOT);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_ARROW_HIT);
$this->maniaControl->getStatisticManager()
->defineStatMetaData(self::STAT_ARROW_SHOT);
}
/**
@ -111,15 +136,22 @@ class StatisticCollector implements CallbackListener {
*/
public function onEndMap(array $callback) {
//Check for Minimum PlayerCount
if ($this->maniaControl->getPlayerManager()->getPlayerCount() < $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLLECT_STATS_MINPLAYERS)) {
if ($this->maniaControl->getPlayerManager()
->getPlayerCount() < $this->maniaControl->getSettingManager()
->getSettingValue($this, self::SETTING_COLLECT_STATS_MINPLAYERS)
) {
return;
}
$leaders = $this->maniaControl->getServer()->getRankingManager()->getLeaders();
$leaders = $this->maniaControl->getServer()
->getRankingManager()
->getLeaders();
foreach ($leaders as $leaderLogin) {
$leader = $this->maniaControl->getPlayerManager()->getPlayer($leaderLogin);
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_MAP_WINS, $leader);
$leader = $this->maniaControl->getPlayerManager()
->getPlayer($leaderLogin);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_MAP_WINS, $leader);
}
}
@ -130,14 +162,17 @@ class StatisticCollector implements CallbackListener {
*/
public function onPlayerDisconnect(Player $player) {
// Check if Stat Collecting is enabled
if (!$this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLLECT_STATS_ENABLED)) {
if (!$this->maniaControl->getSettingManager()
->getSettingValue($this, self::SETTING_COLLECT_STATS_ENABLED)
) {
return;
}
// Insert Data into Database, and destroy player
if (isset($this->onShootArray[$player->login])) {
if ($this->onShootArray[$player->login] > 0) {
$this->maniaControl->getStatisticManager()->insertStat(self::STAT_ON_SHOOT, $player, $this->maniaControl->getServer()->index, $this->onShootArray[$player->login]);
$this->maniaControl->getStatisticManager()
->insertStat(self::STAT_ON_SHOOT, $player, $this->maniaControl->getServer()->index, $this->onShootArray[$player->login]);
}
unset($this->onShootArray[$player->login]);
}
@ -151,12 +186,17 @@ class StatisticCollector implements CallbackListener {
public function handleCallbacks(array $callback) {
//TODO survivals
// Check if Stat Collecting is enabled
if (!$this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLLECT_STATS_ENABLED)) {
if (!$this->maniaControl->getSettingManager()
->getSettingValue($this, self::SETTING_COLLECT_STATS_ENABLED)
) {
return;
}
// Check for Minimum PlayerCount
if ($this->maniaControl->getPlayerManager()->getPlayerCount() < $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_COLLECT_STATS_MINPLAYERS)) {
if ($this->maniaControl->getPlayerManager()
->getPlayerCount() < $this->maniaControl->getSettingManager()
->getSettingValue($this, self::SETTING_COLLECT_STATS_MINPLAYERS)
) {
return;
}
@ -167,47 +207,62 @@ class StatisticCollector implements CallbackListener {
$this->handleOnShoot($callback[1][1][0], $callback[1][1][1]);
break;
case 'LibXmlRpc_OnHit':
$shooter = $this->maniaControl->getPlayerManager()->getPlayer($callback[1][1][0]);
$victim = $this->maniaControl->getPlayerManager()->getPlayer($callback[1][1][1]);
$shooter = $this->maniaControl->getPlayerManager()
->getPlayer($callback[1][1][0]);
$victim = $this->maniaControl->getPlayerManager()
->getPlayer($callback[1][1][1]);
$weapon = $callback[1][1][3];
if ($shooter) {
$this->maniaControl->getStatisticManager()->incrementStat($this->getWeaponStat(intval($weapon), false), $shooter);
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_HIT, $shooter);
$this->maniaControl->getStatisticManager()
->incrementStat($this->getWeaponStat(intval($weapon), false), $shooter);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_HIT, $shooter);
}
if ($victim) {
