update plugins to publish it
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.gitignore
vendored
2
.gitignore
vendored
@ -6,7 +6,7 @@
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!MatchManagerSuite/*
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!Beu
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!Beu/ChatAdminColorer.php
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!Beu/GameModeDevTools.php
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!Beu/ReloadDevTool.php
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!Beu/GuestlistManager.php
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!Beu/MoreModesTools.php
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!Beu/SimpleChatColorer.php
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@ -68,7 +68,7 @@ class MoreModesTools implements CommandListener, Plugin {
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* @see \ManiaControl\Plugins\Plugin::getDescription()
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*/
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public static function getDescription() {
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return 'Tool to manage the Guestlist';
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return 'Simple tool to send XmlRpc Callbacks';
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}
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/**
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@ -15,22 +15,24 @@ use ManiaControl\Manialinks\ManialinkPageAnswerListener;
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use \Exception;
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/**
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* ManiaControl Profanity filter
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* ReloadDevTool
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*
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* @author Beu
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class GameModeDevTools implements ManialinkPageAnswerListener, CallbackListener, Plugin {
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class ReloadDevTool implements ManialinkPageAnswerListener, CallbackListener, Plugin {
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/*
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* Constants
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*/
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const PLUGIN_ID = 165;
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const PLUGIN_VERSION = 1.0;
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const PLUGIN_NAME = 'GameModeDevTools';
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const PLUGIN_NAME = 'ReloadDevTool';
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const PLUGIN_AUTHOR = 'Beu';
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const SETTING_RELOAD_GAMEMODE = 'Reload Gamemode';
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const SETTING_GAMEMODE_TO_LOAD = 'Gamemode to load';
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const SETTING_RESTART_MANIACONTROL = 'Restart Maniacontrol';
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const GAMEMODE_TO_LOAD = 'Gamemode to load';
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/*
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* Private properties
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*/
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@ -38,7 +40,7 @@ class GameModeDevTools implements ManialinkPageAnswerListener, CallbackListener,
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private $maniaControl = null;
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private $manialink = <<<'EOD'
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<manialink id="DEBUG_ReloadGamemode" version="3">
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<manialink id="ReloadDevTool" version="3">
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<script><!--
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main () {
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log("DEBUG_ReloadGamemode loaded");
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@ -46,7 +48,7 @@ class GameModeDevTools implements ManialinkPageAnswerListener, CallbackListener,
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yield;
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foreach(Event in PendingEvents) {
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if (Event.Type == CMlScriptEvent::Type::KeyPress && Event.KeyName == "F5") {
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TriggerPageAction("DEBUG_ReloadGamemode");
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TriggerPageAction("ReloadDevTool_Reload");
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}
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}
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}
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@ -93,7 +95,7 @@ class GameModeDevTools implements ManialinkPageAnswerListener, CallbackListener,
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* @see \ManiaControl\Plugins\Plugin::getDescription()
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*/
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public static function getDescription() {
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return "";
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return "Simple plugin to reload gamemode or maniacontrol with F5";
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}
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/**
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@ -102,42 +104,58 @@ class GameModeDevTools implements ManialinkPageAnswerListener, CallbackListener,
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public function load(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$this->maniaControl->getSettingManager()->initSetting($this, self::GAMEMODE_TO_LOAD, "", "");
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$this->maniaControl->getCallbackManager()->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'handlePlayerConnect');
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$this->maniaControl->getManialinkManager()->registerManialinkPageAnswerListener("DEBUG_ReloadGamemode", $this, 'LoadGamemode');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_RELOAD_GAMEMODE, false, "");
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_GAMEMODE_TO_LOAD, "", 'File to load in UserData/Scripts/Modes/');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_RESTART_MANIACONTROL, false, "");
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$players = $this->maniaControl->getPlayerManager()->getPlayers();
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if (!empty($players)) {
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$this->maniaControl->getManialinkManager()->sendManialink($this->manialink,$players);
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$this->maniaControl->getCallbackManager()->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'handlePlayerConnect');
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$this->maniaControl->getManialinkManager()->registerManialinkPageAnswerListener("ReloadDevTool_Reload", $this, 'handleReload');
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$admins = $this->maniaControl->getAuthenticationManager()->getAdmins();
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if (!empty($admins)) {
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$this->maniaControl->getManialinkManager()->sendManialink($this->manialink,$admins);
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}
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$this->LoadGamemode();
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}
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/**
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/**
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* Handle when a player connects
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*
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* @param Player $player
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*/
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public function handlePlayerConnect(Player $player) {
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$this->maniaControl->getManialinkManager()->sendManialink($this->manialink,$player->login);
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}
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public function LoadGamemode() {
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Logger::log('Load Gamemode');
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$file = $this->maniaControl->getServer()->getDirectory()->getUserDataFolder() . "Scripts/Modes" . DIRECTORY_SEPARATOR . $this->maniaControl->getSettingManager()->getSettingValue($this, self::GAMEMODE_TO_LOAD);
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if ($file && is_file($file)) {
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try {
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$this->maniaControl->getChat()->sendSuccess("Loading In-Dev Script");
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$this->maniaControl->getClient()->setModeScriptText(file_get_contents($file));
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} catch (\Exception $e) {
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Logger::logError($e->getMessage());
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$this->maniaControl->getChat()->sendErrorToAdmins($e->getMessage());
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}
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} else {
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Logger::logError('No Game mode to load');
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$this->maniaControl->getChat()->sendErrorToAdmins("No Game mode to load");
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if ($player->authLevel > 0) {
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$this->maniaControl->getManialinkManager()->sendManialink($this->manialink,$player->login);
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}
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}
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public function handleReload(array $callback, Player $player) {
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if ($player->authLevel <= 0) {
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Logger::logError('Wrong authlevel');
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return;
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}
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Logger::log('handleReload');
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$this->maniaControl->getChat()->sendSuccess("Handle Reload");
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if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_RELOAD_GAMEMODE)) {
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$file = $this->maniaControl->getServer()->getDirectory()->getUserDataFolder() . "Scripts" . DIRECTORY_SEPARATOR . "Modes" . DIRECTORY_SEPARATOR . $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_GAMEMODE_TO_LOAD);
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if ($file && is_file($file)) {
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try {
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$this->maniaControl->getChat()->sendSuccess("Loading In-Dev Script");
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$this->maniaControl->getClient()->setModeScriptText(file_get_contents($file));
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} catch (\Exception $e) {
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Logger::logError($e->getMessage());
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$this->maniaControl->getChat()->sendErrorToAdmins($e->getMessage());
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}
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} else {
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Logger::logError('No Game mode to load');
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$this->maniaControl->getChat()->sendErrorToAdmins("No Game mode to load");
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}
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}
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if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_RESTART_MANIACONTROL)) {
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$this->maniaControl->reboot();
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}
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}
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/**
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* Unload the plugin and its Resources
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