TrackManiaControl/libs/Maniaplanet/DedicatedServer/Structures/GameInfos.php

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<?php
/**
* ManiaPlanet dedicated server Xml-RPC client
*
* @license http://www.gnu.org/licenses/lgpl.html LGPL License 3
*/
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namespace Maniaplanet\DedicatedServer\Structures;
class GameInfos extends AbstractStructure
{
/**
* Game Modes
*/
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const GAMEMODE_SCRIPT = 0;
const GAMEMODE_ROUNDS = 1;
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const GAMEMODE_TIMEATTACK = 2;
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const GAMEMODE_TEAM = 3;
const GAMEMODE_LAPS = 4;
const GAMEMODE_CUP = 5;
const GAMEMODE_STUNTS = 6;
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/** @var int */
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public $gameMode;
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/** @var string */
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public $scriptName;
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/** @var int */
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public $nbMaps;
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/** @var int */
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public $chatTime;
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/** @var int */
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public $finishTimeout;
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/** @var int */
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public $allWarmUpDuration;
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/** @var bool */
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public $disableRespawn;
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/** @var int */
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public $forceShowAllOpponents;
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/** @var int */
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public $roundsPointsLimit;
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/** @var int */
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public $roundsForcedLaps;
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/** @var bool */
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public $roundsUseNewRules;
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/** @var int */
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public $roundsPointsLimitNewRules;
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/** @var int */
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public $teamPointsLimit;
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/** @var int */
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public $teamMaxPoints;
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/** @var bool */
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public $teamUseNewRules;
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/** @var int */
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public $teamPointsLimitNewRules;
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/** @var int */
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public $timeAttackLimit;
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/** @var int */
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public $timeAttackSynchStartPeriod;
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/** @var int */
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public $lapsNbLaps;
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/** @var int */
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public $lapsTimeLimit;
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/** @var int */
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public $cupPointsLimit;
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/** @var int */
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public $cupRoundsPerMap;
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/** @var int */
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public $cupNbWinners;
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/** @var int */
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public $cupWarmUpDuration;
}