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_GOT_HIT, $victim);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_GOT_HIT, $victim);
}
break;
case 'LibXmlRpc_OnNearMiss':
$player = $this->maniaControl->getPlayerManager()->getPlayer($callback[1][1][0]);
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_NEARMISS, $player);
$player = $this->maniaControl->getPlayerManager()
->getPlayer($callback[1][1][0]);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_NEARMISS, $player);
break;
case 'LibXmlRpc_OnCapture':
$logins = $callback[1][1][0];
$logins = explode(';', $logins);
foreach ($logins as $login) {
$player = $this->maniaControl->getPlayerManager()->getPlayer($login);
$player = $this->maniaControl->getPlayerManager()
->getPlayer($login);
if (!$player) {
continue;
}
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_CAPTURE, $player);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_CAPTURE, $player);
}
break;
case 'LibXmlRpc_OnArmorEmpty':
$victim = $this->maniaControl->getPlayerManager()->getPlayer($callback[1][1][1]);
$victim = $this->maniaControl->getPlayerManager()
->getPlayer($callback[1][1][1]);
if (isset($callback[1][1][0])) {
$shooter = $this->maniaControl->getPlayerManager()->getPlayer($callback[1][1][0]);
$shooter = $this->maniaControl->getPlayerManager()
->getPlayer($callback[1][1][0]);
if ($shooter) {
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_KILL, $shooter);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_KILL, $shooter);
}
}
if ($victim) {
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_DEATH, $victim);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_DEATH, $victim);
}
break;
case 'LibXmlRpc_OnPlayerRequestRespawn':
$player = $this->maniaControl->getPlayerManager()->getPlayer($callback[1][1][0]);
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_PLAYER_REQUEST_RESPAWN, $player);
$player = $this->maniaControl->getPlayerManager()
->getPlayer($callback[1][1][0]);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_PLAYER_REQUEST_RESPAWN, $player);
break;
case 'OnShoot':
$paramsObject = json_decode($callback[1][1]);
@ -218,15 +273,19 @@ class StatisticCollector implements CallbackListener {
case 'OnNearMiss':
$paramsObject = json_decode($callback[1][1]);
if ($paramsObject && isset($paramsObject->Event)) {
$player = $this->maniaControl->getPlayerManager()->getPlayer($paramsObject->Event->Shooter->Login);
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_NEARMISS, $player);
$player = $this->maniaControl->getPlayerManager()
->getPlayer($paramsObject->Event->Shooter->Login);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_NEARMISS, $player);
}
break;
case 'OnCapture':
$paramsObject = json_decode($callback[1][1]);
if ($paramsObject && isset($paramsObject->Event)) {
$player = $this->maniaControl->getPlayerManager()->getPlayer($paramsObject->Event->Player->Login);
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_CAPTURE, $player);
$player = $this->maniaControl->getPlayerManager()
->getPlayer($paramsObject->Event->Player->Login);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_CAPTURE, $player);
}
break;
case 'OnHit':
@ -234,16 +293,21 @@ class StatisticCollector implements CallbackListener {
if ($paramsObject && isset($paramsObject->Event)) {
$weapon = (int)$paramsObject->Event->WeaponNum;
if (isset($paramsObject->Event->Shooter)) {
$shooter = $this->maniaControl->getPlayerManager()->getPlayer($paramsObject->Event->Shooter->Login);
$shooter = $this->maniaControl->getPlayerManager()
->getPlayer($paramsObject->Event->Shooter->Login);
if ($shooter) {
$this->maniaControl->getStatisticManager()->incrementStat($this->getWeaponStat($weapon, false), $shooter);
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_HIT, $shooter);
