TrackManiaControl/core/Server/Commands.php

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<?php
namespace ManiaControl\Server;
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use FML\Controls\Quads\Quad_BgRaceScore2;
use FML\Controls\Quads\Quad_Icons128x32_1;
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use FML\Controls\Quads\Quad_Icons64x64_1;
use ManiaControl\Admin\AuthenticationManager;
use ManiaControl\Callbacks\CallbackListener;
use ManiaControl\Callbacks\Callbacks;
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use ManiaControl\Callbacks\Structures\Common\StatusCallbackStructure;
use ManiaControl\Callbacks\Structures\TrackMania\OnPointsRepartitionStructure;
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use ManiaControl\Callbacks\TimerListener;
use ManiaControl\Commands\CommandListener;
use ManiaControl\Logger;
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use ManiaControl\ManiaControl;
use ManiaControl\Manialinks\ManialinkPageAnswerListener;
use ManiaControl\Players\Player;
use Maniaplanet\DedicatedServer\Xmlrpc\GameModeException;
/**
* Class offering various Commands related to the Dedicated Server
*
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
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class Commands implements CallbackListener, CommandListener, ManialinkPageAnswerListener, TimerListener {
/*
* Constants
*/
const ACTION_SET_PAUSE = 'ServerCommands.SetPause';
const ACTION_EXTEND_WARMUP = 'ServerCommands.ExtendWarmup';
const ACTION_END_WARMUP = 'ServerCommands.EndWarmup';
const ACTION_CANCEL_VOTE = 'ServerCommands.CancelVote';
const CB_VOTE_CANCELLED = 'ServerCommands.VoteCancelled';
const SETTING_PERMISSION_CANCEL_VOTE = 'Cancel Vote';
const SETTING_PERMISSION_SET_PAUSE = 'Set Pause';
const SETTING_PERMISSION_HANDLE_WARMUP = 'Handle Warmup';
const SETTING_PERMISSION_SHOW_SYSTEMINFO = 'Show SystemInfo';
const SETTING_PERMISSION_SHUTDOWN_SERVER = 'Shutdown Server';
const SETTING_PERMISSION_CHANGE_SERVERSETTINGS = 'Change ServerSettings';
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const SETTING_PERMISSION_TM_HANDLE_POINTS_REPARTITION = 'Handle Points Distribution Settings';
const SETTING_PERMISSION_END_ROUND = 'Force end of current Trackmania Round';
/*
* Private properties
*/
/** @var ManiaControl $maniaControl */
private $maniaControl = null;
private $serverShutdownTime = -1;
private $serverShutdownEmpty = false;
/**
* Create a new server commands instance
*
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* @param ManiaControl $maniaControl
*/
public function __construct(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
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// Callbacks
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$this->maniaControl->getTimerManager()->registerTimerListening($this, 'each5Seconds', 5000);
$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::ONINIT, $this, 'handleOnInit');
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$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::MP_WARMUP_STATUS, $this, 'handleWarmUpStatus');
// Chat commands
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$this->maniaControl->getCommandManager()->registerCommandListener('setservername', $this, 'commandSetServerName', true, 'Sets the ServerName.');
$this->maniaControl->getCommandManager()->registerCommandListener('setpwd', $this, 'commandSetPwd', true, 'Sets play password.');
$this->maniaControl->getCommandManager()->registerCommandListener('setspecpwd', $this, 'commandSetSpecPwd', true, 'Sets spectator password.');
$this->maniaControl->getCommandManager()->registerCommandListener('setmaxplayers', $this, 'commandSetMaxPlayers', true, 'Sets the maximum number of players.');
$this->maniaControl->getCommandManager()->registerCommandListener('setmaxspectators', $this, 'commandSetMaxSpectators', true, 'Sets the maximum number of spectators.');
$this->maniaControl->getCommandManager()->registerCommandListener('shutdownserver', $this, 'commandShutdownServer', true, 'Shuts down the ManiaPlanet server.');
$this->maniaControl->getCommandManager()->registerCommandListener('systeminfo', $this, 'commandSystemInfo', true, 'Shows system information.');
$this->maniaControl->getCommandManager()->registerCommandListener('cancel', $this, 'commandCancelVote', true, 'Cancels the current vote.');
// Page actions
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$this->maniaControl->getManialinkManager()->registerManialinkPageAnswerListener(self::ACTION_SET_PAUSE, $this, 'setPause');
