add PB and WR
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d17b249c4f
@ -147,6 +147,9 @@ CarRank::Reset();
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***Match_InitMap***
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***
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declare Integer Map_NextUpdate;
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declare netwrite Integer Net_ClimbTheMap_AltitudeOfWR for Teams[0];
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declare netwrite Text Net_ClimbTheMap_NamefWR for Teams[0];
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declare netwrite Integer[Text] Net_ClimbTheMap_AltitudePerName for Teams[0];
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declare netwrite Integer Net_ClimbTheMap_AltitudePerName_Update for Teams[0];
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@ -225,7 +228,20 @@ if (Now > Map_NextUpdate) {
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if (Player.User == Null) continue;
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if (Player.SpawnStatus == CSmPlayer::ESpawnStatus::NotSpawned) continue;
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AltitudePerName[Player.User.Name] = ML::FloorInteger(Player.Position.Y);
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declare Integer Altitude = ML::FloorInteger(Player.Position.Y);
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if (Net_ClimbTheMap_AltitudeOfWR < Altitude) {
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Net_ClimbTheMap_AltitudeOfWR = Altitude;
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Net_ClimbTheMap_NamefWR = Player.User.Name;
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}
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declare netwrite Integer Net_ClimbTheMap_AltitudeOfPB for Player;
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if (Net_ClimbTheMap_AltitudeOfPB < Altitude) {
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Net_ClimbTheMap_AltitudeOfPB = Altitude;
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}
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AltitudePerName[Player.User.Name] = Altitude;
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}
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Net_ClimbTheMap_AltitudePerName = AltitudePerName;
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Net_ClimbTheMap_AltitudePerName_Update += 1;
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@ -280,7 +296,7 @@ Void SetMl() {
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declare Text FrameInstances;
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for (I, 0, 100) {
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FrameInstances ^= """<frameinstance modelid="framemodel-marker"/>""";
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FrameInstances ^= """<frameinstance modelid="framemodel-marker" hidden="1"/>""";
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}
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@ -298,7 +314,7 @@ Void SetMl() {
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<framemodel id="framemodel-marker">
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<quad class="background" size="2 3.5" valign="center" image="https://cdn.discordapp.com/attachments/767738540687228948/1148961256334688387/triangle.png"/>
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<quad id="quad-background" class="background" pos="2 0" size="0 3.5" valign="center"/>
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<label id="label-playername" pos="3 -0.2" valign="center2" textsize="1" textfont="GameFontExtraBold"/>
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<label id="label-playername" pos="3 -0.2" valign="center2" textsize="1" textcolor="888" textfont="GameFontSemiBold"/>
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</framemodel>
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<frame id="frame-global" hidden="1" pos="-150 75">
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<frame z-index="-10">
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@ -315,8 +331,13 @@ Void SetMl() {
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<frameinstance modelid="framemodel-dot" pos="0 120"/>
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</frame>
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</frame>
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<frame id="frame-markers" pos="2 -120">
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{{{FrameInstances}}}
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<frame pos="2 -120">
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<frameinstance id="frame-marker-wr" modelid="framemodel-marker" z-index="-1" hidden="1"/>
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<frameinstance id="frame-marker-pb" modelid="framemodel-marker" z-index="-2" hidden="1"/>
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<frameinstance id="frame-marker-owner" modelid="framemodel-marker" z-index="2" hidden="1"/>
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<frame id="frame-markers-live" >
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{{{FrameInstances}}}
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</frame>
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</frame>
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</frame>
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<script><!--
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@ -324,26 +345,95 @@ Void SetMl() {
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#Include "TextLib" as TL
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#Include "MathLib" as ML
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#Const C_Type_Live 0
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#Const C_Type_Owner 1
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#Const C_Type_PB 2
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#Const C_Type_WR 3
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Real GetPosition(Int2 _AltitudeOfWaypoints, Integer _Altitude) {
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if (_AltitudeOfWaypoints.Y == _AltitudeOfWaypoints.X) return 0.;
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return (120. * (_Altitude - _AltitudeOfWaypoints.X)) / (_AltitudeOfWaypoints.Y - _AltitudeOfWaypoints.X);
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}
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Void UpdateMarker(CMlFrame _Frame, Int2 _AltitudeOfWaypoints, Integer _AnimationDuration, Integer _Type, Text _Name, Integer _Altitude) {
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_Frame.Visible = True;
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declare Text PlayerName for _Frame;
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// Change Label only if name changed
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declare Boolean ChangeLabel = (PlayerName != _Name);
