add PB and WR

This commit is contained in:
Beu 2023-09-07 17:24:00 +02:00
parent ca555c8cbe
commit d17b249c4f
1 changed files with 135 additions and 60 deletions

View File

@ -147,6 +147,9 @@ CarRank::Reset();
***Match_InitMap***
***
declare Integer Map_NextUpdate;
declare netwrite Integer Net_ClimbTheMap_AltitudeOfWR for Teams[0];
declare netwrite Text Net_ClimbTheMap_NamefWR for Teams[0];
declare netwrite Integer[Text] Net_ClimbTheMap_AltitudePerName for Teams[0];
declare netwrite Integer Net_ClimbTheMap_AltitudePerName_Update for Teams[0];
@ -225,7 +228,20 @@ if (Now > Map_NextUpdate) {
if (Player.User == Null) continue;
if (Player.SpawnStatus == CSmPlayer::ESpawnStatus::NotSpawned) continue;
AltitudePerName[Player.User.Name] = ML::FloorInteger(Player.Position.Y);
declare Integer Altitude = ML::FloorInteger(Player.Position.Y);
if (Net_ClimbTheMap_AltitudeOfWR < Altitude) {
Net_ClimbTheMap_AltitudeOfWR = Altitude;
Net_ClimbTheMap_NamefWR = Player.User.Name;
}
declare netwrite Integer Net_ClimbTheMap_AltitudeOfPB for Player;
if (Net_ClimbTheMap_AltitudeOfPB < Altitude) {
Net_ClimbTheMap_AltitudeOfPB = Altitude;
}
AltitudePerName[Player.User.Name] = Altitude;
}
Net_ClimbTheMap_AltitudePerName = AltitudePerName;
Net_ClimbTheMap_AltitudePerName_Update += 1;
@ -280,7 +296,7 @@ Void SetMl() {
declare Text FrameInstances;
for (I, 0, 100) {
FrameInstances ^= """<frameinstance modelid="framemodel-marker"/>""";
FrameInstances ^= """<frameinstance modelid="framemodel-marker" hidden="1"/>""";
}
@ -298,7 +314,7 @@ Void SetMl() {
<framemodel id="framemodel-marker">
<quad class="background" size="2 3.5" valign="center" image="https://cdn.discordapp.com/attachments/767738540687228948/1148961256334688387/triangle.png"/>
<quad id="quad-background" class="background" pos="2 0" size="0 3.5" valign="center"/>
<label id="label-playername" pos="3 -0.2" valign="center2" textsize="1" textfont="GameFontExtraBold"/>
<label id="label-playername" pos="3 -0.2" valign="center2" textsize="1" textcolor="888" textfont="GameFontSemiBold"/>
</framemodel>
<frame id="frame-global" hidden="1" pos="-150 75">
<frame z-index="-10">
@ -315,8 +331,13 @@ Void SetMl() {
<frameinstance modelid="framemodel-dot" pos="0 120"/>
</frame>
</frame>
<frame id="frame-markers" pos="2 -120">
{{{FrameInstances}}}
<frame pos="2 -120">
<frameinstance id="frame-marker-wr" modelid="framemodel-marker" z-index="-1" hidden="1"/>
<frameinstance id="frame-marker-pb" modelid="framemodel-marker" z-index="-2" hidden="1"/>
<frameinstance id="frame-marker-owner" modelid="framemodel-marker" z-index="2" hidden="1"/>
<frame id="frame-markers-live" >
{{{FrameInstances}}}
</frame>
</frame>
</frame>
<script><!--
@ -324,26 +345,95 @@ Void SetMl() {
#Include "TextLib" as TL
#Include "MathLib" as ML
#Const C_Type_Live 0
#Const C_Type_Owner 1
#Const C_Type_PB 2
#Const C_Type_WR 3
Real GetPosition(Int2 _AltitudeOfWaypoints, Integer _Altitude) {
if (_AltitudeOfWaypoints.Y == _AltitudeOfWaypoints.X) return 0.;
return (120. * (_Altitude - _AltitudeOfWaypoints.X)) / (_AltitudeOfWaypoints.Y - _AltitudeOfWaypoints.X);
}
Void UpdateMarker(CMlFrame _Frame, Int2 _AltitudeOfWaypoints, Integer _AnimationDuration, Integer _Type, Text _Name, Integer _Altitude) {
_Frame.Visible = True;