$this->maniaControl->getManialinkManager()->registerManialinkPageAnswerListener(self::ACTION_EXTEND_WARMUP, $this, 'commandExtendWarmup');
$this->maniaControl->getManialinkManager()->registerManialinkPageAnswerListener(self::ACTION_END_WARMUP, $this, 'commandEndWarmup');
$this->maniaControl->getManialinkManager()->registerManialinkPageAnswerListener(self::ACTION_CANCEL_VOTE, $this, 'commandCancelVote');
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}
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/**
* Handle ManiaControl OnInit Callback
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*/
public function handleOnInit() {
// Permissions
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$this->maniaControl->getAuthenticationManager()->definePermissionLevel(self::SETTING_PERMISSION_SHUTDOWN_SERVER, AuthenticationManager::AUTH_LEVEL_SUPERADMIN);
$this->maniaControl->getAuthenticationManager()->definePermissionLevel(self::SETTING_PERMISSION_SHOW_SYSTEMINFO, AuthenticationManager::AUTH_LEVEL_SUPERADMIN);
$this->maniaControl->getAuthenticationManager()->definePermissionLevel(self::SETTING_PERMISSION_CHANGE_SERVERSETTINGS, AuthenticationManager::AUTH_LEVEL_ADMIN);
$this->maniaControl->getAuthenticationManager()->definePermissionLevel(self::SETTING_PERMISSION_SET_PAUSE, AuthenticationManager::AUTH_LEVEL_MODERATOR);
$this->maniaControl->getAuthenticationManager()->definePermissionLevel(self::SETTING_PERMISSION_CANCEL_VOTE, AuthenticationManager::AUTH_LEVEL_MODERATOR);
$this->maniaControl->getAuthenticationManager()->definePermissionLevel(self::SETTING_PERMISSION_HANDLE_WARMUP, AuthenticationManager::AUTH_LEVEL_MODERATOR);
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//Triggers a WarmUp Status Callback
try {
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$this->maniaControl->getModeScriptEventManager()->getWarmupStatus();
} catch (GameModeException $e) {
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$this->maniaControl->getChat()->sendErrorToAdmins("Not in script mode");
Logger::logError("Not in Script mode");
}
$this->updateCancelVoteMenuItem();
$this->updateWarmUpMenuItems();
if ($this->maniaControl->getMapManager()->getCurrentMap()->getGame() === 'tm') {
$this->maniaControl->getAuthenticationManager()->definePermissionLevel(self::SETTING_PERMISSION_TM_HANDLE_POINTS_REPARTITION, AuthenticationManager::AUTH_LEVEL_SUPERADMIN);
$this->maniaControl->getAuthenticationManager()->definePermissionLevel(self::SETTING_PERMISSION_END_ROUND, AuthenticationManager::AUTH_LEVEL_MODERATOR);
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$this->maniaControl->getCommandManager()->registerCommandListener('setpointsdistribution', $this, 'commandSetPointsRepartition', true, 'Sets the Rounds Point Repartition.');
$this->maniaControl->getCommandManager()->registerCommandListener('getpointsdistribution', $this, 'commandGetPointsRepartition', true, 'Gets the Rounds Point Repartition.');
$this->maniaControl->getCommandManager()->registerCommandListener(array('endround', 'end'), $this, 'commandTrackManiaEndRound', true, 'Ends the Current Round.');
}
}
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/**
* Add the cancel vote menu item
*/
private function updateCancelVoteMenuItem() {
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$itemQuad = new Quad_Icons64x64_1();
$itemQuad->setSubStyle($itemQuad::SUBSTYLE_ArrowRed);
$itemQuad->setAction(self::ACTION_CANCEL_VOTE);
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$this->maniaControl->getActionsMenu()->addMenuItem($itemQuad, false, 30, 'Cancel Vote');
}
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/**
* Manage the WarmUp related menu items
*/
private function updateWarmUpMenuItems() {
// Add pause menu item
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if ($this->maniaControl->getServer()->getScriptManager()->modeUsesPause()) {
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$itemQuad = new Quad_Icons128x32_1();
$itemQuad->setSubStyle($itemQuad::SUBSTYLE_ManiaLinkSwitch);
$itemQuad->setAction(self::ACTION_SET_PAUSE);
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$this->maniaControl->getActionsMenu()->addAdminMenuItem($itemQuad, 32, 'Pause the current game');
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}
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}
/**
* Handle the WarmupStatus Callback, and removes or adds the Menu Items for extending / Stopping warmup
*
* @param \ManiaControl\Callbacks\Structures\Common\StatusCallbackStructure $structure
*/
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public function handleWarmUpStatus(StatusCallbackStructure $structure) {
