Added mapqueue commands + added indication for public and private messages in chat

This commit is contained in:
Max Klaversma 2014-04-28 12:31:33 +02:00 committed by Steffen Schröder
parent 57f329ab1a
commit 119ddc6e3c
2 changed files with 71 additions and 9 deletions

View File

@ -72,10 +72,13 @@ class Chat {
if (!$this->maniaControl->client) { if (!$this->maniaControl->client) {
return false; return false;
} }
$chatMessage = '$z$s$<' . $this->getPrefix($prefix) . $message . '$>$z$s';
if (!$login) { if (!$login) {
$prefix = $this->getPrefix($prefix);
$chatMessage = '$z$s$<' . str_replace(' ', '', $prefix) . $prefix . $message . '$>$z$s';
$this->maniaControl->client->chatSendServerMessage($chatMessage); $this->maniaControl->client->chatSendServerMessage($chatMessage);
} else { } else {
$chatMessage = '$z$s$<' . $this->getPrefix($prefix) . $message . '$>$z$s';
if ($login instanceof Player) { if ($login instanceof Player) {
$login = $login->login; $login = $login->login;
} }

View File

@ -55,18 +55,66 @@ class MapQueue implements CallbackListener, CommandListener {
//Register Admin Commands //Register Admin Commands
$this->maniaControl->commandManager->registerCommandListener(self::ADMIN_COMMAND_CLEAR_JUKEBOX, $this, 'command_ClearMapQueue', true); $this->maniaControl->commandManager->registerCommandListener(self::ADMIN_COMMAND_CLEAR_JUKEBOX, $this, 'command_ClearMapQueue', true);
$this->maniaControl->commandManager->registerCommandListener(self::ADMIN_COMMAND_CLEAR_MAPQUEUE, $this, 'command_ClearMapQueue', true); $this->maniaControl->commandManager->registerCommandListener(self::ADMIN_COMMAND_CLEAR_MAPQUEUE, $this, 'command_ClearMapQueue', true);
$this->maniaControl->commandManager->registerCommandListener(array('jb', 'jukebox', 'mapqueue'), $this, 'command_MapQueue');
} }
/** /**
* Clears the map-queue via admin command clearmap queue * Clears the map-queue via admin command clearmap queue
* *
* @param array $chat * @param array $chat
* @param Player $player * @param \ManiaControl\Players\Player $admin
* @internal param \ManiaControl\Players\Player $player
*/ */
public function command_ClearMapQueue(array $chat, Player $admin) { public function command_ClearMapQueue(array $chat, Player $admin) {
$this->clearMapQueue($admin); $this->clearMapQueue($admin);
} }
public function command_MapQueue(array $chat, Player $player) {
$chatCommands = explode(' ', $chat[1][2]);
if(isset($chatCommands[1])) {
if($chatCommands[1] == ' ' || $chatCommands[1] == 'list') {
$this->showMapQueue($player);
} elseif($chatCommands[1] == 'display') {
$this->showMapQueueManialink($player);
} elseif($chatCommands[1] == 'clear') {
$this->clearMapQueue($player);
}
} else {
$this->showMapQueue($player);
}
}
public function showMapQueue($player) {
if(count($this->queuedMaps) == 0) {
$this->maniaControl->chat->sendError('$fa0There are no maps in the jukebox!', $player->login);
return;
}
$message = '$fa0Upcoming maps in the Map-Queue:';
$i = 1;
foreach($this->queuedMaps as $queuedMap) {
$message .= ' $<$fff'.$i.'$>. [$<$fff'.Formatter::stripCodes($queuedMap[1]->name).'$>]';
$i++;
}
$this->maniaControl->chat->sendInformation($message, $player->login);
}
public function showMapQueueManialink($player) {
if(count($this->queuedMaps) == 0) {
$this->maniaControl->chat->sendError('$fa0There are no maps in the jukebox!', $player->login);
return;
}
$maps = array();
foreach($this->queuedMaps as $queuedMap) {
$maps[] = $queuedMap[1];
}
$this->maniaControl->mapManager->mapList->showMapList($player, $maps);
}
/** /**
* Clears the Map Queue * Clears the Map Queue
* *
@ -78,18 +126,29 @@ class MapQueue implements CallbackListener, CommandListener {
return; return;
} }
if(count($this->queuedMaps) == 0) {
$this->maniaControl->chat->sendError('$fa0There are no maps in the jukebox!', $admin->login);
return;
}
$title = $this->maniaControl->authenticationManager->getAuthLevelName($admin->authLevel); $title = $this->maniaControl->authenticationManager->getAuthLevelName($admin->authLevel);
//Destroy map - queue list //Destroy map - queue list
$this->queuedMaps = array(); $this->queuedMaps = array();
