Remove useless code
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2517cf9e2a
commit
3124754b1e
@ -20,8 +20,6 @@
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#Include "ManiaApps/Nadeo/TMxSM/Race/UIModules/ScoresTable_Server.Script.txt" as UIModules_ScoresTable
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#Include "ManiaApps/Nadeo/TMxSM/Race/UIModules/ScoresTable_Server.Script.txt" as UIModules_ScoresTable
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#Include "ManiaApps/Nadeo/TMxSM/Race/UIModules/PauseMenuOnline_Server.Script.txt" as UIModules_PauseMenu_Online
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#Include "ManiaApps/Nadeo/TMxSM/Race/UIModules/PauseMenuOnline_Server.Script.txt" as UIModules_PauseMenu_Online
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#Include "Libs/Nadeo/ModeLibs/Common/Debug.Script.txt" as Debug
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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// Settings
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// Settings
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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@ -153,9 +151,6 @@ UsePvECollisions = True;
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StateMgr::ForcePlayersStates([StateMgr::C_State_Waiting]);
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StateMgr::ForcePlayersStates([StateMgr::C_State_Waiting]);
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WarmUp::SetAvailability(True);
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WarmUp::SetAvailability(True);
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CarRank::Reset();
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CarRank::Reset();
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Debug::AddFakeUsers(C_FakeUsersNb);
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//Debug::SetTargetSpeed([10.0, 100.0]);
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***
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***
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***Match_InitMap***
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***Match_InitMap***
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@ -190,15 +185,9 @@ declare netwrite Integer Net_CurrentRoundNb for Teams[0] = 0;
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***Match_StartMap***
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***Match_StartMap***
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***
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***
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// Add bot when necessary
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//Users_SetNbFakeUsers(C_FakeUsersNb, 0);
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Race::SetRespawnBehaviour(Race::C_RespawnBehaviour_AlwaysGiveUp);
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Race::SetRespawnBehaviour(Race::C_RespawnBehaviour_AlwaysGiveUp);
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CarRank::Reset();
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CarRank::Reset();
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// Warm up
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/*UIModules_ScoresTable::SetFooterInfo(_("Warm up"));
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MB_WarmUp(S_WarmUpNb, S_WarmUpDuration * 1000, S_WarmUpTimeout * 1000);*/
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***
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***
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***Match_StartRound***
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***Match_StartRound***
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@ -329,8 +318,7 @@ if (Now < StartTime + 3000) {
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// Manage race events
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// Manage race events
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declare RacePendingEvents = Race::GetPendingEvents();
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declare RacePendingEvents = Race::GetPendingEvents();
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foreach (Event in RacePendingEvents) {
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foreach (Event in RacePendingEvents) {
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//log("""Event.Type: {{{Event.Type}}} / Event.IsEndRace: {{{TL::ToText(Event.IsEndRace)}}} / Event.IsEndLap: {{{TL::ToText(Event.IsEndLap)}}} / Event.Player.User.Login: {{{Event.Player.User.Login}}}""");
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Race::ValidEvent(Event);
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Race::ValidEvent(Event);// TODO : Check why event not regitered in NightMare (bot?)
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// Waypoint
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// Waypoint
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if (Event.Type == Events::C_Type_Waypoint) {
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if (Event.Type == Events::C_Type_Waypoint) {
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@ -458,9 +446,6 @@ if (Players.count > 0 && S_MalusDuration > 0 && MalusTime != -1 && Now > MalusTi
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}
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}
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}
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}
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}
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}
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//Debug::Yield();
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***
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***
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***Match_EndRound***
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***Match_EndRound***
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@ -610,7 +595,6 @@ Boolean SetMalus(CSmPlayer _Player, Integer _Type) {
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}
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}
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switch (_Type) {
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switch (_Type) {
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case C_Malus_Reset: {
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case C_Malus_Reset: {
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_Player.TrustClientSimu = True;
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SetPlayerVehicle_ControlledByMode(_Player, False);
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SetPlayerVehicle_ControlledByMode(_Player, False);
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SetPlayerVehicle_ResetControlledModeValues(_Player);
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SetPlayerVehicle_ResetControlledModeValues(_Player);
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while (SetPlayer_DelayedIsFull(_Player)) MB_Yield();
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while (SetPlayer_DelayedIsFull(_Player)) MB_Yield();
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@ -657,7 +641,6 @@ Boolean SetMalus(CSmPlayer _Player, Integer _Type) {
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SetPlayer_Delayed_Boost2Up(_Player,True);
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SetPlayer_Delayed_Boost2Up(_Player,True);
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}
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}
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case C_Malus_LockPlayer: {
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case C_Malus_LockPlayer: {
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_Player.TrustClientSimu = False;
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SetPlayerVehicle_ControlledByMode(_Player, True);
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SetPlayerVehicle_ControlledByMode(_Player, True);
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}
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}
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case C_Malus_AccelCoef25: {
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case C_Malus_AccelCoef25: {
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@ -678,7 +661,6 @@ Boolean SetMalus(CSmPlayer _Player, Integer _Type) {
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}
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}
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// The goal is to kill all Players
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// The goal is to kill all Players
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case C_Malus_Nightmare: {
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case C_Malus_Nightmare: {
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_Player.TrustClientSimu = False;
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SetPlayerVehicle_ControlledByMode(_Player, True);
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SetPlayerVehicle_ControlledByMode(_Player, True);
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SetPlayerVehicle_TargetSpeedValue(_Player, ML::Rand(-500.,500.));
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SetPlayerVehicle_TargetSpeedValue(_Player, ML::Rand(-500.,500.));
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SetPlayerVehicle_SteerValue(_Player,ML::Rand(-1.,1.));
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SetPlayerVehicle_SteerValue(_Player,ML::Rand(-1.,1.));
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