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< ? php
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namespace MCTeam ;
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use ManiaControl\Commands\CommandListener ;
use ManiaControl\ManiaControl ;
use ManiaControl\Players\Player ;
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use ManiaControl\Plugins\Plugin ;
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use Maniaplanet\DedicatedServer\Xmlrpc\Exception ;
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/**
* ManiaControl Chat - Message Plugin
*
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* @ author kremsy
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* @ copyright ManiaControl Copyright © 2014 ManiaControl Team
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* @ license http :// www . gnu . org / licenses / GNU General Public License , Version 3
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*/
class ChatMessagePlugin implements CommandListener , Plugin {
/**
* Constants
*/
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const PLUGIN_ID = 4 ;
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const PLUGIN_VERSION = 0.1 ;
const PLUGIN_NAME = 'ChatMessagePlugin' ;
const PLUGIN_AUTHOR = 'kremsy' ;
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const SETTING_AFK_FORCE_SPEC = 'AFK command forces spec' ;
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/**
* Private properties
*/
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/**
* @ var maniaControl $maniaControl
*/
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private $maniaControl = null ;
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/**
* Prepares the Plugin
*
* @ param ManiaControl $maniaControl
* @ return mixed
*/
public static function prepare ( ManiaControl $maniaControl ) {
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//do nothing
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}
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/**
* Load the plugin
*
* @ param \ManiaControl\ManiaControl $maniaControl
* @ return bool
*/
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public function load ( ManiaControl $maniaControl ) {
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$this -> maniaControl = $maniaControl ;
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$this -> maniaControl -> commandManager -> registerCommandListener ( 'me' , $this , 'chat_me' , false , 'Can be used to express your feelings/ideas.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( 'hi' , $this , 'chat_hi' , false , 'Writes an hello message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( array ( 'bb' , 'bye' ), $this , 'chat_bye' , false , 'Writes a goodbye message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( 'thx' , $this , 'chat_thx' , false , 'Writes a thanks message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( 'gg' , $this , 'chat_gg' , false , 'Writes a good game message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( 'gl' , $this , 'chat_gl' , false , 'Writes a good luck message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( 'hf' , $this , 'chat_hf' , false , 'Writes an have fun message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( 'glhf' , $this , 'chat_glhf' , false , 'Writes a good luck, have fun message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( 'ns' , $this , 'chat_ns' , false , 'Writes a nice shot message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( 'n1' , $this , 'chat_n1' , false , 'Writes a nice one message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( 'lol' , $this , 'chat_lol' , false , 'Writes a lol message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( 'lool' , $this , 'chat_lool' , false , 'Writes a lool message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( 'brb' , $this , 'chat_brb' , false , 'Writes a be right back message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( 'bgm' , $this , 'chat_bgm' , false , 'Writes a bad game for me message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( 'afk' , $this , 'chat_afk' , false , 'Writes an away from keyboard message to the chat.' );
$this -> maniaControl -> commandManager -> registerCommandListener ( array ( 'bm' , 'bootme' ), $this , 'chat_bootme' , false , 'Gets you away from this server quickly!' );
$this -> maniaControl -> commandManager -> registerCommandListener ( array ( 'rq' , 'ragequit' ), $this , 'chat_ragequit' , false , 'Gets you away from this server in rage!' );
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//TODO block commandlistener for muted people
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$this -> maniaControl -> settingManager -> initSetting ( $this , self :: SETTING_AFK_FORCE_SPEC , true );
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return true ;
}
/**
* Unload the plugin and its resources
*/
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public function unload () {
$this -> maniaControl -> commandManager -> unregisterCommandListener ( $this );
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unset ( $this -> maniaControl );
}
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/**
* Builds a chat message starting with the player ' s nickname , can used to express emotions
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_me ( array $chat , Player $player ) {
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$message = substr ( $chat [ 1 ][ 2 ], 4 );
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$msg = '$<' . $player -> nickname . '$>$s$i$fa0 ' . $message ;
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
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/**
* Hello Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_hi ( array $chat , Player $player ) {
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$command = explode ( " " , $chat [ 1 ][ 2 ]);
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if ( isset ( $command [ 1 ])) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iHello $z$<' . $this -> getTarget ( $command [ 1 ]) . '$>$i!' ;
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} else {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iHello All!' ;
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}
$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
/**
* Bye Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_bye ( array $chat , Player $player ) {
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$command = explode ( " " , $chat [ 1 ][ 2 ]);
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if ( isset ( $command [ 1 ])) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iBye $z$<' . $this -> getTarget ( $command [ 1 ]) . '$>$i!' ;
