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< ? php
namespace MCTeam ;
use ManiaControl\Admin\AuthenticationManager ;
use ManiaControl\Callbacks\TimerListener ;
use ManiaControl\Commands\CommandListener ;
use ManiaControl\Files\FileUtil ;
use ManiaControl\ManiaControl ;
use ManiaControl\Players\Player ;
use ManiaControl\Plugins\Plugin ;
/**
* ManiaControl GameMode Presets Plugin
*
* @ author ManiaControl Team < mail @ maniacontrol . com >
* @ copyright 2014 - 2020 ManiaControl Team
* @ license http :// www . gnu . org / licenses / GNU General Public License , Version 3
*/
class GameModePresetsPlugin implements Plugin , CommandListener , TimerListener {
/*
* Constants
*/
const PLUGIN_ID = 9 ;
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const PLUGIN_VERSION = 0.12 ;
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const PLUGIN_NAME = 'GameMode Presets Plugin' ;
const PLUGIN_AUTHOR = 'MCTeam' ;
const PRESET_SETTING_MODE_NUMBER = 'Mode Number' ;
const PRESET_SETTING_SCRIPT_NAME = 'Script Name' ;
const SETTING_MAP_ACTION_ON_LOADMODE = 'Map Action on //loadmode' ;
const SETTING_MAP_ACTION_DELAY_ON_LOADMODE = 'Map Action Delay on //loadmode (in ms)' ;
const SETTING_PERMISSION_LOAD_GAMEMODE_PRESET = 'Permission load GameMode Preset' ;
const SETTING_PERMISSION_SAVE_GAMEMODE_PRESET = 'Permission save GameMode Preset' ;
const MAP_ACTION_ON_LOADMODE_NONE = 'None' ;
const MAP_ACTION_ON_LOADMODE_RESTART = 'Restart Map' ;
const MAP_ACTION_ON_LOADMODE_SKIP = 'Skip Map' ;
const TABLE_GAMEMODEPRESETS = 'mc_gamemodepresets' ;
/*
* Private properties
*/
/** @var ManiaControl $maniaControl * */
private $maniaControl = null ;
/**
* @ see \ManiaControl\Plugins\Plugin :: prepare ()
*/
public static function prepare ( ManiaControl $maniaControl ) {
}
/**
* @ see \ManiaControl\Plugins\Plugin :: load ()
*/
public function load ( ManiaControl $maniaControl ) {
$this -> maniaControl = $maniaControl ;
// Authentication Permission Level
$this -> maniaControl -> getAuthenticationManager () -> definePluginPermissionLevel (
$this ,
self :: SETTING_PERMISSION_LOAD_GAMEMODE_PRESET ,
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AuthenticationManager :: AUTH_LEVEL_ADMIN
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);
$this -> maniaControl -> getAuthenticationManager () -> definePluginPermissionLevel (
$this ,
self :: SETTING_PERMISSION_SAVE_GAMEMODE_PRESET ,
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AuthenticationManager :: AUTH_LEVEL_SUPERADMIN
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);
// Settings
$this -> maniaControl -> getSettingManager () -> initSetting (
$this ,
self :: SETTING_MAP_ACTION_ON_LOADMODE ,
array (
self :: MAP_ACTION_ON_LOADMODE_NONE ,
self :: MAP_ACTION_ON_LOADMODE_RESTART ,
self :: MAP_ACTION_ON_LOADMODE_SKIP ,
)
);
$this -> maniaControl -> getSettingManager () -> initSetting (
$this ,
self :: SETTING_MAP_ACTION_DELAY_ON_LOADMODE ,
1000
);
// Commands
$this -> maniaControl -> getCommandManager () -> registerCommandListener ( array ( 'loadmode' , 'modeload' ), $this , 'commandLoadMode' , true , 'Loads the mode settings from the given preset name.' );
$this -> maniaControl -> getCommandManager () -> registerCommandListener ( array ( 'savemode' , 'modesave' ), $this , 'commandSaveMode' , true , 'Saves the mode settings under the given preset name.' );
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$this -> maniaControl -> getCommandManager () -> registerCommandListener ( array ( 'showmode' , 'modeshow' ), $this , 'commandShowMode' , true , 'Shows the available game mode presets.' );
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$this -> initTables ();
}
/**
* Initialize needed database tables
*/
private function initTables () {
$mysqli = $this -> maniaControl -> getDatabase () -> getMysqli ();