$this->maniaControl->getStatisticManager()
->incrementStat($this->getWeaponStat($weapon, false), $shooter);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_HIT, $shooter);
}
}
if (isset($paramsObject->Event->Victim)) {
$victim = $this->maniaControl->getPlayerManager()->getPlayer($paramsObject->Event->Victim->Login);
$victim = $this->maniaControl->getPlayerManager()
->getPlayer($paramsObject->Event->Victim->Login);
if ($victim) {
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_GOT_HIT, $victim);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_GOT_HIT, $victim);
}
}
}
@ -251,22 +315,29 @@ class StatisticCollector implements CallbackListener {
case 'OnArmorEmpty':
$paramsObject = json_decode($callback[1][1]);
if ($paramsObject && isset($paramsObject->Event)) {
$victim = $this->maniaControl->getPlayerManager()->getPlayer($paramsObject->Event->Victim->Login);
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_DEATH, $victim);
$victim = $this->maniaControl->getPlayerManager()
->getPlayer($paramsObject->Event->Victim->Login);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_DEATH, $victim);
if (isset($paramsObject->Event->Shooter->Login)) {
$shooter = $this->maniaControl->getPlayerManager()->getPlayer($paramsObject->Event->Shooter->Login);
$shooter = $this->maniaControl->getPlayerManager()
->getPlayer($paramsObject->Event->Shooter->Login);
if ($shooter) {
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_KILL, $shooter);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_KILL, $shooter);
}
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_KILL, $shooter);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_KILL, $shooter);
}
}
break;
case 'OnRequestRespawn':
$paramsObject = json_decode($callback[1][1]);
if ($paramsObject && isset($paramsObject->Event)) {
$player = $this->maniaControl->getPlayerManager()->getPlayer($paramsObject->Event->Player->Login);
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_ON_PLAYER_REQUEST_RESPAWN, $player);
$player = $this->maniaControl->getPlayerManager()
->getPlayer($paramsObject->Event->Player->Login);
$this->maniaControl->getStatisticManager()
->incrementStat(self::STAT_ON_PLAYER_REQUEST_RESPAWN, $player);
}
break;
case 'EndTurn': //TODO make it for other modes working
@ -274,8 +345,10 @@ class StatisticCollector implements CallbackListener {
if ($paramsObject && is_array($paramsObject->ScoresTable)) {
$durationTime = (int)(($paramsObject->EndTime - $paramsObject->StartTime) / 1000);
foreach ($paramsObject->ScoresTable as $score) {
$player = $this->maniaControl->getPlayerManager()->getPlayer($score->Login);
$this->maniaControl->getStatisticManager()->insertStat(self::STAT_PLAYTIME, $player, -1, $durationTime);
$player = $this->maniaControl->getPlayerManager()
->getPlayer($score->Login);
$this->maniaControl->getStatisticManager()
->insertStat(self::STAT_PLAYTIME, $player, -1, $durationTime);
}
}
break;
@ -298,8 +371,11 @@ class StatisticCollector implements CallbackListener {
$this->onShootArray[$login][$weaponNumber]++;
//Write Shoot Data into database
if (array_sum($this->onShootArray[$login]) > $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_ON_SHOOT_PRESTORE)) {
$player = $this->maniaControl->getPlayerManager()->getPlayer($login);
if (array_sum($this->onShootArray[$login]) > $this->maniaControl->getSettingManager()
->getSettingValue($this, self::SETTING_ON_SHOOT_PRESTORE)
) {
$player = $this->maniaControl->getPlayerManager()
->getPlayer($login);
$rocketShots = $this->onShootArray[$login][self::WEAPON_ROCKET];
$laserShots = $this->onShootArray[$login][self::WEAPON_LASER];
@ -307,23 +383,28 @@ class StatisticCollector implements CallbackListener {
$nucleusShots = $this->onShootArray[$login][self::WEAPON_NUCLEUS];
if ($rocketShots > 0) {