declare Text PlayerName for _Frame;
// Change Label only if name changed
declare Boolean ChangeLabel = (PlayerName != _Name);
PlayerName = _Name;
declare CMlLabel Label_PlayerName <=> (_Frame.GetFirstChild("label-playername") as CMlLabel);
if (ChangeLabel && _Type != C_Type_PB) {
Label_PlayerName.Value = _Name;
declare CMlQuad Quad_Background <=> (_Frame.GetFirstChild("quad-background") as CMlQuad);
Quad_Background.Size.X = Label_PlayerName.ComputeWidth(_Name) + 2.5;
}
if (_AnimationDuration <= 0 || ChangeLabel) {
_Frame.RelativePosition_V3.Y = GetPosition(_AltitudeOfWaypoints, _Altitude);
} else {
AnimMgr.Flush(_Frame);
AnimMgr.Add(_Frame, "<a pos=\"0 " ^ GetPosition(_AltitudeOfWaypoints, _Altitude) ^ "\"/>", _AnimationDuration, CAnimManager::EAnimManagerEasing::Linear);
}
}
Void SetMarkerStyle(CMlFrame _Frame, Integer _Type) {
declare CMlLabel Label_PlayerName <=> (_Frame.GetFirstChild("label-playername") as CMlLabel);
switch (_Type) {
case C_Type_Live: {
Label_PlayerName.TextColor = <.5, .5, .5>;
Label_PlayerName.TextFont = "GameFontSemiBold";
_Frame.ZIndex = 0.;
}
case C_Type_Owner: {
Label_PlayerName.TextColor = <1., 1., 1.>;
Label_PlayerName.TextFont = "GameFontExtraBold";
}
case C_Type_PB: {
Label_PlayerName.TextColor = <0.251,0.741,0.239>;
Label_PlayerName.TextFont = "GameFontExtraBold";
Label_PlayerName.Value = "Personal Best";
declare CMlQuad Quad_Background <=> (_Frame.GetFirstChild("quad-background") as CMlQuad);
Quad_Background.Size.X = Label_PlayerName.ComputeWidth(Label_PlayerName.Value) + 2.5;
}
case C_Type_WR: {
Label_PlayerName.TextColor = <1.,0.733,0.043>;
Label_PlayerName.TextFont = "GameFontExtraBold";
}
}
}
main() {
declare CMlFrame Frame_Global <=> (Page.GetFirstChild("frame-global") as CMlFrame) ;
declare CMlFrame Frame_Dots <=> (Frame_Global.GetFirstChild("frame-dots") as CMlFrame);
declare CMlFrame Frame_Markers <=> (Frame_Global.GetFirstChild("frame-markers") as CMlFrame);
declare CMlFrame Frame_MarkersLive <=> (Frame_Global.GetFirstChild("frame-markers-live") as CMlFrame);
declare CMlFrame[] Markers;
foreach (Control in Frame_Markers.Controls) {
Markers.add(Control as CMlFrame);
declare CMlFrame[] LiveMarkers;
foreach (Control in Frame_MarkersLive.Controls) {
LiveMarkers.add(Control as CMlFrame);
}
declare CMlFrame Frame_Marker_WR <=> (Frame_Global.GetFirstChild("frame-marker-wr") as CMlFrame);
SetMarkerStyle(Frame_Marker_WR, C_Type_WR);
declare CMlFrame Frame_Marker_PB <=> (Frame_Global.GetFirstChild("frame-marker-pb") as CMlFrame);
SetMarkerStyle(Frame_Marker_PB, C_Type_PB);
declare CMlFrame Frame_Marker_Owner <=> (Frame_Global.GetFirstChild("frame-marker-owner") as CMlFrame);
SetMarkerStyle(Frame_Marker_Owner, C_Type_Owner);
wait(InputPlayer != Null);
Frame_Global.Visible = True;
declare netread Integer Net_ClimbTheMap_UpdateFrequency for Teams[0] = 500;
declare netread Integer Net_ClimbTheMap_AltitudeOfWR for Teams[0];
declare netread Text Net_ClimbTheMap_NamefWR for Teams[0];
declare netread Int2 Net_ClimbTheMap_AltitudeOfWaypoints for Teams[0];
declare netread Integer Net_ClimbTheMap_AltitudeOfWaypoints_Update for Teams[0];
@ -353,11 +443,8 @@ main() {
declare netread Integer Net_ClimbTheMap_AltitudePerName_Update for Teams[0];
declare Integer Last_AltitudePerName = -1;