$query = " CREATE TABLE IF NOT EXISTS ` " . self :: TABLE_GAMEMODEPRESETS . " ` (
`index` int ( 11 ) NOT NULL AUTO_INCREMENT ,
`name` varchar ( 20 ) NOT NULL ,
`settings` TEXT CHARACTER SET utf8 COLLATE utf8_general_ci NOT NULL ,
PRIMARY KEY ( `index` ),
UNIQUE KEY ( `name` )
) ENGINE = MyISAM DEFAULT CHARSET = utf8 COLLATE = utf8_unicode_ci AUTO_INCREMENT = 1 ; " ;
$mysqli -> query ( $query );
if ( $mysqli -> error ) {
trigger_error ( $mysqli -> error , E_USER_ERROR );
}
}
/**
* Fetch preset from database
* @ param string $name
* @ return array | null
*/
private function fetchPreset ( $name ) {
$mysqli = $this -> maniaControl -> getDatabase () -> getMysqli ();
$query = " SELECT `settings`
FROM `" . self::TABLE_GAMEMODEPRESETS . "`
WHERE `name` LIKE ? ; " ;
$statement = $mysqli -> prepare ( $query );
if ( $mysqli -> error || ! $statement ) {
trigger_error ( $mysqli -> error , E_USER_ERROR );
return null ;
}
$statement -> bind_param ( 's' , $name );
$statement -> execute ();
if ( $statement -> error ) {
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trigger_error ( $statement -> error , E_USER_ERROR );
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$statement -> close ();
return null ;
}
$settings = null ;
$statement -> store_result ();
$statement -> bind_result ( $settings );
$statement -> fetch ();
$statement -> free_result ();
return json_decode ( $settings , true );
}
/**
* Fetch preset from database
* @ param string $name
* @ return array | null
*/
private function storePreset ( $name ) {
$modeNumber = $this -> maniaControl -> getClient () -> getGameMode ();
$scriptName = $this -> maniaControl -> getClient () -> getScriptName ()[ 'CurrentValue' ];
$settings = null ;
if ( $modeNumber === 0 ) {
$settings = $this -> maniaControl -> getClient () -> getModeScriptSettings ();
} else {
$settings = $this -> maniaControl -> getClient () -> execute ( 'GetCurrentGameInfo' );
}
$settings [ self :: PRESET_SETTING_MODE_NUMBER ] = $modeNumber ;
$settings [ self :: PRESET_SETTING_SCRIPT_NAME ] = $scriptName ;
$settings = json_encode ( $settings );
$mysqli = $this -> maniaControl -> getDatabase () -> getMysqli ();
$query = " INSERT INTO ` " . self :: TABLE_GAMEMODEPRESETS . " `
( `name` , `settings` ) VALUES ( ? , ? )
ON DUPLICATE KEY UPDATE `settings` = VALUES ( `settings` ); " ;
$statement = $mysqli -> prepare ( $query );
if ( $mysqli -> error || ! $statement ) {
trigger_error ( $mysqli -> error , E_USER_ERROR );
return false ;
}
$statement -> bind_param ( 'ss' , $name , $settings );
$statement -> execute ();
if ( $statement -> error ) {
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trigger_error ( $statement -> error , E_USER_ERROR );
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return false ;
}
$statement -> close ();
return true ;
}
/**
* Load Script
* @ param string $scriptName
*/
private function loadScript ( $scriptName ) {
static $scriptsDir = null ;
if ( $scriptsDir === null )
{
$scriptsDataDir = FileUtil :: shortenPath ( $this -> maniaControl -> getServer () -> getDirectory () -> getScriptsFolder ());
if ( $this -> maniaControl -> getServer () -> checkAccess ( $scriptsDataDir ))
{
$gameShort = $this -> maniaControl -> getMapManager () -> getCurrentMap () -> getGame ();
$game = '' ;
switch ( $gameShort )
{
case 'qm' : $game = 'QuestMania' ; break ;
case 'sm' : $game = 'ShootMania' ; break ;
case 'tm' : $game = 'TrackMania' ; break ;
}
if ( $game != '' )
{
$scriptsDir = $scriptsDataDir . DIRECTORY_SEPARATOR . 'Modes' . DIRECTORY_SEPARATOR . $game . DIRECTORY_SEPARATOR ;
if ( ! $this -> maniaControl -> getServer () -> checkAccess ( $scriptsDir ))
$scriptsDir = null ;
}
}
if ( $scriptsDir === null )
throw new \Exception ( 'Scripts directory not found, unable to load different scripts!' );
}
