Added mapqueue commands + added indication for public and private messages in chat
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57f329ab1a
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@ -72,10 +72,13 @@ class Chat {
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if (!$this->maniaControl->client) {
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return false;
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}
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$chatMessage = '$z$s$<' . $this->getPrefix($prefix) . $message . '$>$z$s';
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if (!$login) {
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$prefix = $this->getPrefix($prefix);
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$chatMessage = '$z$s$<' . str_replace(' ', '', $prefix) . $prefix . $message . '$>$z$s';
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$this->maniaControl->client->chatSendServerMessage($chatMessage);
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} else {
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$chatMessage = '$z$s$<' . $this->getPrefix($prefix) . $message . '$>$z$s';
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if ($login instanceof Player) {
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$login = $login->login;
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}
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@ -55,18 +55,66 @@ class MapQueue implements CallbackListener, CommandListener {
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//Register Admin Commands
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$this->maniaControl->commandManager->registerCommandListener(self::ADMIN_COMMAND_CLEAR_JUKEBOX, $this, 'command_ClearMapQueue', true);
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$this->maniaControl->commandManager->registerCommandListener(self::ADMIN_COMMAND_CLEAR_MAPQUEUE, $this, 'command_ClearMapQueue', true);
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$this->maniaControl->commandManager->registerCommandListener(array('jb', 'jukebox', 'mapqueue'), $this, 'command_MapQueue');
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}
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/**
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* Clears the map-queue via admin command clearmap queue
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*
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* @param array $chat
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* @param Player $player
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* @param \ManiaControl\Players\Player $admin
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* @internal param \ManiaControl\Players\Player $player
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*/
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public function command_ClearMapQueue(array $chat, Player $admin) {
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$this->clearMapQueue($admin);
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}
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public function command_MapQueue(array $chat, Player $player) {
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$chatCommands = explode(' ', $chat[1][2]);
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if(isset($chatCommands[1])) {
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if($chatCommands[1] == ' ' || $chatCommands[1] == 'list') {
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$this->showMapQueue($player);
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} elseif($chatCommands[1] == 'display') {
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$this->showMapQueueManialink($player);
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} elseif($chatCommands[1] == 'clear') {
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$this->clearMapQueue($player);
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}
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} else {
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$this->showMapQueue($player);
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}
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}
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public function showMapQueue($player) {
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if(count($this->queuedMaps) == 0) {
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$this->maniaControl->chat->sendError('$fa0There are no maps in the jukebox!', $player->login);
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return;
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}
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$message = '$fa0Upcoming maps in the Map-Queue:';
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$i = 1;
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foreach($this->queuedMaps as $queuedMap) {
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$message .= ' $<$fff'.$i.'$>. [$<$fff'.Formatter::stripCodes($queuedMap[1]->name).'$>]';
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$i++;
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}
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$this->maniaControl->chat->sendInformation($message, $player->login);
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}
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public function showMapQueueManialink($player) {
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if(count($this->queuedMaps) == 0) {
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$this->maniaControl->chat->sendError('$fa0There are no maps in the jukebox!', $player->login);
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return;
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}
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$maps = array();
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foreach($this->queuedMaps as $queuedMap) {
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$maps[] = $queuedMap[1];
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}
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$this->maniaControl->mapManager->mapList->showMapList($player, $maps);
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}
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/**
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* Clears the Map Queue
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*
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@ -78,18 +126,29 @@ class MapQueue implements CallbackListener, CommandListener {
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return;
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}
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if(count($this->queuedMaps) == 0) {
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$this->maniaControl->chat->sendError('$fa0There are no maps in the jukebox!', $admin->login);
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return;
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}
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$title = $this->maniaControl->authenticationManager->getAuthLevelName($admin->authLevel);
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//Destroy map - queue list
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$this->queuedMaps = array();
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$this->maniaControl->chat->sendInformation($title . ' $<' . $admin->nickname . '$> cleared the Queued-Map list!');
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$this->maniaControl->chat->sendInformation('$fa0'. $title . ' $<$fff' . $admin->nickname . '$> cleared the Queued-Map list!');
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$this->maniaControl->log($title . ' ' . Formatter::stripCodes($admin->nickname) . ' cleared the Queued-Map list!');
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// Trigger callback
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$this->maniaControl->callbackManager->triggerCallback(self::CB_MAPQUEUE_CHANGED, array('clear'));
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}
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/**
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* Adds map as first map in queue (for /replay)
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*
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* @param $player
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* @param $map
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*/
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public function addFirstMapToMapQueue($player, $map) {
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if ($map) {
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if (array_key_exists($map->uid, $this->queuedMaps)) {
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@ -100,7 +159,6 @@ class MapQueue implements CallbackListener, CommandListener {
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}
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}
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/**
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* Adds a Map to the map-queue
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*
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@ -112,7 +170,7 @@ class MapQueue implements CallbackListener, CommandListener {
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//Check if the map is already juked
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if (array_key_exists($uid, $this->queuedMaps)) {
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$this->maniaControl->chat->sendError('Map is already in the Map-Queue', $login);
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$this->maniaControl->chat->sendError('$fa0That map is already in the Map-Queue!', $login);
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return;
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}
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@ -122,7 +180,7 @@ class MapQueue implements CallbackListener, CommandListener {
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$this->queuedMaps[$uid] = array($player, $map);
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$this->maniaControl->chat->sendInformation('$<' . $player->nickname . '$> added $<' . $map->name . '$> to the Map Queue');
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$this->maniaControl->chat->sendInformation('$fa0$<$fff' . $map->name . '$> has been added to the Map-Queue by $<$fff' . $player->nickname . '$>.');
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// Trigger callback
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$this->maniaControl->callbackManager->triggerCallback(self::CB_MAPQUEUE_CHANGED, array('add', $this->queuedMaps[$uid]));
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@ -142,7 +200,7 @@ class MapQueue implements CallbackListener, CommandListener {
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$map = $this->queuedMaps[$uid][1];
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unset($this->queuedMaps[$uid]);
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$this->maniaControl->chat->sendInformation('$<' . $player->nickname . '$> removed $<' . $map->name . '$> from the Map Queue');
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$this->maniaControl->chat->sendInformation('$fa0$<$fff' . $map->name . '$> is removed from the Map-Queue by $<$fff' . $player->nickname . '$>.');
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// Trigger callback
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$this->maniaControl->callbackManager->triggerCallback(self::CB_MAPQUEUE_CHANGED, array('remove', $map));
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@ -180,7 +238,7 @@ class MapQueue implements CallbackListener, CommandListener {
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//Player not found, so remove the map from the mapqueue
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array_shift($this->queuedMaps);
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$this->maniaControl->chat->sendInformation('Requested Map skipped because $<' . $player->nickname . '$> left!');
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$this->maniaControl->chat->sendInformation('$fa0$<$fff' . $queuedMap[0]->name .'$> is skipped because $<' . $player->nickname . '$> left the game!');
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}
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}
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@ -191,6 +249,7 @@ class MapQueue implements CallbackListener, CommandListener {
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return;
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}
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$map = $this->nextMap[1];
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$this->maniaControl->chat->sendInformation('$fa0Next map will be $<$fff' . $map->name .'$> as requested by $<' . $this->nextMap[0]->nickname . '$>.');
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$this->maniaControl->client->chooseNextMap($map->fileName);
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}
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