fix lint warnings
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a56c3e89ec
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3e6f2e29ec
@ -76,10 +76,10 @@ foreach (Event in UIManager.PendingEvents) {
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if (TeamId != -1 && Teams.existskey(TeamId)) {
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for (I, 1, NumberOfBots) {
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declare CUser User = Users_CreateFake(Name, TeamId);
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if (User != Null) {
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Net_DebugMode_Logs = Prefix ^ "Bots: Add bot \"" ^ User.Name ^ "\"\n" ^ Net_DebugMode_Logs;
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} else {
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if (User == Null) {
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Net_DebugMode_Logs = Prefix ^ "Bots: unknown error while adding bot \"" ^ Name ^ "\"\n" ^ Net_DebugMode_Logs;
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} else {
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Net_DebugMode_Logs = Prefix ^ "Bots: Add bot \"" ^ User.Name ^ "\"\n" ^ Net_DebugMode_Logs;
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}
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}
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} else {
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@ -147,9 +147,9 @@ foreach (Event in UIManager.PendingEvents) {
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}
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case "DebugMode.VarInsp.Dump.Teams0": {
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// prevent to dump Net_DebugMode_Logs in the dump
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declare Text tmp = Net_DebugMode_Logs;
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declare Text Tmp = Net_DebugMode_Logs;
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Net_DebugMode_Logs = "";
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Net_DebugMode_Logs = Prefix ^ "Teams[0] dump:\n" ^ Dbg_DumpDeclareForVariables(Teams[0], False) ^"\n" ^ Net_DebugMode_Logs;
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Net_DebugMode_Logs = Prefix ^ "Teams[0] dump:\n" ^ Dbg_DumpDeclareForVariables(Teams[0], False) ^"\n" ^ Tmp;
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}
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case "DebugMode.VarInsp.Dump.UIAll": {
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Net_DebugMode_Logs = Prefix ^ "UIAll dump:\n" ^ Dbg_DumpDeclareForVariables(UIManager.UIAll, False) ^"\n" ^ Net_DebugMode_Logs;
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@ -161,42 +161,38 @@ foreach (Event in UIManager.PendingEvents) {
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declare CSmPlayer Player;
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+++DebugMode_FindPlayer+++
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if (Player != Null) {
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if (Event.CustomEventData[1] == "player") {
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Net_DebugMode_Logs = Prefix ^ "Player ForVars dump for " ^ Player.User.Name ^ ":\n" ^ Dbg_DumpDeclareForVariables(Player, False) ^"\n" ^ Net_DebugMode_Logs;
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} else if (Event.CustomEventData[1] == "score") {
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Net_DebugMode_Logs = Prefix ^ "Score ForVars dump for " ^ Player.User.Name ^ ":\n" ^ Dbg_DumpDeclareForVariables(Player.Score, False) ^"\n" ^ Net_DebugMode_Logs;
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} else {
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declare CUIConfig UI = UIManager.GetUI(Player);
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if (UI != Null) {
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Net_DebugMode_Logs = Prefix ^ "UI ForVars dump for " ^ Player.User.Name ^ ":\n" ^ Dbg_DumpDeclareForVariables(UI, False) ^"\n" ^ Net_DebugMode_Logs;
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} else {
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Net_DebugMode_Logs = Prefix ^ "UI ForVars dump for " ^ Player.User.Name ^ ": no UI found (it's a bot?)\n" ^ Net_DebugMode_Logs;
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}
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}
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} else {
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if (Player == Null) {
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Net_DebugMode_Logs = Prefix ^ "ForVars dump: player not found\n" ^ Net_DebugMode_Logs;
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} else if (Event.CustomEventData[1] == "player") {
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Net_DebugMode_Logs = Prefix ^ "Player ForVars dump for " ^ Player.User.Name ^ ":\n" ^ Dbg_DumpDeclareForVariables(Player, False) ^"\n" ^ Net_DebugMode_Logs;
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} else if (Event.CustomEventData[1] == "score") {
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Net_DebugMode_Logs = Prefix ^ "Score ForVars dump for " ^ Player.User.Name ^ ":\n" ^ Dbg_DumpDeclareForVariables(Player.Score, False) ^"\n" ^ Net_DebugMode_Logs;
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} else {
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declare CUIConfig UI = UIManager.GetUI(Player);
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if (UI == Null) {
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Net_DebugMode_Logs = Prefix ^ "UI ForVars dump for " ^ Player.User.Name ^ ": no UI found (it's a bot?)\n" ^ Net_DebugMode_Logs;
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} else {
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Net_DebugMode_Logs = Prefix ^ "UI ForVars dump for " ^ Player.User.Name ^ ":\n" ^ Dbg_DumpDeclareForVariables(UI, False) ^"\n" ^ Net_DebugMode_Logs;
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}
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}
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}
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case "DebugMode.VarInsp.Struct.Dump.Player": {
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declare CSmPlayer Player;
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+++DebugMode_FindPlayer+++
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if (Player != Null) {
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if (Event.CustomEventData[1] == "player") {
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Net_DebugMode_Logs = Prefix ^ "Player Struct dump for " ^ Player.User.Name ^ ":\n" ^ Player ^"\n" ^ Net_DebugMode_Logs;
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} else if (Event.CustomEventData[1] == "score") {
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Net_DebugMode_Logs = Prefix ^ "Score Struct dump for " ^ Player.User.Name ^ ":\n" ^ Player.Score ^"\n" ^ Net_DebugMode_Logs;
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} else {
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declare CUIConfig UI = UIManager.GetUI(Player);
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if (UI != Null) {
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Net_DebugMode_Logs = Prefix ^ "UI ForVars dump for " ^ Player.User.Name ^ ":\n" ^ UI ^"\n" ^ Net_DebugMode_Logs;
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} else {
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Net_DebugMode_Logs = Prefix ^ "UI ForVars dump for " ^ Player.User.Name ^ ": no UI found (it's a bot?)\n" ^ Net_DebugMode_Logs;
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}
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}
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} else {
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if (Player == Null) {
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Net_DebugMode_Logs = Prefix ^ "Struct dump: player not found\n" ^ Net_DebugMode_Logs;
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} else if (Event.CustomEventData[1] == "player") {
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Net_DebugMode_Logs = Prefix ^ "Player Struct dump for " ^ Player.User.Name ^ ":\n" ^ Player ^"\n" ^ Net_DebugMode_Logs;
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} else if (Event.CustomEventData[1] == "score") {
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Net_DebugMode_Logs = Prefix ^ "Score Struct dump for " ^ Player.User.Name ^ ":\n" ^ Player.Score ^"\n" ^ Net_DebugMode_Logs;
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} else {
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declare CUIConfig UI = UIManager.GetUI(Player);
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if (UI == Null) {
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Net_DebugMode_Logs = Prefix ^ "UI ForVars dump for " ^ Player.User.Name ^ ": no UI found (it's a bot?)\n" ^ Net_DebugMode_Logs;
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} else {
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Net_DebugMode_Logs = Prefix ^ "UI ForVars dump for " ^ Player.User.Name ^ ":\n" ^ UI ^"\n" ^ Net_DebugMode_Logs;
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}
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}
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}
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default: {
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