$this->maniaControl->getStatisticManager()->insertStat(self::STAT_ROCKET_SHOT, $player, $this->maniaControl->getServer()->index, $rocketShots);
$this->maniaControl->getStatisticManager()
->insertStat(self::STAT_ROCKET_SHOT, $player, $this->maniaControl->getServer()->index, $rocketShots);
$this->onShootArray[$login][self::WEAPON_ROCKET] = 0;
}
if ($laserShots > 0) {
$this->maniaControl->getStatisticManager()->insertStat(self::STAT_LASER_SHOT, $player, $this->maniaControl->getServer()->index, $laserShots);
$this->maniaControl->getStatisticManager()
->insertStat(self::STAT_LASER_SHOT, $player, $this->maniaControl->getServer()->index, $laserShots);
$this->onShootArray[$login][self::WEAPON_LASER] = 0;
}
if ($arrowShots > 0) {
$this->maniaControl->getStatisticManager()->insertStat(self::STAT_ARROW_SHOT, $player, $this->maniaControl->getServer()->index, $arrowShots);
$this->maniaControl->getStatisticManager()
->insertStat(self::STAT_ARROW_SHOT, $player, $this->maniaControl->getServer()->index, $arrowShots);
$this->onShootArray[$login][self::WEAPON_ARROW] = 0;
}
if ($nucleusShots > 0) {
$this->maniaControl->getStatisticManager()->insertStat(self::STAT_NUCLEUS_SHOT, $player, $this->maniaControl->getServer()->index, $nucleusShots);
$this->maniaControl->getStatisticManager()
->insertStat(self::STAT_NUCLEUS_SHOT, $player, $this->maniaControl->getServer()->index, $nucleusShots);
$this->onShootArray[$login][self::WEAPON_NUCLEUS] = 0;
}
$this->maniaControl->getStatisticManager()->insertStat(self::STAT_ON_SHOOT, $player, $this->maniaControl->getServer()->index, $rocketShots + $laserShots + $arrowShots + $nucleusShots);
$this->maniaControl->getStatisticManager()
->insertStat(self::STAT_ON_SHOOT, $player, $this->maniaControl->getServer()->index, $rocketShots + $laserShots + $arrowShots + $nucleusShots);
}
}

View File

@ -69,7 +69,8 @@ class StatisticManager {
* @return bool
*/
private function initTables() {
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$mysqli = $this->maniaControl->getDatabase()
->getMysqli();
$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_STATMETADATA . "` (
`index` int(11) NOT NULL AUTO_INCREMENT,
`name` varchar(100) NOT NULL,
@ -117,7 +118,8 @@ class StatisticManager {
* Store Stats Meta Data from the Database
*/
private function storeStatMetaData() {
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$mysqli = $this->maniaControl->getDatabase()
->getMysqli();
$query = "SELECT * FROM `" . self::TABLE_STATMETADATA . "`;";
$result = $mysqli->query($query);
@ -202,7 +204,8 @@ class StatisticManager {
return $this->getStatsRankingOfSpecialStat($statName, $serverIndex);
}
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$mysqli = $this->maniaControl->getDatabase()
->getMysqli();
$statId = $this->getStatId($statName);
$query = "SELECT `playerId`, `serverIndex`, `value` FROM `" . self::TABLE_STATISTICS . "`
@ -491,7 +494,8 @@ class StatisticManager {
return intval($hits) / intval($shots);
}
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$mysqli = $this->maniaControl->getDatabase()
->getMysqli();
$statId = $this->getStatId($statName);
if (!$statId) {
@ -563,7 +567,8 @@ class StatisticManager {
$serverIndex = $this->maniaControl->getServer()->index;
}
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$mysqli = $this->maniaControl->getDatabase()
->getMysqli();
$query = "INSERT INTO `" . self::TABLE_STATISTICS . "` (
`serverIndex`,
`playerId`,
@ -598,7 +603,8 @@ class StatisticManager {
* @return bool
*/
public function defineStatMetaData($statName, $type = self::STAT_TYPE_INT, $statDescription = '') {
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$mysqli = $this->maniaControl->getDatabase()
->getMysqli();
$query = "INSERT INTO `" . self::TABLE_STATMETADATA . "` (
`name`,
`type`,