if ($structure->isAvailable()) {
// Extend WarmUp menu item
$itemQuad = new Quad_BgRaceScore2();
$itemQuad->setSubStyle($itemQuad::SUBSTYLE_SendScore);
$itemQuad->setAction(self::ACTION_EXTEND_WARMUP);
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$this->maniaControl->getActionsMenu()->addMenuItem($itemQuad, false, 22, 'Extend Warmup');
// Stop WarmUp menu item
$itemQuad = new Quad_Icons64x64_1();
$itemQuad->setSubStyle($itemQuad::SUBSTYLE_ArrowGreen);
$itemQuad->setAction(self::ACTION_END_WARMUP);
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$this->maniaControl->getActionsMenu()->addMenuItem($itemQuad, false, 24, 'End Warmup');
} else {
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$this->maniaControl->getActionsMenu()->removeMenuItem(14, false);
$this->maniaControl->getActionsMenu()->removeMenuItem(15, false);
}
}
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/**
* Handle //cancelvote command
*
* @param array $chatCallback
* @param Player $player
*/
public function commandCancelVote(array $chatCallback, Player $player) {
if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_CANCEL_VOTE)) {
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$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
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return;
}
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if ($this->maniaControl->getClient()->cancelVote()) {
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$this->maniaControl->getChat()->sendInformation($player->getEscapedNickname() . ' cancelled the Vote!');
} else {
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$this->maniaControl->getChat()->sendInformation("There's no vote running currently!", $player);
}
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$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_VOTE_CANCELLED, $player);
}
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/**
* Extend the WarmUp
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*
* @param array $callback
* @param Player $player
*/
public function commandExtendWarmup(array $callback, Player $player) {
if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_HANDLE_WARMUP)) {
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$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
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return;
}
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//TODO command paprameter for seconds
$this->maniaControl->getModeScriptEventManager()->extendManiaPlanetWarmup(10);
$this->maniaControl->getChat()->sendInformation($player->getEscapedNickname() . ' extended the WarmUp by 10 seconds!');
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}
/**
* End the WarmUp
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*
* @param array $callback
* @param Player $player
*/
public function commandEndWarmup(array $callback, Player $player) {
if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_HANDLE_WARMUP)) {
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$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
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return;
}
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$this->maniaControl->getModeScriptEventManager()->stopManiaPlanetWarmup();
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$this->maniaControl->getChat()->sendInformation($player->getEscapedNickname() . ' stopped the WarmUp!');
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}
/**
* Pause the current game
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*
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* @param array $callback
* @param Player $player
*/
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public function setPause(array $callback, Player $player) {
if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_SET_PAUSE)) {
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$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
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return;
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}
//Normal Gamemodes
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try {
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$this->maniaControl->getClient()->sendModeScriptCommands(array('Command_ForceWarmUp' => true));
$this->maniaControl->getChat()->sendInformation($player->getEscapedNickname() . ' paused the Game!');
} catch (GameModeException $e) {
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}
try {
//Chase and Combo?