$scriptPath = $scriptsDir . $scriptName ;
if ( ! file_exists ( $scriptPath ))
throw new \Exception ( 'Script not found (' . $scriptPath . ').' );
$scriptText = file_get_contents ( $scriptPath );
$this -> maniaControl -> getClient () -> setModeScriptText ( $scriptText );
$this -> maniaControl -> getClient () -> setScriptName ( $scriptName );
}
/**
* Handle //loadmode command
*
* @ param array $chatCallback
* @ param \ManiaControl\Players\Player $player
*/
public function commandLoadMode ( array $chatCallback , Player $player ) {
if ( ! $this -> maniaControl -> getAuthenticationManager () -> checkPluginPermission ( $this , $player , self :: SETTING_PERMISSION_LOAD_GAMEMODE_PRESET )) {
$this -> maniaControl -> getAuthenticationManager () -> sendNotAllowed ( $player );
return ;
}
$params = explode ( ' ' , $chatCallback [ 1 ][ 2 ]);
if ( count ( $params ) < 2 ) {
$this -> maniaControl -> getChat () -> sendError ( 'You must provide a gamemode preset name to load settings from!' , $player );
return ;
} elseif ( count ( $params ) > 2 ) {
$this -> maniaControl -> getChat () -> sendError ( 'You can only provide one gamemode preset name to load settings from!' , $player );
return ;
}
$presetName = strtolower ( $params [ 1 ]);
$presetSettings = $this -> fetchPreset ( $presetName );
if ( ! $presetSettings ) {
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$this -> maniaControl -> getChat () -> sendError ( 'The gamemode preset $<$g$z$fff' . $presetName . '$> does not exist, use $<$g$z$fff//showmode$> to see the available presets!' , $player );
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return ;
}
$modeNumber = $presetSettings [ self :: PRESET_SETTING_MODE_NUMBER ];
$scriptName = $presetSettings [ self :: PRESET_SETTING_SCRIPT_NAME ];
unset ( $presetSettings [ self :: PRESET_SETTING_MODE_NUMBER ]);
unset ( $presetSettings [ self :: PRESET_SETTING_SCRIPT_NAME ]);
// this is a hack, because this setting always throws errors otherwise
$presetSettings [ 'S_MatchmakingRematchRatio' ] = floatval ( $presetSettings [ 'S_MatchmakingRematchRatio' ]);
try {
$this -> maniaControl -> getClient () -> setGameMode ( $modeNumber );
if ( $modeNumber === 0 ) {
$this -> loadScript ( $scriptName );
$this -> maniaControl -> getClient () -> setModeScriptSettings ( $presetSettings );
} else {
$this -> maniaControl -> getClient () -> setScriptName ( $scriptName );
$this -> maniaControl -> getClient () -> execute ( 'SetGameInfos' , $presetSettings );
}
} catch ( \Exception $e ) {
$this -> maniaControl -> getChat () -> sendException ( $e , $player );
$this -> maniaControl -> getChat () -> sendError ( 'Unable to load gamemode preset $<$fff' . $presetName . '$>!' , $player );
return ;
}
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$authLevel = AuthenticationManager :: getAuthLevelInt ( $this -> maniaControl -> getSettingManager () -> getSettingValue ( $this , self :: SETTING_PERMISSION_LOAD_GAMEMODE_PRESET ));
$this -> maniaControl -> getChat () -> sendSuccessToAdmins ( $player -> getEscapedNickname () . ' loaded gamemode preset $<$fff' . $presetName . '$>!' , $authLevel );
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$this -> maniaControl -> getTimerManager () -> registerOneTimeListening (
$this ,
function () {
$mapActionOnLoadmode = $this -> maniaControl -> getSettingManager () -> getSettingValue ( $this , self :: SETTING_MAP_ACTION_ON_LOADMODE );
switch ( $mapActionOnLoadmode ) {
case self :: MAP_ACTION_ON_LOADMODE_NONE :
break ;
case self :: MAP_ACTION_ON_LOADMODE_RESTART :
$this -> maniaControl -> getMapManager () -> getMapActions () -> restartMap ();
break ;
case self :: MAP_ACTION_ON_LOADMODE_SKIP :
$this -> maniaControl -> getMapManager () -> getMapActions () -> skipMap ();
break ;
}
},
