fix regression
This commit is contained in:
@ -28,7 +28,7 @@ if (ServerAdmin != Null) {
|
||||
log("Spawning "^ NbBots ^" bots");
|
||||
Users_SetNbFakeUsers(ML::Max(0, NbBots) , 0);
|
||||
}
|
||||
if (RandomizedFakePlayersEnabled()) Map_CheckConnectPlayer = Now + ML::Rand(1000,120000);
|
||||
if (RandomizedFakePlayersEnabled()) Map_CheckConnectPlayer = Now + ML::Rand(S_RandomizedFakePlayersTimeMin, S_RandomizedFakePlayersTimeMax);
|
||||
***
|
||||
|
||||
***Match_PlayLoop***
|
||||
@ -51,7 +51,7 @@ if (Map_CheckSpawnedPlayers < Now) {
|
||||
}
|
||||
|
||||
if (RandomizedFakePlayersEnabled() && Map_CheckConnectPlayer < Now && ServerAdmin != Null) {
|
||||
Map_CheckConnectPlayer = Now + ML::Rand(1000,120000);
|
||||
Map_CheckConnectPlayer = Now + ML::Rand(S_RandomizedFakePlayersTimeMin, S_RandomizedFakePlayersTimeMax);
|
||||
if (Players.count >= ServerAdmin.ServerInfo.MaxPlayerCount) {
|
||||
log("Removing randomly FakePlayer");
|
||||
DisconnectRandomBot();
|
||||
|
Reference in New Issue
Block a user