$this->maniaControl->getClient()->sendModeScriptCommands(array('Command_SetPause' => true));
$this->maniaControl->getChat()->sendInformation($player->getEscapedNickname() . ' paused the Game!');
//Especially for chase, force end of the round to reach a draw
$this->maniaControl->getClient()->sendModeScriptCommands(array('Command_ForceEndRound' => true));
} catch (GameModeException $ex) {
}
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//TODO verify if not everything is replaced through the new pause
$this->maniaControl->getModeScriptEventManager()->startPause();
$this->maniaControl->getChat()->sendInformation('$f8fVote to $fffpause the current Game$f8f has been successful!');
}
/**
* Check Stuff each 5 Seconds
*/
public function each5Seconds() {
// TODO: move empty & delayed shutdown code into server class
// Empty shutdown
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if ($this->serverShutdownEmpty) {
if ($this->maniaControl->getPlayerManager()->getPlayerCount(false) <= 0) {
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$this->shutdownServer('empty');
}
}
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// Delayed shutdown
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if ($this->serverShutdownTime > 0) {
if (time() >= $this->serverShutdownTime) {
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$this->shutdownServer('delayed');
}
}
}
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/**
* Perform server shutdown
*
* @param string $login
*/
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private function shutdownServer($login = '-') {
Logger::logInfo("Server shutdown requested by '{$login}'!");
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$this->maniaControl->getClient()->stopServer();
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}
/**
* Handle //systeminfo command
*
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* @param array $chat
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* @param Player $player
*/
public function commandSystemInfo(array $chat, Player $player) {
if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_SHOW_SYSTEMINFO)) {
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$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
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return;
}
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$systemInfo = $this->maniaControl->getClient()->getSystemInfo();
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$message = 'SystemInfo: ip=' . $systemInfo->publishedIp . ', port=' . $systemInfo->port . ', p2pPort=' . $systemInfo->p2PPort . ', title=' . $systemInfo->titleId . ', login=' . $systemInfo->serverLogin . '.';
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$this->maniaControl->getChat()->sendInformation($message, $player->login);
}
/**
* Handle //shutdownserver command
*
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* @param array $chat
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* @param Player $player
*/
public function commandShutdownServer(array $chat, Player $player) {
if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_SHUTDOWN_SERVER)) {
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$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
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return;
}
// Check for delayed shutdown
$params = explode(' ', $chat[1][2]);
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if (count($params) >= 2) {
$param = $params[1];
if (strtolower($param) === 'empty') {
$this->serverShutdownEmpty = !$this->serverShutdownEmpty;
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if ($this->serverShutdownEmpty) {
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$this->maniaControl->getChat()->sendInformation("The server will shutdown as soon as it's empty!", $player);
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return;
}
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$this->maniaControl->getChat()->sendInformation("Empty-shutdown cancelled!", $player);
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return;
}
$delay = (int) $param;
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if ($delay <= 0) {
// Cancel shutdown
$this->serverShutdownTime = -1;
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$this->maniaControl->getChat()->sendInformation("Delayed shutdown cancelled!", $player);
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return;
}
// Trigger delayed shutdown
$this->serverShutdownTime = time() + $delay * 60.;
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$this->maniaControl->getChat()->sendInformation("The server will shut down in {$delay} minutes!", $player);
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return;
}
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$this->shutdownServer($player->login);
}
/**
* Handle //setservername command
*
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* @param array $chat
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* @param Player $player
*/
public function commandSetServerName(array $chat, Player $player) {
if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_CHANGE_SERVERSETTINGS)) {
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$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
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return;
}
$params = explode(' ', $chat[1][2], 2);
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if (count($params) < 2) {
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$this->maniaControl->getChat()->sendUsageInfo('Usage example: //setservername ManiaPlanet Server', $player);
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return;
}
$serverName = $params[1];
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$this->maniaControl->getClient()->setServerName($serverName);
$this->maniaControl->getChat()->sendSuccess("Server name changed to: '{$serverName}'!", $player);
}
/**
* Handle //setpwd command
*
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* @param array $chatCallback
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* @param Player $player
*/
public function commandSetPwd(array $chatCallback, Player $player) {
if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_CHANGE_SERVERSETTINGS)) {
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$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
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return;
}
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$messageParts = explode(' ', $chatCallback[1][2], 2);
$password = '';
$successMessage = 'Password removed!';
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if (isset($messageParts[1])) {
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$password = $messageParts[1];
$successMessage = "Password changed to: '{$password}'!";
}
