TrackManiaControl/core/Callbacks/Structures/ShootMania/OnHitStructure.php

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<?php
namespace ManiaControl\Callbacks\Structures\ShootMania;
use ManiaControl\ManiaControl;
/**
* Structure Class for the OnHit Structure Callback
*
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* @api
* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2019 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class OnHitStructure extends OnHitNearMissArmorEmptyBaseStructure {
private $damage;
private $shooterPoints;
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/**
* OnHitStructure constructor.
*
* @param \ManiaControl\ManiaControl $maniaControl
* @param array $data
*/
public function __construct(ManiaControl $maniaControl, array $data) {
parent::__construct($maniaControl, $data);
$this->damage = $this->getPlainJsonObject()->damage;
$this->shooterPoints = $this->getPlainJsonObject()->points;
}
/**
* < Amount of Damage done by the hit (only on onHit)
*
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* @api
* @return int
*/
public function getDamage() {
return $this->damage;
}
/**
* Amount of points scored by the shooter
*
* @api
* @return int
*/
public function getShooterPoints() {
return $this->shooterPoints;
}
}