$this->maniaControl->chat->sendInformation($title . ' $<' . $admin->nickname . '$> cleared the Queued-Map list!'); $this->maniaControl->chat->sendInformation('$fa0'. $title . ' $<$fff' . $admin->nickname . '$> cleared the Queued-Map list!');
$this->maniaControl->log($title . ' ' . Formatter::stripCodes($admin->nickname) . ' cleared the Queued-Map list!'); $this->maniaControl->log($title . ' ' . Formatter::stripCodes($admin->nickname) . ' cleared the Queued-Map list!');
// Trigger callback // Trigger callback
$this->maniaControl->callbackManager->triggerCallback(self::CB_MAPQUEUE_CHANGED, array('clear')); $this->maniaControl->callbackManager->triggerCallback(self::CB_MAPQUEUE_CHANGED, array('clear'));
} }
/**
* Adds map as first map in queue (for /replay)
*
* @param $player
* @param $map
*/
public function addFirstMapToMapQueue($player, $map) { public function addFirstMapToMapQueue($player, $map) {
if ($map) { if ($map) {
if (array_key_exists($map->uid, $this->queuedMaps)) { if (array_key_exists($map->uid, $this->queuedMaps)) {
@ -100,7 +159,6 @@ class MapQueue implements CallbackListener, CommandListener {
} }
} }
/** /**
* Adds a Map to the map-queue * Adds a Map to the map-queue
* *
@ -112,7 +170,7 @@ class MapQueue implements CallbackListener, CommandListener {
//Check if the map is already juked //Check if the map is already juked
if (array_key_exists($uid, $this->queuedMaps)) { if (array_key_exists($uid, $this->queuedMaps)) {
$this->maniaControl->chat->sendError('Map is already in the Map-Queue', $login); $this->maniaControl->chat->sendError('$fa0That map is already in the Map-Queue!', $login);
return; return;
} }
@ -122,7 +180,7 @@ class MapQueue implements CallbackListener, CommandListener {
$this->queuedMaps[$uid] = array($player, $map); $this->queuedMaps[$uid] = array($player, $map);
$this->maniaControl->chat->sendInformation('$<' . $player->nickname . '$> added $<' . $map->name . '$> to the Map Queue'); $this->maniaControl->chat->sendInformation('$fa0$<$fff' . $map->name . '$> has been added to the Map-Queue by $<$fff' . $player->nickname . '$>.');
// Trigger callback // Trigger callback
$this->maniaControl->callbackManager->triggerCallback(self::CB_MAPQUEUE_CHANGED, array('add', $this->queuedMaps[$uid])); $this->maniaControl->callbackManager->triggerCallback(self::CB_MAPQUEUE_CHANGED, array('add', $this->queuedMaps[$uid]));
@ -142,7 +200,7 @@ class MapQueue implements CallbackListener, CommandListener {
$map = $this->queuedMaps[$uid][1]; $map = $this->queuedMaps[$uid][1];
unset($this->queuedMaps[$uid]); unset($this->queuedMaps[$uid]);
$this->maniaControl->chat->sendInformation('$<' . $player->nickname . '$> removed $<' . $map->name . '$> from the Map Queue'); $this->maniaControl->chat->sendInformation('$fa0$<$fff' . $map->name . '$> is removed from the Map-Queue by $<$fff' . $player->nickname . '$>.');
// Trigger callback // Trigger callback
$this->maniaControl->callbackManager->triggerCallback(self::CB_MAPQUEUE_CHANGED, array('remove', $map)); $this->maniaControl->callbackManager->triggerCallback(self::CB_MAPQUEUE_CHANGED, array('remove', $map));
@ -180,7 +238,7 @@ class MapQueue implements CallbackListener, CommandListener {
//Player not found, so remove the map from the mapqueue //Player not found, so remove the map from the mapqueue
array_shift($this->queuedMaps); array_shift($this->queuedMaps);
$this->maniaControl->chat->sendInformation('Requested Map skipped because $<' . $player->nickname . '$> left!'); $this->maniaControl->chat->sendInformation('$fa0$<$fff' . $queuedMap[0]->name .'$> is skipped because $<' . $player->nickname . '$> left the game!');
} }
} }
@ -191,6 +249,7 @@ class MapQueue implements CallbackListener, CommandListener {
return; return;
} }
$map = $this->nextMap[1]; $map = $this->nextMap[1];
$this->maniaControl->chat->sendInformation('$fa0Next map will be $<$fff' . $map->name .'$> as requested by $<' . $this->nextMap[0]->nickname . '$>.');
$this->maniaControl->client->chooseNextMap($map->fileName); $this->maniaControl->client->chooseNextMap($map->fileName);
} }