Fix chat spamming bug
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		| @@ -204,7 +204,7 @@ foreach (Event in RacePendingEvents) { | ||||
| 				Scores::UpdatePlayerBestRaceIfBetter(Event.Player); | ||||
| 				Scores::UpdatePlayerBestLapIfBetter(Event.Player); | ||||
| 				Scores::UpdatePlayerPrevRace(Event.Player); | ||||
| 				ComputeLatestRaceScores(); | ||||
| 				ComputeLatestRaceScores(False); | ||||
| 				Race::SortScores(Race::C_Sort_TotalPoints); | ||||
| 				 | ||||
| 				// Start the countdown if it's the first player to finish | ||||
| @@ -263,7 +263,7 @@ if (Round_ForceEndRound || Round_SkipPauseRound || Round_Skipped) { | ||||
| } else { | ||||
| 	Map_ValidRoundsNb += 1; | ||||
| 	// Get the last round points | ||||
| 	ComputeLatestRaceScores(); | ||||
| 	ComputeLatestRaceScores(True); | ||||
| 	Race::SortScores(Race::C_Sort_TotalPoints); | ||||
| 	UIManager.UIAll.ScoreTableVisibility = CUIConfig::EVisibility::ForcedVisible; | ||||
| 	UIManager.UIAll.UISequence = CUIConfig::EUISequence::EndRound; | ||||
| @@ -392,7 +392,7 @@ Text FormatPlayerName(Text _Name) { | ||||
|  | ||||
| // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // | ||||
| /// Compute the latest race scores | ||||
| Void ComputeLatestRaceScores() { | ||||
| Void ComputeLatestRaceScores(Boolean _DisplayMessages) { | ||||
| 	Race::SortScores(Race::C_Sort_PrevRaceTime); | ||||
| 	 | ||||
| 	// Points distributed between all players | ||||
| @@ -423,7 +423,7 @@ Void ComputeLatestRaceScores() { | ||||
|  | ||||
| 	foreach (Delta => CustomScores in ScoresPerAbsoluteDelta) { | ||||
| 		// Attribute less points if they have the same time | ||||
| 		if (CustomScores.count > 1) { | ||||
| 		if (_DisplayMessages && CustomScores.count > 1) { | ||||
| 			I += CustomScores.count - 1; | ||||
| 			declare Text Names; | ||||
| 			foreach (Key => Score in CustomScores) { | ||||
| @@ -448,8 +448,10 @@ Void ComputeLatestRaceScores() { | ||||
|  | ||||
| 			if (Delta == 0 && CustomScores.count == 1) { | ||||
| 				Points += S_BonusForPerfect; | ||||
| 				if (_DisplayMessages) { | ||||
| 					UIManager.UIAll.SendChat("$ff3" ^ FormatPlayerName(Score.User.Name) ^ " did the perfect time"); | ||||
| 				}  | ||||
| 			} | ||||
| 			Scores::SetPlayerRoundPoints(Score, Points); | ||||
| 		} | ||||
|  | ||||
|   | ||||
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