$this -> maniaControl -> getSettingManager () -> getSettingValue ( $this , self :: SETTING_MAP_ACTION_DELAY_ON_LOADMODE )
);
}
/**
* Handle //savemode command
*
* @ param array $chatCallback
* @ param \ManiaControl\Players\Player $player
*/
public function commandSaveMode ( array $chatCallback , Player $player ) {
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if ( ! $this -> maniaControl -> getAuthenticationManager () -> checkPluginPermission ( $this , $player , self :: SETTING_PERMISSION_SAVE_GAMEMODE_PRESET )) {
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$this -> maniaControl -> getAuthenticationManager () -> sendNotAllowed ( $player );
return ;
}
$params = explode ( ' ' , $chatCallback [ 1 ][ 2 ]);
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if ( count ( $params ) < 2 || empty ( $params [ 1 ])) {
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$this -> maniaControl -> getChat () -> sendError ( 'You must provide a gamemode preset name to save settings into!' , $player );
return ;
} elseif ( count ( $params ) > 2 ) {
$this -> maniaControl -> getChat () -> sendError ( 'You can only provide one gamemode preset name to save settings into!' , $player );
return ;
}
$presetName = strtolower ( $params [ 1 ]);
try {
$this -> storePreset ( $presetName );
} catch ( \Exception $e ) {
$this -> maniaControl -> getChat () -> sendException ( $e , $player );
$this -> maniaControl -> getChat () -> sendError ( 'Unable to save gamemode preset $<$fff' . $presetName . '$>!' , $player );
return ;
}
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$authLevel = AuthenticationManager :: getAuthLevelInt ( $this -> maniaControl -> getSettingManager () -> getSettingValue ( $this , self :: SETTING_PERMISSION_SAVE_GAMEMODE_PRESET ));
$this -> maniaControl -> getChat () -> sendSuccessToAdmins ( $player -> getEscapedNickname () . ' saved gamemode settings in preset $<$fff' . $presetName . '$>!' , $authLevel );
}
/**
* Handle //showmode command
*
* @ param array $chatCallback
* @ param \ManiaControl\Players\Player $player
*/
public function commandShowMode ( array $chatCallback , Player $player ) {
if ( ! $this -> maniaControl -> getAuthenticationManager () -> checkPluginPermission ( $this , $player , self :: SETTING_PERMISSION_LOAD_GAMEMODE_PRESET )) {
$this -> maniaControl -> getAuthenticationManager () -> sendNotAllowed ( $player );
return ;
}
$mysqli = $this -> maniaControl -> getDatabase () -> getMysqli ();
$query = " SELECT `name`
FROM `" . self::TABLE_GAMEMODEPRESETS . "` ; " ;
$result = $mysqli -> query ( $query );
if ( $mysqli -> error ) {
trigger_error ( $mysqli -> error );
return null ;
}
$presets = array ();
while ( $preset = $result -> fetch_object ()) {
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array_push ( $presets , $preset -> name );
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}
$result -> free ();
$this -> maniaControl -> getChat () -> sendInformation ( 'Available presets: $<$g$z$fff' . implode ( ', ' , $presets ) . '$>' , $player );
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}
/**
* @ see \ManiaControl\Plugins\Plugin :: getId ()
*/
public static function getId () {
return self :: PLUGIN_ID ;
}
/**
* @ see \ManiaControl\Plugins\Plugin :: getName ()
*/
public static function getName () {
return self :: PLUGIN_NAME ;
}
/**
* @ see \ManiaControl\Plugins\Plugin :: getVersion ()
*/
public static function getVersion () {
return self :: PLUGIN_VERSION ;
}
/**
* @ see \ManiaControl\Plugins\Plugin :: getAuthor ()
*/
public static function getAuthor () {
return self :: PLUGIN_AUTHOR ;
}
/**
* @ see \ManiaControl\Plugins\Plugin :: getDescription ()
*/
public static function getDescription () {
return " Plugin offers presets functionalites for GameModes " ;
}
/**
* @ see \ManiaControl\Plugins\Plugin :: unload ()
*/
public function unload () {
}
}