TrackManiaControl/application/core/Server/ServerCommands.php

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<?php
namespace ManiaControl\Server;
use FML\Controls\Quads\Quad_Icons128x32_1;
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use FML\Controls\Quads\Quad_Icons64x64_1;
use ManiaControl\Admin\AuthenticationManager;
use ManiaControl\Callbacks\CallbackListener;
use ManiaControl\Callbacks\CallbackManager;
use ManiaControl\Commands\CommandListener;
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use ManiaControl\ManiaControl;
use ManiaControl\Manialinks\ManialinkPageAnswerListener;
use ManiaControl\Players\Player;
/**
* Class offering various commands related to the dedicated server
*
* @author steeffeen & kremsy
*/
class ServerCommands implements CallbackListener, CommandListener, ManialinkPageAnswerListener {
/**
* Constants
*/
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const ACTION_SET_PAUSE = 'ServerCommands.SetPause';
const ACTION_CANCEL_VOTE = 'ServerCommands.CancelVote';
const CB_VOTE_CANCELED = 'ServerCommands.VoteCanceled';
/**
* Private properties
*/
private $maniaControl = null;
private $serverShutdownTime = -1;
private $serverShutdownEmpty = false;
/**
* Create a new server commands instance
*
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* @param ManiaControl $maniaControl
*/
public function __construct(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
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// Register for callbacks
$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MC_5_SECOND, $this, 'each5Seconds');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MC_ONINIT, $this, 'handleOnInit');
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// Register for commands
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$this->maniaControl->commandManager->registerCommandListener('setpwd', $this, 'command_SetPwd', true);
$this->maniaControl->commandManager->registerCommandListener('setservername', $this, 'command_SetServerName', true);
$this->maniaControl->commandManager->registerCommandListener('setmaxplayers', $this, 'command_SetMaxPlayers', true);
$this->maniaControl->commandManager->registerCommandListener('setmaxspectators', $this, 'command_SetMaxSpectators', true);
$this->maniaControl->commandManager->registerCommandListener('setspecpwd', $this, 'command_SetSpecPwd', true);
$this->maniaControl->commandManager->registerCommandListener('shutdownserver', $this, 'command_ShutdownServer', true);
$this->maniaControl->commandManager->registerCommandListener('systeminfo', $this, 'command_SystemInfo', true);
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$this->maniaControl->commandManager->registerCommandListener('cancel', $this, 'command_CancelVote', true);
$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ACTION_SET_PAUSE, $this, 'setPause');
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}
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/**
* Set Menu items on init
*
* @param array $callback
*/
public function handleOnInit(array $callback) {
//Check if Pause exists in current gamemode
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$scriptInfos = $this->maniaControl->client->getModeScriptInfo();
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$pauseExists = false;
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foreach($scriptInfos->commandDescs as $param) {
if($param->name == "Command_ForceWarmUp") {
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$pauseExists = true;
break;
}
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}
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// Set Pause
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if($pauseExists) {
$itemQuad = new Quad_Icons128x32_1();
$itemQuad->setSubStyle($itemQuad::SUBSTYLE_ManiaLinkSwitch);
$itemQuad->setAction(self::ACTION_SET_PAUSE);
$this->maniaControl->actionsMenu->addAdminMenuItem($itemQuad, 1, 'Pauses the current game');
}
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// Action cancel Vote
$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ACTION_CANCEL_VOTE, $this, 'command_cancelVote');
$itemQuad = new Quad_Icons64x64_1();
$itemQuad->setSubStyle($itemQuad::SUBSTYLE_ArrowRed);
$itemQuad->setAction(self::ACTION_CANCEL_VOTE);
$this->maniaControl->actionsMenu->addMenuItem($itemQuad, false, 6, 'Cancel Vote');
}
/**
* Handle //cancelvote command
*
* @param array $chatCallback
* @param Player $player
*/
public function command_CancelVote(array $chatCallback, Player $player) {
if(!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_MODERATOR)) {
$this->maniaControl->authenticationManager->sendNotAllowed($player);
return;
}
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$this->maniaControl->client->cancelVote();
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$this->maniaControl->chat->sendInformation('$<' . $player->nickname . '$> canceled the Vote!');
// Trigger callback
$this->maniaControl->callbackManager->triggerCallback(self::CB_VOTE_CANCELED, array(self::CB_VOTE_CANCELED, $player));
}
/**
* Breaks the current game
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*
* @param array $callback
*/
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public function setPause(array $callback) {
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$success = $this->maniaControl->client->sendModeScriptCommands(array('Command_ForceWarmUp' => True));
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if(!$success) {
$this->maniaControl->chat->sendError("Error while setting the pause");
}
}
/**
* Check stuff each 5 seconds
*
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* @param array $callback
