playerlist advanced clone und bufix
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@ -10,7 +10,6 @@ namespace ManiaControl\Statistics;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\CallbackManager;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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use ManiaControl\Players\PlayerManager;
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class StatisticCollector implements CallbackListener {
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@ -19,7 +18,7 @@ class StatisticCollector implements CallbackListener {
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*/
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const SETTING_COLLECT_STATS_ENABLED = 'Collect Stats Enabled';
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const SETTING_COLLECT_STATS_MINPLAYERS = 'Minimum Playercount for Collecting Stats';
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const SETTING_ON_SHOOT_PRESTORE = 'Prestore Shoots before insert into Database';
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const SETTING_ON_SHOOT_PRESTORE = 'Prestore Shoots before insert into Database';
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/*
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* Statistics
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*/
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@ -36,6 +35,7 @@ class StatisticCollector implements CallbackListener {
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*/
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private $maniaControl = null;
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private $onShootArray = array();
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/**
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* Construct player manager
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*
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@ -75,19 +75,20 @@ class StatisticCollector implements CallbackListener {
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/**
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* Handle Player Shoots
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*
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* @param $login
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*/
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private function handleOnShoot($login){
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if(!isset($this->onShootArray[$login])){
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private function handleOnShoot($login) {
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if(!isset($this->onShootArray[$login])) {
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$this->onShootArray[$login] = 1;
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}else{
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} else {
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$this->onShootArray[$login]++;
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}
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//Write Shoot Data into database
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if($this->onShootArray[$login] > self::SETTING_ON_SHOOT_PRESTORE){
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if($this->onShootArray[$login] > self::SETTING_ON_SHOOT_PRESTORE) {
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$serverLogin = $this->maniaControl->server->getLogin();
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$player = $this->maniaControl->playerManager->getPlayer($login);
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$player = $this->maniaControl->playerManager->getPlayer($login);
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$this->maniaControl->statisticManager->insertStat(self::STAT_ON_SHOOT, $player, $serverLogin, $this->onShootArray[$login]);
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$this->onShootArray[$login] = 0;
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}
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@ -96,18 +97,20 @@ class StatisticCollector implements CallbackListener {
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/**
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* Insert OnShoot Statistic when a player leaves
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* @param array $callback
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* @param Player $player
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*
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* @param array $callback
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*/
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public function onPlayerDisconnect(array $callback, Player $player) {
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public function onPlayerDisconnect(array $callback) {
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$player = $callback[1];
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//Check if Stat Collecting is enabled
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if(!$this->maniaControl->settingManager->getSetting($this, self::SETTING_COLLECT_STATS_ENABLED)) {
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return;
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}
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//Insert Data into Database, and destroy player
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if(isset($this->onShootArray[$player->login])){
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if($this->onShootArray[$player->login] > 0){
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if(isset($this->onShootArray[$player->login])) {
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if($this->onShootArray[$player->login] > 0) {
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$serverLogin = $this->maniaControl->server->getLogin();
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$this->maniaControl->statisticManager->insertStat(self::STAT_ON_SHOOT, $player, $serverLogin, $this->onShootArray[$player->login]);
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}
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