declare Integer[Text] Previous_AltitudePerName;
declare Boolean Last_PageWasVisible;
declare Ident Last_GUIPlayerId;
while (True) {
yield;
@ -383,57 +470,45 @@ main() {
if (Last_AltitudePerName != Net_ClimbTheMap_AltitudePerName_Update) {
Last_AltitudePerName = Net_ClimbTheMap_AltitudePerName_Update;
declare Integer I;
foreach (Name => Altitude in Net_ClimbTheMap_AltitudePerName) {
if (!Markers.existskey(I)) break;
declare Integer AnimationDuration = 0;
if (Last_PageWasVisible) AnimationDuration = Net_ClimbTheMap_UpdateFrequency;
Markers[I].Visible = True;
declare Text PlayerName for Markers[I];
// Change Label only if name changed
declare Boolean ChangeLabel = (PlayerName != Name);
PlayerName = Name;
declare CMlLabel Label_PlayerName <=> (Markers[I].GetFirstChild("label-playername") as CMlLabel);
if (ChangeLabel) {
Label_PlayerName.Value = Name;
declare CMlQuad Quad_Background <=> (Markers[I].GetFirstChild("quad-background") as CMlQuad);
Quad_Background.Size.X = Label_PlayerName.ComputeWidth(Label_PlayerName.Value) + 2.5;
}
if (Last_PageWasVisible) {
if (ChangeLabel) {
log("ChangeLabel");
Markers[I].RelativePosition_V3.Y = GetPosition(Net_ClimbTheMap_AltitudeOfWaypoints, Previous_AltitudePerName.get(Name, Altitude));
}
AnimMgr.Flush(Markers[I]);
AnimMgr.Add(Markers[I], "<a pos=\"0 " ^ GetPosition(Net_ClimbTheMap_AltitudeOfWaypoints, Altitude) ^ "\"/>", Net_ClimbTheMap_UpdateFrequency, CAnimManager::EAnimManagerEasing::Linear);
} else {
Markers[I].RelativePosition_V3.Y = GetPosition(Net_ClimbTheMap_AltitudeOfWaypoints, Altitude);
}
Previous_AltitudePerName = Net_ClimbTheMap_AltitudePerName;
if (GUIPlayer == Null || GUIPlayer.User == Null || GUIPlayer.User.Name != Name) {
Label_PlayerName.TextColor = <.5, .5, .5>;
Label_PlayerName.TextFont = "GameFontSemiBold";
Markers[I].ZIndex = 0.;
} else {
Label_PlayerName.TextColor = <1., 1., 1.>;
Label_PlayerName.TextFont = "GameFontExtraBold";
Markers[I].ZIndex = 5.;
}
I += 1;
if (Net_ClimbTheMap_AltitudeOfWR > 0) {
UpdateMarker(Frame_Marker_WR, Net_ClimbTheMap_AltitudeOfWaypoints, AnimationDuration, C_Type_WR, Net_ClimbTheMap_NamefWR, Net_ClimbTheMap_AltitudeOfWR);
}
declare CSmPlayer Owner <=> InputPlayer;
if (GUIPlayer != Null && GUIPlayer.User != Null) {
Owner <=> GUIPlayer;
}
declare Text OwnerName = Owner.User.Name;
declare netread Integer Net_ClimbTheMap_AltitudeOfPB for Owner;
if (Net_ClimbTheMap_AltitudeOfPB > 0 && Net_ClimbTheMap_AltitudeOfPB != Net_ClimbTheMap_AltitudeOfWR) {
UpdateMarker(Frame_Marker_PB, Net_ClimbTheMap_AltitudeOfWaypoints, AnimationDuration, C_Type_PB, OwnerName, Net_ClimbTheMap_AltitudeOfPB);
} else {
Frame_Marker_PB.Visible = False;
}
declare Integer I;
foreach (Name => Altitude in Net_ClimbTheMap_AltitudePerName) {
if (!LiveMarkers.existskey(I)) break;
if (OwnerName == Name) {
UpdateMarker(Frame_Marker_Owner, Net_ClimbTheMap_AltitudeOfWaypoints, AnimationDuration, C_Type_Owner, Name, Altitude);
} else {
UpdateMarker(LiveMarkers[I], Net_ClimbTheMap_AltitudeOfWaypoints, AnimationDuration, C_Type_Live, Name, Altitude);
I += 1;
}
}
while (Markers.existskey(I) && Markers[I].Visible) {
Markers[I].Visible = False;
while (LiveMarkers.existskey(I) && LiveMarkers[I].Visible) {
LiveMarkers[I].Visible = False;
I += 1;
}
}