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$this->maniaControl->getClient()->setServerPassword($password);
$this->maniaControl->getChat()->sendSuccess($successMessage, $player);
}
/**
* Handle //setspecpwd command
*
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* @param array $chatCallback
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* @param Player $player
*/
public function commandSetSpecPwd(array $chatCallback, Player $player) {
if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_CHANGE_SERVERSETTINGS)) {
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$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
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return;
}
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$messageParts = explode(' ', $chatCallback[1][2], 2);
$password = '';
$successMessage = 'Spectator password removed!';
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if (isset($messageParts[1])) {
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$password = $messageParts[1];
$successMessage = "Spectator password changed to: '{$password}'!";
}
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$this->maniaControl->getClient()->setServerPasswordForSpectator($password);
$this->maniaControl->getChat()->sendSuccess($successMessage, $player);
}
/**
* Handle //setmaxplayers command
*
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* @param array $chatCallback
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* @param Player $player
*/
public function commandSetMaxPlayers(array $chatCallback, Player $player) {
if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_CHANGE_SERVERSETTINGS)) {
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$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
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return;
}
$messageParts = explode(' ', $chatCallback[1][2], 2);
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if (!isset($messageParts[1])) {
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$this->maniaControl->getChat()->sendUsageInfo('Usage example: //setmaxplayers 16', $player);
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return;
}
$amount = $messageParts[1];
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if (!is_numeric($amount)) {
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$this->maniaControl->getChat()->sendUsageInfo('Usage example: //setmaxplayers 16', $player);
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return;
}
$amount = (int) $amount;
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if ($amount < 0) {
$amount = 0;
}
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$this->maniaControl->getClient()->setMaxPlayers($amount);
$this->maniaControl->getChat()->sendSuccess("Changed max players to: {$amount}", $player);
}
/**
* Handle //setmaxspectators command
*
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* @param array $chatCallback
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* @param Player $player
*/
public function commandSetMaxSpectators(array $chatCallback, Player $player) {
if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_CHANGE_SERVERSETTINGS)) {
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$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
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return;
}
$messageParts = explode(' ', $chatCallback[1][2], 2);
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if (!isset($messageParts[1])) {
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$this->maniaControl->getChat()->sendUsageInfo('Usage example: //setmaxspectators 16', $player);
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return;
}
$amount = $messageParts[1];
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if (!is_numeric($amount)) {
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$this->maniaControl->getChat()->sendUsageInfo('Usage example: //setmaxspectators 16', $player);
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return;
}
$amount = (int) $amount;
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if ($amount < 0) {
$amount = 0;
}
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$this->maniaControl->getClient()->setMaxSpectators($amount);
$this->maniaControl->getChat()->sendSuccess("Changed max spectators to: {$amount}", $player);
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}
/**
* Handle //setpointsrepartition command
*
* @param array $chatCallback
* @param \ManiaControl\Players\Player $player
*/
public function commandSetPointsRepartition(array $chatCallback, Player $player) {
if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_TM_HANDLE_POINTS_REPARTITION)) {
$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
return;
}
// Check for delayed shutdown
$params = explode(' ', $chatCallback[1][2]);
if (count($params) >= 1) {
$pointString = $params[1];
$pointArray = explode(',', $pointString);
$this->maniaControl->getModeScriptEventManager()->setTrackmaniaPointsRepartition($pointArray);
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$this->maniaControl->getChat()->sendInformation('Points Distribution Changed!', $player);
$this->commandGetPointsRepartition($chatCallback, $player);
} else {
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$this->maniaControl->getChat()->sendError('You must provide a point Distribution in the following form: 10,8,6,4,3 !', $player);
}
}
/**
* Handle //getpointsrepartition command
*
* @param array $chatCallback
* @param \ManiaControl\Players\Player $player
*/
public function commandGetPointsRepartition(array $chatCallback, Player $player) {
if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_TM_HANDLE_POINTS_REPARTITION)) {
$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
return;
}
$this->maniaControl->getModeScriptEventManager()->getTrackmaniaPointsRepartition()->setCallable(function (OnPointsRepartitionStructure $structure) use ($player) {
$pointRepartitionString = "";
foreach ($structure->getPointsRepartition() as $points) {
$pointRepartitionString .= $points . ',';
}
$pointRepartitionString = substr($pointRepartitionString, 0, -1);
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$this->maniaControl->getChat()->sendInformation('Current Points Distribution: ' . $pointRepartitionString, $player);
});
}
/**
* Handle //endround command
*
* @param array $chatCallback
* @param \ManiaControl\Players\Player $player
*/
public function commandTrackManiaEndRound(array $chatCallback, Player $player) {
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if (!$this->maniaControl->getAuthenticationManager()->checkPermission($player, self::SETTING_PERMISSION_END_ROUND)) {
$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
return;
}
$this->maniaControl->getModeScriptEventManager()->forceTrackmaniaRoundEnd();
$this->maniaControl->getChat()->sendSuccess($player->getEscapedNickname() . ' forced end of the Round!');
}
}