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} else {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iI have to go... Bye All!' ;
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}
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
/**
* Thx Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_thx ( array $chat , Player $player ) {
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$command = explode ( " " , $chat [ 1 ][ 2 ]);
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if ( isset ( $command [ 1 ])) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iThanks $z$<' . $this -> getTarget ( $command [ 1 ]) . '$>$i!' ;
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} else {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iThanks All!' ;
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}
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
/**
* Good Game Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_gg ( array $chat , Player $player ) {
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$command = explode ( " " , $chat [ 1 ][ 2 ]);
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if ( isset ( $command [ 1 ])) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iGood Game $z$<' . $this -> getTarget ( $command [ 1 ]) . '$>$i!' ;
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} else {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iGood Game All!' ;
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}
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
/**
* Good Luck Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_gl ( array $chat , Player $player ) {
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$command = explode ( " " , $chat [ 1 ][ 2 ]);
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if ( isset ( $command [ 1 ])) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iGood Luck $z$<' . $this -> getTarget ( $command [ 1 ]) . '$>$i!' ;
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} else {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iGood Luck All!' ;
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}
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
/**
* Have Fun Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_hf ( array $chat , Player $player ) {
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$command = explode ( " " , $chat [ 1 ][ 2 ]);
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if ( isset ( $command [ 1 ])) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iHave Fun $z$<' . $this -> getTarget ( $command [ 1 ]) . '$>$i!' ;
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} else {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iHave Fun All!' ;
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}
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
/**
* Good Luck and Have Fun Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_glhf ( array $chat , Player $player ) {
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$command = explode ( " " , $chat [ 1 ][ 2 ]);
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if ( isset ( $command [ 1 ])) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iGood Luck and Have Fun $z$<' . $this -> getTarget ( $command [ 1 ]) . '$>$i!' ;
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} else {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iGood Luck and Have Fun All!' ;
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}
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
/**
* Nice Shot Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_ns ( array $chat , Player $player ) {
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$command = explode ( " " , $chat [ 1 ][ 2 ]);
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if ( isset ( $command [ 1 ])) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iNice Shot $z$<' . $this -> getTarget ( $command [ 1 ]) . '$>$i!' ;
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} else {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iNice Shot!' ;
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}
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
/**
* Nice one Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_n1 ( array $chat , Player $player ) {
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$command = explode ( " " , $chat [ 1 ][ 2 ]);
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if ( isset ( $command [ 1 ])) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iNice One $z$<' . $this -> getTarget ( $command [ 1 ]) . '$>$i!' ;
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} else {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iNice One!' ;
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}
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
/**
* Lol ! Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_lol ( array $chat , Player $player ) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iLoL!' ;
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
/**
* LooOOooL ! Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_lool ( array $chat , Player $player ) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iLooOOooL!' ;
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
/**
* Be right back Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_brb ( array $chat , Player $player ) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iBe Right Back!' ;
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
/**
* Bad game for me Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_bgm ( array $chat , Player $player ) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iBad Game for me :(' ;
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
}
/**
* Leave the server with an Bootme Message
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_bootme ( array $chat , Player $player ) {
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$msg = '$i$ff0 $<' . $player -> nickname . '$>$s$39f chooses to boot back to the real world!' ;
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$this -> maniaControl -> chat -> sendChat ( $msg , null , true );
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$message = '$39F Thanks for Playing, see you around!$z' ;
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try {
$this -> maniaControl -> client -> kick ( $player -> login , $message );
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} catch ( Exception $e ) {
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$this -> maniaControl -> errorHandler -> triggerDebugNotice ( " ChatMessagePlugin Debug Line 316: " . $e -> getMessage ());
