TrackManiaControl/application/plugins/MCTeam/DynamicPointLimitPlugin.php

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<?php
namespace MCTeam;
use ManiaControl\Callbacks\CallbackListener;
use ManiaControl\Callbacks\Callbacks;
use ManiaControl\Commands\CommandListener;
use ManiaControl\ManiaControl;
use ManiaControl\Players\Player;
use ManiaControl\Players\PlayerManager;
use ManiaControl\Plugins\Plugin;
use ManiaControl\Settings\Setting;
use ManiaControl\Settings\SettingManager;
/**
* Dynamic Point Limit Plugin
*
* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
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// TODO: command to enable/disable dynamic point limit updating on-the-fly
// TODO: command to set a temporary static point limit
class DynamicPointLimitPlugin implements CallbackListener, CommandListener, Plugin {
/*
* Constants
*/
const ID = 21;
const VERSION = 0.2;
const NAME = 'Dynamic Point Limit Plugin';
const AUTHOR = 'MCTeam';
const SETTING_POINT_LIMIT_MULTIPLIER = 'Point Limit Multiplier';
const SETTING_POINT_LIMIT_OFFSET = 'Point Limit Offset';
const SETTING_MIN_POINT_LIMIT = 'Minimum Point Limit';
const SETTING_MAX_POINT_LIMIT = 'Maximum Point Limit';
const SETTING_ACCEPT_OTHER_MODES = 'Activate in other Modes than Royal';
const CACHE_SPEC_STATUS = 'SpecStatus';
/*
* Private properties
*/
/** @var ManiaControl $maniaControl */
private $maniaControl = null;
private $lastPointLimit = null;
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// Dynamic or fixed mode
private $mode = true;
/**
* @see \ManiaControl\Plugins\Plugin::prepare()
*/
public static function prepare(ManiaControl $maniaControl) {
$maniaControl->settingManager->initSetting(get_class(), self::SETTING_POINT_LIMIT_MULTIPLIER, 10);
$maniaControl->settingManager->initSetting(get_class(), self::SETTING_POINT_LIMIT_OFFSET, 0);
$maniaControl->settingManager->initSetting(get_class(), self::SETTING_MIN_POINT_LIMIT, 30);
$maniaControl->settingManager->initSetting(get_class(), self::SETTING_MAX_POINT_LIMIT, 200);
$maniaControl->settingManager->initSetting(get_class(), self::SETTING_ACCEPT_OTHER_MODES, false);
}
/**
* @see \ManiaControl\Plugins\Plugin::getId()
*/
public static function getId() {
return self::ID;
}
/**
* @see \ManiaControl\Plugins\Plugin::getName()
*/
public static function getName() {
return self::NAME;
}
/**
* @see \ManiaControl\Plugins\Plugin::getVersion()
*/
public static function getVersion() {
return self::VERSION;
}
/**
* @see \ManiaControl\Plugins\Plugin::getAuthor()
*/
public static function getAuthor() {
return self::AUTHOR;
}
/**
* @see \ManiaControl\Plugins\Plugin::getDescription()
*/
public static function getDescription() {
return 'Plugin offering a dynamic Point Limit according to the Number of Players on the Server.';
}
/**
* @see \ManiaControl\Plugins\Plugin::load()
*/
public function load(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
$allowOthers = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_ACCEPT_OTHER_MODES);
if (!$allowOthers && $this->maniaControl->server->titleId != 'SMStormRoyal@nadeolabs') {
$error = 'This plugin only supports Royal (check Settings)!';
throw new \Exception($error);
}
$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'updatePointLimit');
$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECT, $this, 'updatePointLimit');
$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERINFOCHANGED, $this, 'handlePlayerInfoChangedCallback');
$this->maniaControl->callbackManager->registerCallbackListener(Callbacks::BEGINROUND, $this, 'updatePointLimit');
$this->maniaControl->callbackManager->registerCallbackListener(SettingManager::CB_SETTING_CHANGED, $this, 'handleSettingChangedCallback');
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// chatcommand
$this->maniaControl->commandManager->registerCommandListener('setpointlimit', $this, 'cmd_setPointlimit',true,'Setpointlimit XXX or auto');
$this->updatePointLimit();
}
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/**
* set pointlimit mode
*/
public function cmd_setPointlimit(array $chat, Player $player) {
$arg = substr($chat[1][2], 16);
if ($arg=="auto")
{
$this->mode=true;
$this->maniaControl->chat->sendChat('$fffPointlimit changed to : Dynamic');
$this->updatePointLimit();
return;
}
else
{
if (is_numeric($arg) && $arg >> 0)
{
$this->mode=false;
$this->maniaControl->chat->sendChat('$fffPointlimit changed to : Fixed ('.$arg.')');
try{
$this->maniaControl->client->setModeScriptSettings(array('S_MapPointsLimit' => (int)($arg)));
}catch(FaultException $e){
}
}
}
}
/**
* Update Point Limit
*/
public function updatePointLimit() {
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if(!$this->mode) return;
$numberOfPlayers = $this->maniaControl->playerManager->getPlayerCount();
$multiplier = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_POINT_LIMIT_MULTIPLIER);
$offset = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_POINT_LIMIT_OFFSET);
$minValue = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_POINT_LIMIT);
$maxValue = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MAX_POINT_LIMIT);
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$pointLimit = $offset + $numberOfPlayers * $multiplier;
if ($pointLimit < $minValue) {
$pointLimit = $minValue;
}
if ($pointLimit > $maxValue) {
$pointLimit = $maxValue;
}
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$pointLimit = (int)$pointLimit;
if ($this->lastPointLimit != $pointLimit) {
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$newSettings = array('S_MapPointsLimit' => $pointLimit);
$this->maniaControl->client->setModeScriptSettings($newSettings);
$message = "Dynamic PointLimit changed to: {$pointLimit}!";
if ($this->lastPointLimit !== null) {
$message .= " (From {$this->lastPointLimit})";
}
$this->maniaControl->chat->sendChat($message);
$this->lastPointLimit = $pointLimit;
}
}
/**
* @see \ManiaControl\Plugins\Plugin::unload()
*/
public function unload() {
}
/**
* Handle Setting Changed Callback
*
* @param Setting $setting
*/
public function handleSettingChangedCallback(Setting $setting) {
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if(!$this->mode) return;
if (!$setting->belongsToClass($this)) {
return;
}
$this->updatePointLimit();
}
/**
* Handle Player Info Changed Callback
*
* @param Player $player
*/
public function handlePlayerInfoChangedCallback(Player $player) {
$lastSpecStatus = $player->getCache($this, self::CACHE_SPEC_STATUS);
$newSpecStatus = $player->isSpectator;
if ($newSpecStatus === $lastSpecStatus && $lastSpecStatus !== null) {
return;
}
$player->setCache($this, self::CACHE_SPEC_STATUS, $newSpecStatus);
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if(!$this->mode) return;
$this->updatePointLimit();
}
}