add custom gamemode event for Custom Chat

This commit is contained in:
Beu 2024-04-08 16:56:42 +02:00
parent 4b2f911c2c
commit 1962e99ddf

View File

@ -4,7 +4,7 @@
#Extends "Modes/Nadeo/Trackmania/Base/TrackmaniaRoundsBase.Script.txt"
#Const CompatibleMapTypes "TrackMania\\TM_Race,TM_Race"
#Const Version "2023-10-16"
#Const Version "2024-04-08"
#Const ScriptName "Modes/TM2020-Gamemodes/LastManStanding.Script.txt"
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
@ -50,6 +50,8 @@
#Const C_ManiaAppUrl "file://Media/ManiaApps/Nadeo/Trackmania/Modes/Rounds.Script.txt" //< Url of the mania app
#Const C_FakeUsersNb 0
#Const C_Callback_CustomChat_ChatMessage "CustomChat.GamemodeChatMessage"
#Const C_Malus_Reset 0
#Const C_Malus_ForceEngine 1
#Const C_Malus_BackwardOnly 2
@ -92,11 +94,25 @@ Log::RegisterScript(StateMgr::ScriptName, StateMgr::Version);
***Match_LoadLibraries***
***
StateMgr::Load();
XmlRpc::RegisterCallback(C_Callback_CustomChat_ChatMessage, """
* Name: {{{C_Callback_CustomChat_ChatMessage}}}
* Type: CallbackArray
* Description: Gamemode Chat Message for the Custom Chat plugin
* Data:
- Version >=2.0.0:
```
[
"This is a gamemode chat message"
]
```
""");
***
***Match_UnloadLibraries***
***
StateMgr::Unload();
XmlRpc::UnregisterCallback(C_Callback_CustomChat_ChatMessage);
***
***Match_Settings***
@ -154,6 +170,7 @@ foreach (Event in UIManager.PendingEvents) {
if (Event.CustomEventType == "LMS_NotifyAFK") {
if (Event.CustomEventData.count > 0) {
UIManager.UIAll.SendChat("$ff9" ^ Event.CustomEventData[0] ^ " has been kicked for being AFK");
XmlRpc::SendCallback(C_Callback_CustomChat_ChatMessage, ["$ff9" ^ Event.CustomEventData[0] ^ " has been kicked for being AFK"]);
}
}
}
@ -332,6 +349,7 @@ UIModules_ScoresTable::DisplayOnly(AccountIdsOfPlayers);
StateMgr::ForcePlayersStates([StateMgr::C_State_Playing]);
Race::EnableIntroDuringMatch(False);
UIManager.UIAll.SendChat("$<$ff3$> Stay the most time on the structure. $<$ff9GL HF!$>");
XmlRpc::SendCallback(C_Callback_CustomChat_ChatMessage, ["$<$ff3$> Stay the most time on the structure. $<$ff9GL HF!$>"]);
***
@ -656,6 +674,7 @@ Boolean AllPlayersAreInTurtle() {
UIModules_ScoresTable::SetCustomTimes(CustomTimes);
}
UIManager.UIAll.SendChat("""$<$ff3$> Player $<$ff9{{{_User.Name}}}$> is eliminated""");
XmlRpc::SendCallback(C_Callback_CustomChat_ChatMessage, ["""$<$ff3$> Player $<$ff9{{{_User.Name}}}$> is eliminated"""]);
}
/** Update the scores table footer text