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PlayerName = _Name;
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declare CMlLabel Label_PlayerName <=> (_Frame.GetFirstChild("label-playername") as CMlLabel);
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if (ChangeLabel && _Type != C_Type_PB) {
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Label_PlayerName.Value = _Name;
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declare CMlQuad Quad_Background <=> (_Frame.GetFirstChild("quad-background") as CMlQuad);
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Quad_Background.Size.X = Label_PlayerName.ComputeWidth(_Name) + 2.5;
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}
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if (_AnimationDuration <= 0 || ChangeLabel) {
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_Frame.RelativePosition_V3.Y = GetPosition(_AltitudeOfWaypoints, _Altitude);
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} else {
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AnimMgr.Flush(_Frame);
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AnimMgr.Add(_Frame, "<a pos=\"0 " ^ GetPosition(_AltitudeOfWaypoints, _Altitude) ^ "\"/>", _AnimationDuration, CAnimManager::EAnimManagerEasing::Linear);
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}
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}
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Void SetMarkerStyle(CMlFrame _Frame, Integer _Type) {
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declare CMlLabel Label_PlayerName <=> (_Frame.GetFirstChild("label-playername") as CMlLabel);
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switch (_Type) {
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case C_Type_Live: {
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Label_PlayerName.TextColor = <.5, .5, .5>;
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Label_PlayerName.TextFont = "GameFontSemiBold";
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_Frame.ZIndex = 0.;
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}
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case C_Type_Owner: {
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Label_PlayerName.TextColor = <1., 1., 1.>;
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Label_PlayerName.TextFont = "GameFontExtraBold";
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}
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case C_Type_PB: {
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Label_PlayerName.TextColor = <0.251,0.741,0.239>;
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Label_PlayerName.TextFont = "GameFontExtraBold";
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Label_PlayerName.Value = "Personal Best";
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declare CMlQuad Quad_Background <=> (_Frame.GetFirstChild("quad-background") as CMlQuad);
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Quad_Background.Size.X = Label_PlayerName.ComputeWidth(Label_PlayerName.Value) + 2.5;
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}
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case C_Type_WR: {
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Label_PlayerName.TextColor = <1.,0.733,0.043>;
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Label_PlayerName.TextFont = "GameFontExtraBold";
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}
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}
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}
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main() {
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declare CMlFrame Frame_Global <=> (Page.GetFirstChild("frame-global") as CMlFrame) ;
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declare CMlFrame Frame_Dots <=> (Frame_Global.GetFirstChild("frame-dots") as CMlFrame);
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declare CMlFrame Frame_Markers <=> (Frame_Global.GetFirstChild("frame-markers") as CMlFrame);
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declare CMlFrame Frame_MarkersLive <=> (Frame_Global.GetFirstChild("frame-markers-live") as CMlFrame);
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declare CMlFrame[] Markers;
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foreach (Control in Frame_Markers.Controls) {
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Markers.add(Control as CMlFrame);
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declare CMlFrame[] LiveMarkers;
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foreach (Control in Frame_MarkersLive.Controls) {
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LiveMarkers.add(Control as CMlFrame);
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}
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declare CMlFrame Frame_Marker_WR <=> (Frame_Global.GetFirstChild("frame-marker-wr") as CMlFrame);
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SetMarkerStyle(Frame_Marker_WR, C_Type_WR);
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declare CMlFrame Frame_Marker_PB <=> (Frame_Global.GetFirstChild("frame-marker-pb") as CMlFrame);
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SetMarkerStyle(Frame_Marker_PB, C_Type_PB);
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declare CMlFrame Frame_Marker_Owner <=> (Frame_Global.GetFirstChild("frame-marker-owner") as CMlFrame);
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SetMarkerStyle(Frame_Marker_Owner, C_Type_Owner);
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wait(InputPlayer != Null);
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Frame_Global.Visible = True;
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declare netread Integer Net_ClimbTheMap_UpdateFrequency for Teams[0] = 500;
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declare netread Integer Net_ClimbTheMap_AltitudeOfWR for Teams[0];
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declare netread Text Net_ClimbTheMap_NamefWR for Teams[0];
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declare netread Int2 Net_ClimbTheMap_AltitudeOfWaypoints for Teams[0];
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declare netread Integer Net_ClimbTheMap_AltitudeOfWaypoints_Update for Teams[0];
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@ -353,11 +443,8 @@ main() {
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declare netread Integer Net_ClimbTheMap_AltitudePerName_Update for Teams[0];
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declare Integer Last_AltitudePerName = -1;
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declare Integer[Text] Previous_AltitudePerName;
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declare Boolean Last_PageWasVisible;
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declare Ident Last_GUIPlayerId;
