add united support

This commit is contained in:
Beu 2022-02-24 16:28:44 +01:00
parent 8df72e69d4
commit 14378c4b86
2 changed files with 31 additions and 13 deletions

View File

@ -6,31 +6,45 @@ int author_time;
void Main() {}
void validate(int author_time) {
#if UNITED
CTrackManiaEditor@ editor = cast<CTrackManiaEditor>(cast<CTrackMania>(GetApp()).Editor);
#else
CGameCtnEditorFree@ editor = cast<CGameCtnEditorFree>(GetApp().Editor);
#endif
#if TMNEXT || MP4
CGameCtnChallenge@ map = cast<CGameCtnChallenge>(GetApp().RootMap);
CGameEditorPluginMapMapType@ pluginmaptype = cast<CGameEditorPluginMapMapType>(editor.PluginMapType);
#elif TURBO
CGameCtnChallenge@ map = cast<CGameCtnChallenge>(GetApp().Challenge);
CGameCtnEditorPluginMapType@ pluginmaptype = cast<CGameCtnEditorPluginMapType>(editor.EditorMapType);
#elif UNITED
CGameCtnChallenge@ map = cast<CGameCtnChallenge>(GetApp().Challenge);
#endif
if (editor is null) {
return;
}
if (pluginmaptype !is null) {
#if TMNEXT || MP4
pluginmaptype.ValidationStatus = CGameEditorPluginMapMapType::EValidationStatus::Validated;
pluginmaptype.ValidationStatus = CGameEditorPluginMapMapType::EValidationStatus::Validated;
#elif TURBO
pluginmaptype.ValidationStatus = CGameCtnEditorPluginMapType::EValidationStatus::Validated;
pluginmaptype.ValidationStatus = CGameCtnEditorPluginMapType::EValidationStatus::Validated;
#endif
}
if (map !is null) {
#if UNITED
map.ChallengeParameters.AuthorTime = author_time;
map.ChallengeParameters.AuthorScore = author_time;
map.ChallengeParameters.GoldTime = Math::Floor((1000 + author_time + author_time * 0.06)/1000)*1000;
map.ChallengeParameters.SilverTime = Math::Floor((1000 + author_time + author_time * 0.2)/1000)*1000;
map.ChallengeParameters.BronzeTime = Math::Floor((1000 + author_time + author_time * 0.5)/1000)*1000;
#else
map.TMObjective_AuthorTime = author_time;
#if MP4 || TURBO
map.IdName = "";
#endif
#if MP4 || TURBO || UNITED
map.IdName = ""; // Remove the map UID, the game will generate it again when saving
#endif
}
}
@ -39,14 +53,16 @@ void Render() {
if (!menu_visibility) {
return;
}
#if UNITED
CTrackManiaEditor@ editor = cast<CTrackManiaEditor>(cast<CTrackMania>(GetApp()).Editor);
#else
CGameCtnEditorFree@ editor = cast<CGameCtnEditorFree>(GetApp().Editor);
#endif
#if TMNEXT || MP4
CGameCtnChallenge@ map = cast<CGameCtnChallenge>(GetApp().RootMap);
CGameEditorPluginMapMapType@ pluginmaptype = cast<CGameEditorPluginMapMapType>(editor.PluginMapType);
#elif TURBO
#elif TURBO || UNITED
CGameCtnChallenge@ map = cast<CGameCtnChallenge>(GetApp().Challenge);
CGameCtnEditorPluginMapType@ pluginmaptype = cast<CGameCtnEditorPluginMapType>(editor.EditorMapType);
#endif
UI::Begin("\\$cf9" + Icons::Flag + "\\$z Map Validator###MapValidator", menu_visibility, UI::WindowFlags::NoResize | UI::WindowFlags::AlwaysAutoResize | UI::WindowFlags::NoCollapse);
@ -70,6 +86,8 @@ void Render() {
#if TURBO
UI::Text("Note: your map must have a start and a finish\n(or a multilap + 1CP) to be validated with the plugin");
#elif UNITED
UI::Text("Note: for an unknown reason, it happens that the times of\nthe medals are not updated, I invite you to check by yourself");
#endif
} else {
UI::Text("Open this plugin in the map editor");

View File

@ -4,9 +4,9 @@ author = "Beu"
category = "Map Editor"
siteid = 91
version = "1.3"
version = "1.5"
blocks = [ "Plugin_MapValidator" ]
[script]
imports = [ "Icons.as" ]
imports = [ "Icons.as" ]