51 lines
1.2 KiB
PHP
51 lines
1.2 KiB
PHP
|
<?php
|
||
|
|
||
|
namespace ManiaControl\Callbacks\Structures\ShootMania;
|
||
|
|
||
|
|
||
|
use ManiaControl\Callbacks\Structures\Common\BaseStructure;
|
||
|
use ManiaControl\ManiaControl;
|
||
|
|
||
|
/**
|
||
|
* Structure Class for the OnRoyalPlayerSpawn Structure Callback
|
||
|
*
|
||
|
* @api
|
||
|
* @author ManiaControl Team <mail@maniacontrol.com>
|
||
|
* @copyright 2014-2017 ManiaControl Team
|
||
|
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
|
||
|
*/
|
||
|
class OnRoyalPlayerSpawnStructure extends BaseStructure {
|
||
|
protected $player;
|
||
|
protected $respawn;
|
||
|
|
||
|
/**
|
||
|
* Construct a new On Hit Structure
|
||
|
*
|
||
|
* @param ManiaControl $maniaControl
|
||
|
* @param array $data
|
||
|
*/
|
||
|
public function __construct(ManiaControl $maniaControl, $data) {
|
||
|
parent::__construct($maniaControl, $data);
|
||
|
|
||
|
$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
|
||
|
$this->respawn = $this->getPlainJsonObject()->respawn;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Gets the Player
|
||
|
*
|
||
|
* @api
|
||
|
* @return \ManiaControl\Players\Player Player
|
||
|
*/
|
||
|
public function getPlayer() {
|
||
|
return $this->player;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* @api
|
||
|
* @return boolean < false if it is the initial player spawn in the round. true if it is a respawn.
|
||
|
*/
|
||
|
public function getRespawn() {
|
||
|
return $this->respawn;
|
||
|
}
|
||
|
}
|