* @return bool
*/
public function each5Seconds(array $callback) {
// Empty shutdown
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if($this->serverShutdownEmpty) {
$players = $this->maniaControl->playerManager->getPlayers();
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if(count($players) <= 0) {
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$this->shutdownServer('empty');
}
}
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// Delayed shutdown
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if($this->serverShutdownTime > 0) {
if(time() >= $this->serverShutdownTime) {
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$this->shutdownServer('delayed');
}
}
}
/**
* Handle //systeminfo command
*
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* @param array $chat
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* @param Player $player
*/
public function command_SystemInfo(array $chat, Player $player) {
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if(!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_SUPERADMIN)) {
$this->maniaControl->authenticationManager->sendNotAllowed($player);
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return;
}
$systemInfo = $this->maniaControl->server->getSystemInfo();
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$message = 'SystemInfo: ip=' . $systemInfo['PublishedIp'] . ', port=' . $systemInfo['Port'] . ', p2pPort=' . $systemInfo['P2PPort'] . ', title=' . $systemInfo['TitleId'] . ', login=' . $systemInfo['ServerLogin'] . '.';
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$this->maniaControl->chat->sendInformation($message, $player->login);
}
/**
* Handle //shutdownserver command
*
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* @param array $chat
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* @param Player $player
*/
public function command_ShutdownServer(array $chat, Player $player) {
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if(!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_SUPERADMIN)) {
$this->maniaControl->authenticationManager->sendNotAllowed($player);
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return;
}
// Check for delayed shutdown
$params = explode(' ', $chat[1][2]);
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if(count($params) >= 2) {
$param = $params[1];
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if($param == 'empty') {
$this->serverShutdownEmpty = !$this->serverShutdownEmpty;
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if($this->serverShutdownEmpty) {
$this->maniaControl->chat->sendInformation("The server will shutdown as soon as it's empty!", $player->login);
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return;
}
$this->maniaControl->chat->sendInformation("Empty-shutdown cancelled!", $player->login);
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return;
}
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$delay = (int)$param;
if($delay <= 0) {
// Cancel shutdown
$this->serverShutdownTime = -1;
$this->maniaControl->chat->sendInformation("Delayed shutdown cancelled!", $player->login);
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return;
}
// Trigger delayed shutdown
$this->serverShutdownTime = time() + $delay * 60.;
$this->maniaControl->chat->sendInformation("The server will shut down in {$delay} minutes!", $player->login);
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return;
}
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$this->shutdownServer($player->login);
}
/**
* Handle //setservername command
*
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* @param array $chat
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* @param Player $player
*/
public function command_SetServerName(array $chat, Player $player) {
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if(!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_ADMIN)) {
$this->maniaControl->authenticationManager->sendNotAllowed($player);
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return;
}
$params = explode(' ', $chat[1][2], 2);
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if(count($params) < 2) {
$this->maniaControl->chat->sendUsageInfo('Usage example: //setservername ManiaPlanet Server', $player->login);
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return;
}
$serverName = $params[1];
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if(!$this->maniaControl->client->setServerName($serverName)) {
$this->maniaControl->chat->sendError('Error occurred: ' . $this->maniaControl->getClientErrorText(), $player->login);
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return;
}
$this->maniaControl->chat->sendSuccess("Server name changed to: '{$serverName}'!", $player->login);
}
/**
* Handle //setpwd command
*
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* @param array $chatCallback
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* @param Player $player
*/
public function command_SetPwd(array $chatCallback, Player $player) {
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if(!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_ADMIN)) {
$this->maniaControl->authenticationManager->sendNotAllowed($player);
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return;
}
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$messageParts = explode(' ', $chatCallback[1][2], 2);
$password = '';
$successMessage = 'Password removed!';
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if(isset($messageParts[1])) {
$password = $messageParts[1];
$successMessage = "Password changed to: '{$password}'!";
}
