rework to extend RoundBase Script from NADEO #1

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beu merged 2 commits from RR_Move-to-RoundsBase into master 2021-09-04 08:48:30 +02:00
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The objective is to remove the copy / paste of the RoundBase script and make the script more readable

There remains a blocking element in this base, but a request was sent to NADEO to not have this problem anymore

  • The first condition of StopRound() in the RoundBase script interrupts the rounds if all players try to skip the outro when they pass the finish line and this is not allowed because the players are considered dead, and can't spawn yet because the outro is running
The objective is to remove the copy / paste of the RoundBase script and make the script more readable There remains a blocking element in this base, but a request was sent to NADEO to not have this problem anymore - [ ] The first condition of `StopRound()` in the RoundBase script interrupts the rounds if all players try to skip the outro when they pass the finish line and this is not allowed because the players are considered dead, and can't spawn yet because the outro is running
beu added 1 commit 2021-08-31 18:32:41 +02:00
beu added 1 commit 2021-09-04 08:47:09 +02:00
beu changed title from [WIP] rework to extend RoundBase Script from NADEO to rework to extend RoundBase Script from NADEO 2021-09-04 08:48:16 +02:00
beu merged commit 6dc8c0adaf into master 2021-09-04 08:48:30 +02:00
beu deleted branch RR_Move-to-RoundsBase 2021-09-04 08:48:31 +02:00
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Reference: beu/TM2020-Gamemodes#1
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