rework to extend RoundBase Script from NADEO #1
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Reference: beu/TM2020-Gamemodes#1
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Delete Branch "RR_Move-to-RoundsBase"
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The objective is to remove the copy / paste of the RoundBase script and make the script more readable
There remains a blocking element in this base, but a request was sent to NADEO to not have this problem anymore
StopRound()
in the RoundBase script interrupts the rounds if all players try to skip the outro when they pass the finish line and this is not allowed because the players are considered dead, and can't spawn yet because the outro is running[WIP] rework to extend RoundBase Script from NADEOto rework to extend RoundBase Script from NADEO