Fix error when trying to send controls to player not spawned & add a reset with right click

This commit is contained in:
Beu 2022-05-08 19:24:49 +02:00
parent 44c1bf18f5
commit 4fab404684
1 changed files with 16 additions and 0 deletions

View File

@ -106,6 +106,8 @@ foreach (Event in UIManager.PendingEvents) {
}
foreach (Target in Targets) {
if (Target.SpawnStatus == CSmPlayer::ESpawnStatus::NotSpawned) continue;
Target.TrustClientSimu = False;
SetPlayerVehicle_ControlledByMode(Target, True);
@ -131,6 +133,8 @@ foreach (Event in UIManager.PendingEvents) {
}
} else {
foreach (Target in Targets) {
if (Target.SpawnStatus == CSmPlayer::ESpawnStatus::NotSpawned) continue;
SetPlayerVehicle_ControlledByMode(Target, False);
Race::ApplyNetworkMode(Target); //< Restore TrustClientSimu to its default value
}
@ -371,6 +375,7 @@ Text GetManialink() {
</frame>
<frame pos="0 -20">
<label class="text" size="20 3" pos="0 -1" text="Send config to:"/>
<frameinstance pos="20 0" modelid="framemodel-tooltip" tooltip="Left click to send the values, right click to stop controlling the target(s)"/>
<frame pos="0 -5">
<quad id="quad-playerscontrol-player-visible" class="button" pos="0 0" size="15 4" z-index="-1" bgcolor="666" opacity="0.5" scriptevents="1"/>
<label class="rightpanel-text-button" size="0 3" pos="7.5 -2" text="Visible"/>
@ -678,6 +683,17 @@ Text GetManialink() {
P_DebugMode_PlayersControl_Speed = Entry_PlayersControl_Speed.Value;
P_DebugMode_PlayersControl_Steer = Entry_PlayersControl_Steer.Value;
}
case CMlScriptEvent::Type::MouseRightClick: {
if (TL::StartsWith("quad-playerscontrol-player-", Event.Control.ControlId)) {
declare Text Target = TL::Split("-",Event.Control.ControlId)[3];
if (Target != "visible" || (Target == "visible" && GUIPlayer != Null)) {
if (Target == "visible") {
Target = GUIPlayer.User.Login;
}
SendCustomEvent("DebugMode.PlayersControl.Set", ["", "", Target]);
}
}
}
case CMlScriptEvent::Type::MouseOver: {
if (Event.Control.Parent.ToolTip != "") {
Frame_Tooltip.Visible = True;