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while (True) {
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yield;
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@ -383,57 +470,45 @@ main() {
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if (Last_AltitudePerName != Net_ClimbTheMap_AltitudePerName_Update) {
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Last_AltitudePerName = Net_ClimbTheMap_AltitudePerName_Update;
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declare Integer I;
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foreach (Name => Altitude in Net_ClimbTheMap_AltitudePerName) {
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if (!Markers.existskey(I)) break;
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declare Integer AnimationDuration = 0;
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if (Last_PageWasVisible) AnimationDuration = Net_ClimbTheMap_UpdateFrequency;
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Markers[I].Visible = True;
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declare Text PlayerName for Markers[I];
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// Change Label only if name changed
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declare Boolean ChangeLabel = (PlayerName != Name);
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PlayerName = Name;
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declare CMlLabel Label_PlayerName <=> (Markers[I].GetFirstChild("label-playername") as CMlLabel);
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if (ChangeLabel) {
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Label_PlayerName.Value = Name;
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declare CMlQuad Quad_Background <=> (Markers[I].GetFirstChild("quad-background") as CMlQuad);
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Quad_Background.Size.X = Label_PlayerName.ComputeWidth(Label_PlayerName.Value) + 2.5;
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}
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if (Last_PageWasVisible) {
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if (ChangeLabel) {
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log("ChangeLabel");
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Markers[I].RelativePosition_V3.Y = GetPosition(Net_ClimbTheMap_AltitudeOfWaypoints, Previous_AltitudePerName.get(Name, Altitude));
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}
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AnimMgr.Flush(Markers[I]);
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AnimMgr.Add(Markers[I], "<a pos=\"0 " ^ GetPosition(Net_ClimbTheMap_AltitudeOfWaypoints, Altitude) ^ "\"/>", Net_ClimbTheMap_UpdateFrequency, CAnimManager::EAnimManagerEasing::Linear);
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} else {
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Markers[I].RelativePosition_V3.Y = GetPosition(Net_ClimbTheMap_AltitudeOfWaypoints, Altitude);
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}
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Previous_AltitudePerName = Net_ClimbTheMap_AltitudePerName;
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if (GUIPlayer == Null || GUIPlayer.User == Null || GUIPlayer.User.Name != Name) {
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Label_PlayerName.TextColor = <.5, .5, .5>;
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Label_PlayerName.TextFont = "GameFontSemiBold";
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Markers[I].ZIndex = 0.;
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} else {
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Label_PlayerName.TextColor = <1., 1., 1.>;
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Label_PlayerName.TextFont = "GameFontExtraBold";
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Markers[I].ZIndex = 5.;
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}
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I += 1;
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if (Net_ClimbTheMap_AltitudeOfWR > 0) {
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UpdateMarker(Frame_Marker_WR, Net_ClimbTheMap_AltitudeOfWaypoints, AnimationDuration, C_Type_WR, Net_ClimbTheMap_NamefWR, Net_ClimbTheMap_AltitudeOfWR);
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}
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declare CSmPlayer Owner <=> InputPlayer;
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if (GUIPlayer != Null && GUIPlayer.User != Null) {
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Owner <=> GUIPlayer;
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}
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declare Text OwnerName = Owner.User.Name;
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declare netread Integer Net_ClimbTheMap_AltitudeOfPB for Owner;
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if (Net_ClimbTheMap_AltitudeOfPB > 0 && Net_ClimbTheMap_AltitudeOfPB != Net_ClimbTheMap_AltitudeOfWR) {
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UpdateMarker(Frame_Marker_PB, Net_ClimbTheMap_AltitudeOfWaypoints, AnimationDuration, C_Type_PB, OwnerName, Net_ClimbTheMap_AltitudeOfPB);
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} else {
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Frame_Marker_PB.Visible = False;
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}
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declare Integer I;
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foreach (Name => Altitude in Net_ClimbTheMap_AltitudePerName) {
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if (!LiveMarkers.existskey(I)) break;
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if (OwnerName == Name) {
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UpdateMarker(Frame_Marker_Owner, Net_ClimbTheMap_AltitudeOfWaypoints, AnimationDuration, C_Type_Owner, Name, Altitude);
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} else {
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UpdateMarker(LiveMarkers[I], Net_ClimbTheMap_AltitudeOfWaypoints, AnimationDuration, C_Type_Live, Name, Altitude);
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I += 1;
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}
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}
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while (Markers.existskey(I) && Markers[I].Visible) {
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Markers[I].Visible = False;
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while (LiveMarkers.existskey(I) && LiveMarkers[I].Visible) {
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LiveMarkers[I].Visible = False;
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I += 1;
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}
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}
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