TrackManiaControl/core/Callbacks/Structures/Common/CommonScoresStructure.php

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2017-03-30 19:39:23 +02:00
<?php
namespace ManiaControl\Callbacks\Structures\Common;
use ManiaControl\Callbacks\Structures\Common\Models\CommonPlayerScore;
use ManiaControl\Callbacks\Structures\ShootMania\Models\TeamScore;
use ManiaControl\General\JsonSerializable;
use ManiaControl\General\JsonSerializeTrait;
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use ManiaControl\ManiaControl;
/**
* Structure Class for the OnScores Structure Callback
*
* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014-2017 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class CommonScoresStructure extends BaseStructure {
protected $responseId;
protected $section;
protected $useTeams;
protected $winnerTeam;
protected $winnerPlayer;
protected $teamScores = array();
protected $playerScores = array();
//TODO test
public function __construct(ManiaControl $maniaControl, $data) {
parent::__construct($maniaControl, $data);
$jsonObj = $this->getPlainJsonObject();
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$this->responseId = $jsonObj->responseid;
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$this->section = $jsonObj->section;
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$this->useTeams = $jsonObj->useteams;
$this->winnerTeam = $jsonObj->winnerteam;
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$this->winnerPlayer = $this->maniaControl->getPlayerManager()->getPlayer($jsonObj->winnerplayer);
foreach ($jsonObj->teams as $team) {
if ($this instanceof \ManiaControl\Callbacks\Structures\TrackMania\OnScoresStructure) {
$teamScore = new \ManiaControl\Callbacks\Structures\TrackMania\Models\TeamScore();
} else {
$teamScore = new \ManiaControl\Callbacks\Structures\ShootMania\Models\TeamScore();
}
$teamScore->setTeamId($team->id);
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$teamScore->setName($team->name);
$teamScore->setRoundPoints($team->roundpoints);
$teamScore->setMatchPoints($team->matchpoints);
$teamScore->setMapPoints($team->mappoints);
$this->teamScores[$team->id] = $teamScore; //TODO verify that different teams have different ids
}
}
/**
* Get the Winner Player Object
*
* @return \ManiaControl\Players\Player
*/
public function getWinnerPlayer() {
return $this->winnerPlayer;
}
/**
* Get the Response Id
*
* @return string
*/
public function getResponseId() {
return $this->responseId;
}
/**
* < Current progress of the match. Can be "" | "EndRound" | "EndMap" | "EndMatch"
*
* @return string
*/
public function getSection() {
return $this->section;
}
/**
* Returns if the GameMode uses Teams or not
*
* @return boolean
*/
public function getUseTeams() {
return $this->useTeams;
}
/**
* Get the Winner Team Id
*
* @return int
*/
public function getWinnerTeamId() {
return $this->winnerTeam;
}
/**
* Returns the TeamScores
*
* @return TeamScore[]
*/
public function getTeamScores() {
return $this->teamScores;
}
/**
* Get the Player Scores
*
* @return CommonPlayerScore[]
*/
public function getPlayerScores() {
return $this->playerScores;
}
}