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// TODO: only possible valid exception should be "wrong login" - throw others (like connection error)
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$this -> maniaControl -> chat -> sendError ( 'Error occurred: ' . $e -> getMessage (), $player -> login );
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return ;
}
}
/**
* Leave the server with an Ragequit
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_ragequit ( array $chat , Player $player ) {
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$msg = '$i$ff0 $<' . $player -> nickname . '$>$s$f00 said: "@"#!" and ragequitted!' ;
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$this -> maniaControl -> chat -> sendChat ( $msg , null , true );
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$message = '$39F Thanks for Playing, please come back soon!$z ' ;
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try {
$this -> maniaControl -> client -> kick ( $player -> login , $message );
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} catch ( Exception $e ) {
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$this -> maniaControl -> errorHandler -> triggerDebugNotice ( " ChatMessagePlugin Debug Line " . $e -> getLine () . " : " . $e -> getMessage ());
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// TODO: only possible valid exception should be "wrong login" - throw others (like connection error)
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$this -> maniaControl -> chat -> sendError ( 'Error occurred: ' . $e -> getMessage (), $player -> login );
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return ;
}
}
/**
* Afk Message and force player to spec
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*
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* @ param array $chat
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* @ param Player $player
*/
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public function chat_afk ( array $chat , Player $player ) {
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$msg = '$ff0[$<' . $player -> nickname . '$>] $ff0$iAway From Keyboard!' ;
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$this -> maniaControl -> chat -> sendChat ( $msg , null , false );
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if ( $this -> maniaControl -> settingManager -> getSetting ( $this , self :: SETTING_AFK_FORCE_SPEC )) {
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if ( $player -> isSpectator ) {
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return ;
}
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// force into spec
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try {
$this -> maniaControl -> client -> forceSpectator ( $player -> login , 3 );
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} catch ( Exception $e ) {
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$this -> maniaControl -> errorHandler -> triggerDebugNotice ( " ChatMessagePlugin Debug Line " . $e -> getLine () . " : " . $e -> getMessage ());
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// TODO: only possible valid exception should be "wrong login" - throw others (like connection error)
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$this -> maniaControl -> chat -> sendError ( 'Error occurred: ' . $e -> getMessage (), $player -> login );
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return ;
}
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// free player slot
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try {
$this -> maniaControl -> client -> spectatorReleasePlayerSlot ( $player -> login );
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} catch ( Exception $e ) {
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if ( $e -> getMessage () != 'The player is not a spectator' ) {
$this -> maniaControl -> errorHandler -> triggerDebugNotice ( " ChatMessagePlugin Debug Line " . $e -> getLine () . " : " . $e -> getMessage ());
// TODO: only possible valid exception should be "wrong login" - throw others (like connection error)
//to nothing
}
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}
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}
}
/**
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* Checks if a Player is in the PlayerList and returns the nickname if he is , can be called per login , pid or nickname or lj for
* ( last joined )
*
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* @ param $login
* @ return mixed
*/
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private function getTarget ( $login ) {
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/** @var Player $player */
$player = null ;
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foreach ( $this -> maniaControl -> playerManager -> getPlayers () as $player ) {
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if ( $login == $player -> login || $login == $player -> pid || $login == $player -> nickname ) {
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return $player -> nickname ;
}
}
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if ( $player && $login == 'lj' ) {
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return $player -> nickname ;
}
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//returns the text given if nothing matches
return $login ;
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}
/**
* Get plugin id
*
* @ return int
*/
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public static function getId () {
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return self :: PLUGIN_ID ;
}
/**
* Get Plugin Name
*
* @ return string
*/
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public static function getName () {
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return self :: PLUGIN_NAME ;
}
/**
* Get Plugin Version
*
* @ return float ,,
*/
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public static function getVersion () {
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return self :: PLUGIN_VERSION ;
}
/**
* Get Plugin Author
*
* @ return string
*/
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public static function getAuthor () {
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return self :: PLUGIN_AUTHOR ;
}
/**
* Get Plugin Description
*
* @ return string
*/
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public static function getDescription () {
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return " Plugin offers various Chat-Commands like /gg /hi /afk /rq... " ;
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}
}