dynamic point limit plugin overhaul+improvements
moved into MCTeam namespace
This commit is contained in:
@ -1,227 +0,0 @@
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<?php
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namespace TheM;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\CallbackManager;
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use ManiaControl\Callbacks\Callbacks;
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use ManiaControl\Commands\CommandListener;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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use ManiaControl\Players\PlayerManager;
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use ManiaControl\Plugins\Plugin;
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use Maniaplanet\DedicatedServer\Xmlrpc\FaultException;
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use ManiaControl\Settings\SettingManager;
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/**
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* Dynamic Pointlimit plugin
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* Based on the Linearmode plugin for MPAseco by kremsy
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*
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* @author TheM
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*/
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class DynamicPointlimitPlugin implements CallbackListener, CommandListener, Plugin {
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/**
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* Constants
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*/
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const ID = 21;
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const VERSION = 0.11;
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const DYNPNT_MULTIPLIER = 'Pointlimit multiplier';
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const DYNPNT_OFFSET = 'Pointlimit offset';
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const DYNPNT_MIN = 'Minimum pointlimit';
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const DYNPNT_MAX = 'Maximum pointlimit';
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const ACCEPT_OTHER_MODES = 'Activate in Other mode as Royal';
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/**
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* Prepares the Plugin
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*
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* @param ManiaControl $maniaControl
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* @return mixed
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*/
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public static function prepare(ManiaControl $maniaControl) {
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$maniaControl->settingManager->initSetting(get_class(), self::ACCEPT_OTHER_MODES, false);
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$maniaControl->settingManager->initSetting(get_class(), self::DYNPNT_MULTIPLIER, 10);
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$maniaControl->settingManager->initSetting(get_class(), self::DYNPNT_OFFSET, 0);
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$maniaControl->settingManager->initSetting(get_class(), self::DYNPNT_MIN, 30);
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$maniaControl->settingManager->initSetting(get_class(), self::DYNPNT_MAX, 200);
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}
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/**
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* Private properties
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*/
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/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
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// Added to check if status of player changed
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private $specStatus = array();
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/**
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* Load the plugin
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*
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* @param \ManiaControl\ManiaControl $maniaControl
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* @throws \Exception
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* @return bool
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*/
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public function load(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$allowOthers = $this->maniaControl->settingManager->getSettingValue($this, self::ACCEPT_OTHER_MODES);
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if (!$allowOthers && $this->maniaControl->server->titleId != 'SMStormRoyal@nadeolabs') {
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$error = 'This plugin only supports Royal (check Settings)!';
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throw new \Exception($error);
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}
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'changePointlimit');
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECT, $this, 'changePointlimit');
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// added to check if player enters or leaves specmode
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERINFOCHANGED, $this, 'checkStatus');
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// added to check if scriptsettings have changed and act on it.
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$this->maniaControl->callbackManager->registerCallbackListener(SettingManager::CB_SETTING_CHANGED, $this, 'handleSettingChangedCallback');
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// Added to add additional pointslimit check on beginning of the round.
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_MODESCRIPTCALLBACK, $this, 'handleCallbacks');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_MODESCRIPTCALLBACKARRAY, $this, 'handleCallbacks');
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// Added to fill variable with current player status
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foreach($this->maniaControl->playerManager->getPlayers() as $player) {
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if ($player->isSpectator) {
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$this->specStatus[$player->login]=1;
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} else {
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$this->specStatus[$player->login]=0;
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}
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}
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$this->changePointlimit();
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}
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/**
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* Unload the plugin and its resources
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*/
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public function unload() {
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}
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/**
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* Get plugin id
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*
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* @return int
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*/
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public static function getId() {
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return self::ID;
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}
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/**
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* Get Plugin Name
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*
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* @return string
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*/
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public static function getName() {
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return 'Dynamic Pointlimit Plugin';
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}
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/**
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* Get Plugin Version
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*
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* @return float
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*/
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public static function getVersion() {
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return self::VERSION;
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}
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/**
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* Get Plugin Author
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*
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* @return string
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*/
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public static function getAuthor() {
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return 'TheM';
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}
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/**
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* Get Plugin Description
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*
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* @return string
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*/
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public static function getDescription() {
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return 'Plugin offers a dynamic pointlimit according to the amount of players on the server.';
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}
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// Handle Beginround
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public function handleCallbacks(array $callback) {
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$callbackName = $callback[1][0];
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switch($callbackName) {
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// ROYAL
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case 'LibXmlRpc_BeginRound':
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$this->changePointlimit();
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break;
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}
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}
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// handle scriptsettings changes
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public function handleSettingChangedCallback($settingClass) {
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if ($settingClass !== get_class()) {
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return;
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}
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$this->changePointlimit();
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}
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public function checkStatus(array $callback) {
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if(!$this->mode) return;
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$specStatus = $callback[1][0]["SpectatorStatus"];
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$login = $callback[1][0]['Login'];
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//$this->maniaControl->chat->sendChat('$<$fffSpectatus of '.$login.'is '.$specStatus.' $> '.$pointlimit);
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$player = $this->maniaControl->playerManager->getPlayer($login);
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if(isset($this->specStatus))
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{
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if($this->specStatus[$login] != $specStatus)
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{
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$this->changePointlimit();
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}
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}
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}
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/**
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* Function called on player connect and disconnect, changing the pointlimit.
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*
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* @param Player $player
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*/
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public function changePointlimit() {
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$numberOfPlayers = 0;
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$numberOfSpectators = 0;
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/** @var Player $player */
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foreach($this->maniaControl->playerManager->getPlayers() as $player) {
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if ($player->isSpectator) {
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$this->specStatus[$player->login]=1; // used for player status changes
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$numberOfSpectators++;
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} else {
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$numberOfPlayers++;
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$this->specStatus[$player->login]=0; // used for player status changes
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}
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}
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$pointlimit = ($numberOfPlayers * $this->maniaControl->settingManager->getSettingValue($this, self::DYNPNT_MULTIPLIER)) + $this->maniaControl->settingManager->getSettingValue($this, self::DYNPNT_OFFSET);
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$min_value = $this->maniaControl->settingManager->getSettingValue($this, self::DYNPNT_MIN);
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$max_value = $this->maniaControl->settingManager->getSettingValue($this, self::DYNPNT_MAX);
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if ($pointlimit < $min_value) {
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$pointlimit = $min_value;
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}
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if ($pointlimit > $max_value) {
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$pointlimit = $max_value;
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}
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// added to only change the pointlimit if it needs changing
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$setting = $this->maniaControl->client->getModeScriptSettings(); // get current pointlimit
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$old = $setting['S_MapPointsLimit'];
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if ( $old != $pointlimit)
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{
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try{
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$this->maniaControl->client->setModeScriptSettings(array('S_MapPointsLimit' => $pointlimit));
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}catch(FaultException $e){
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}
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$this->maniaControl->chat->sendChat('$<$fffPointlimit changed to : $> '.$pointlimit ." (was $old)"); // notice about pointlimit change
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}
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}
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}
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