Fix bug of Map Start Order
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		| @@ -174,7 +174,6 @@ declare Boolean Map_Skipped; | |||||||
|  |  | ||||||
| UpdateScoresTableFooter(S_PointsLimit, S_RoundsPerMap, S_MapsPerMatch, Map_ValidRoundsNb, S_SegmentsPerRound); | UpdateScoresTableFooter(S_PointsLimit, S_RoundsPerMap, S_MapsPerMatch, Map_ValidRoundsNb, S_SegmentsPerRound); | ||||||
|  |  | ||||||
| declare CMapLandmark[] Map_Starts for This; |  | ||||||
| declare Integer Map_NextEmptyArmorCheckTime; | declare Integer Map_NextEmptyArmorCheckTime; | ||||||
|  |  | ||||||
| // Find start blocks | // Find start blocks | ||||||
| @@ -184,6 +183,9 @@ foreach (Start in Starts) { | |||||||
| 	SortedStarts[Start.Order] = Start; | 	SortedStarts[Start.Order] = Start; | ||||||
| } | } | ||||||
| SortedStarts = SortedStarts.sortkey(); | SortedStarts = SortedStarts.sortkey(); | ||||||
|  |  | ||||||
|  | declare CMapLandmark[] Map_Starts for This; | ||||||
|  | Map_Starts = []; | ||||||
| foreach (Start in SortedStarts) { | foreach (Start in SortedStarts) { | ||||||
| 	Map_Starts.add(Start); | 	Map_Starts.add(Start); | ||||||
| } | } | ||||||
|   | |||||||
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