TrackManiaControl/application/plugins/Obstacle.php

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<?php
use ManiaControl\ManiaControl;
use ManiaControl\Admin\AuthenticationManager;
use ManiaControl\Callbacks\CallbackListener;
use ManiaControl\Callbacks\CallbackManager;
use ManiaControl\Commands\CommandListener;
use ManiaControl\Players\Player;
use ManiaControl\Plugins\Plugin;
/**
* ManiaControl Obstacle Plugin
*
* @author steeffeen
*/
class ObstaclePlugin extends Plugin implements CallbackListener, CommandListener {
/**
* Constants
*/
const VERSION = '1.0';
const CB_JUMPTO = 'Obstacle.JumpTo';
const SCB_ONFINISH = 'OnFinish';
const SCB_ONCHECKPOINT = 'OnCheckpoint';
const SETTING_JUMPTOAUTHLEVEL = 'Authentication level for JumpTo commands';
/**
* Create new obstacle plugin
*/
public function __construct(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
// Plugin details
self::$name = 'Obstacle Plugin';
self::$version = self::VERSION;
self::$author = 'steeffeen';
self::$description = 'Plugin offering various Commands for the ShootMania Obstacle Game Mode.';
// Init settings
$this->maniaControl->settingManager->initSetting($this, self::SETTING_JUMPTOAUTHLEVEL,
AuthenticationManager::AUTH_LEVEL_OPERATOR);
// Register for commands
$this->maniaControl->commandManager->registerCommandListener('jumpto', $this, 'command_JumpTo');
// Register for callbacks
$this->maniaControl->callbackManager->registerScriptCallbackListener(self::SCB_ONFINISH, $this, 'callback_OnFinish');
$this->maniaControl->callbackManager->registerScriptCallbackListener(self::SCB_ONCHECKPOINT, $this, 'callback_OnCheckpoint');
}
/**
* Handle JumpTo command
*
* @param array $chatCallback
* @return bool
*/
public function command_JumpTo(array $chatCallback, Player $player) {
$authLevel = $this->maniaControl->settingManager->getSetting($this, self::SETTING_JUMPTOAUTHLEVEL);
if (!$this->maniaControl->authenticationManager->checkRight($player, $authLevel)) {
$this->maniaControl->authenticationManager->sendNotAllowed($player);
return false;
}
// Send jump callback
$params = explode(' ', $chatCallback[1][2], 2);
$param = $player->login . ";" . $params[1] . ";";
if (!$this->maniaControl->client->query('TriggerModeScriptEvent', self::CB_JUMPTO, $param)) {
trigger_error("Couldn't send jump callback for '{$player->login}'. " . $this->maniaControl->getClientErrorText());
}
return true;
}
/**
* Handle OnFinish script callback
*
* @param array $callback
*/
public function callback_OnFinish(array $callback) {
$data = json_decode($callback[1]);
$player = $this->maniaControl->playerManager->getPlayer($data->Player->Login);
if (!$player) {
return;
}
$time = $data->Run->Time;
// Trigger trackmania player finish callback
$finishCallback = array($player->pid, $player->login, $time);
$finishCallback = array(CallbackManager::CB_TM_PLAYERFINISH, $finishCallback);
$this->maniaControl->callbackManager->triggerCallback(CallbackManager::CB_TM_PLAYERFINISH, $finishCallback);
}
/**
* Handle OnCheckpoint script callback
*
* @param array $callback
*/
public function callback_OnCheckpoint(array $callback) {
$data = json_decode($callback[1]);
$player = $this->maniaControl->playerManager->getPlayer($data->Player->Login);
if (!$player) {
return;
}
$time = $data->Run->Time;
// Trigger trackmania player finish callback
$finishCallback = array($player->pid, $player->login, $time);
$finishCallback = array(CallbackManager::CB_TM_PLAYERCHECKPOINT, $finishCallback);
$this->maniaControl->callbackManager->triggerCallback(CallbackManager::CB_TM_PLAYERCHECKPOINT, $finishCallback);
}
}
?>