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$success = $this->maniaControl->client->setServerPassword($password);
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if(!$success) {
$this->maniaControl->chat->sendError('Error occurred: ' . $this->maniaControl->getClientErrorText(), $player->login);
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return;
}
$this->maniaControl->chat->sendSuccess($successMessage, $player->login);
}
/**
* Handle //setspecpwd command
*
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* @param array $chatCallback
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* @param Player $player
*/
public function command_SetSpecPwd(array $chatCallback, Player $player) {
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if(!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_ADMIN)) {
$this->maniaControl->authenticationManager->sendNotAllowed($player);
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return;
}
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$messageParts = explode(' ', $chatCallback[1][2], 2);
$password = '';
$successMessage = 'Spectator password removed!';
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if(isset($messageParts[1])) {
$password = $messageParts[1];
$successMessage = "Spectator password changed to: '{$password}'!";
}
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$success = $this->maniaControl->client->setServerPasswordForSpectator($password);
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if(!$success) {
$this->maniaControl->chat->sendError('Error occurred: ' . $this->maniaControl->getClientErrorText(), $player->login);
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return;
}
$this->maniaControl->chat->sendSuccess($successMessage, $player->login);
}
/**
* Handle //setmaxplayers command
*
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* @param array $chatCallback
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* @param Player $player
*/
public function command_SetMaxPlayers(array $chatCallback, Player $player) {
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if(!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_ADMIN)) {
$this->maniaControl->authenticationManager->sendNotAllowed($player);
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return;
}
$messageParts = explode(' ', $chatCallback[1][2], 2);
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if(!isset($messageParts[1])) {
$this->maniaControl->chat->sendUsageInfo('Usage example: //setmaxplayers 16', $player->login);
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return;
}
$amount = $messageParts[1];
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if(!is_numeric($amount)) {
$this->maniaControl->chat->sendUsageInfo('Usage example: //setmaxplayers 16', $player->login);
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return;
}
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$amount = (int)$amount;
if($amount < 0) {
$amount = 0;
}
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$success = $this->maniaControl->client->setMaxPlayers($amount);
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if(!$success) {
$this->maniaControl->chat->sendError('Error occurred: ' . $this->maniaControl->getClientErrorText(), $player->login);
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return;
}
$this->maniaControl->chat->sendSuccess("Changed max players to: {$amount}", $player->login);
}
/**
* Handle //setmaxspectators command
*
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* @param array $chatCallback
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* @param Player $player
*/
public function command_SetMaxSpectators(array $chatCallback, Player $player) {
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if(!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_ADMIN)) {
$this->maniaControl->authenticationManager->sendNotAllowed($player);
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return;
}
$messageParts = explode(' ', $chatCallback[1][2], 2);
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if(!isset($messageParts[1])) {
$this->maniaControl->chat->sendUsageInfo('Usage example: //setmaxspectators 16', $player->login);
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return;
}
$amount = $messageParts[1];
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if(!is_numeric($amount)) {
$this->maniaControl->chat->sendUsageInfo('Usage example: //setmaxspectators 16', $player->login);
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return;
}
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$amount = (int)$amount;
if($amount < 0) {
$amount = 0;
}
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$success = $this->maniaControl->client->setMaxSpectators($amount);
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if(!$success) {
$this->maniaControl->chat->sendError('Error occurred: ' . $this->maniaControl->getClientErrorText(), $player->login);
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return;
}
$this->maniaControl->chat->sendSuccess("Changed max spectators to: {$amount}", $player->login);
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}
/**
* Perform server shutdown
*
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* @param string $login
* @return bool
*/
private function shutdownServer($login = '#') {
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if(!$this->maniaControl->client->stopServer()) {
trigger_error("Server shutdown command from '{login}' failed. " . $this->maniaControl->getClientErrorText());
return false;
}
$this->maniaControl->quit("Server shutdown requested by '{$login}'");
return true;
}
}