add custom gamemode event for Custom Chat
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@ -4,7 +4,7 @@
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#Extends "Modes/Nadeo/Trackmania/Base/TrackmaniaRoundsBase.Script.txt"
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#Const CompatibleMapTypes "TrackMania\\TM_Race,TM_Race"
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#Const Version "2023-10-16"
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#Const Version "2024-04-08"
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#Const ScriptName "Modes/TM2020-Gamemodes/LastManStanding.Script.txt"
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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@ -50,6 +50,8 @@
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#Const C_ManiaAppUrl "file://Media/ManiaApps/Nadeo/Trackmania/Modes/Rounds.Script.txt" //< Url of the mania app
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#Const C_FakeUsersNb 0
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#Const C_Callback_CustomChat_ChatMessage "CustomChat.GamemodeChatMessage"
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#Const C_Malus_Reset 0
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#Const C_Malus_ForceEngine 1
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#Const C_Malus_BackwardOnly 2
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@ -92,11 +94,25 @@ Log::RegisterScript(StateMgr::ScriptName, StateMgr::Version);
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***Match_LoadLibraries***
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***
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StateMgr::Load();
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XmlRpc::RegisterCallback(C_Callback_CustomChat_ChatMessage, """
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* Name: {{{C_Callback_CustomChat_ChatMessage}}}
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* Type: CallbackArray
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* Description: Gamemode Chat Message for the Custom Chat plugin
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* Data:
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- Version >=2.0.0:
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```
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[
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"This is a gamemode chat message"
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]
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```
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""");
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***
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***Match_UnloadLibraries***
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***
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StateMgr::Unload();
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XmlRpc::UnregisterCallback(C_Callback_CustomChat_ChatMessage);
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***
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***Match_Settings***
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@ -154,6 +170,7 @@ foreach (Event in UIManager.PendingEvents) {
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if (Event.CustomEventType == "LMS_NotifyAFK") {
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if (Event.CustomEventData.count > 0) {
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UIManager.UIAll.SendChat("$ff9" ^ Event.CustomEventData[0] ^ " has been kicked for being AFK");
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XmlRpc::SendCallback(C_Callback_CustomChat_ChatMessage, ["$ff9" ^ Event.CustomEventData[0] ^ " has been kicked for being AFK"]);
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}
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}
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}
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@ -332,6 +349,7 @@ UIModules_ScoresTable::DisplayOnly(AccountIdsOfPlayers);
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StateMgr::ForcePlayersStates([StateMgr::C_State_Playing]);
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Race::EnableIntroDuringMatch(False);
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UIManager.UIAll.SendChat("$<$ff3$> Stay the most time on the structure. $<$ff9GL HF!$>");
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XmlRpc::SendCallback(C_Callback_CustomChat_ChatMessage, ["$<$ff3$> Stay the most time on the structure. $<$ff9GL HF!$>"]);
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***
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@ -656,6 +674,7 @@ Boolean AllPlayersAreInTurtle() {
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UIModules_ScoresTable::SetCustomTimes(CustomTimes);
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}
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UIManager.UIAll.SendChat("""$<$ff3$> Player $<$ff9{{{_User.Name}}}$> is eliminated""");
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XmlRpc::SendCallback(C_Callback_CustomChat_ChatMessage, ["""$<$ff3$> Player $<$ff9{{{_User.Name}}}$> is eliminated"""]);
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}
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/** Update the scores table footer text
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