fix for MP4

This commit is contained in:
Beu 2022-07-20 20:36:49 +02:00
parent 431e9b744a
commit b1d19986ee

View File

@ -188,7 +188,11 @@ void AddNewObject(string objectname, int trigger, string type, vec3 pos, int fal
if (isofficial) {
source = "In-Game";
} else if (file.ByteSize == 0 && tempfile.ByteSize == 0 && fallbacksize == 0) {
#if TMNEXT
source = "Local";
#else
source = "In TP";
#endif
} else if (file.ByteSize == 0 && tempfile.ByteSize == 0 && fallbacksize > 0 ) {
source = "Embedded";
size = fallbacksize;
@ -261,7 +265,7 @@ void GenerateRow(Objects@ object) {
UI::TableNextColumn();
UI::Text(object.source);
UI::TableNextColumn();
if (object.size == 0 && object.source != "In-Game") {
if (object.size == 0 && object.source != "In-Game" && object.source != "In TP") {
UI::Text("\\$555" + Text::Format("%lld",object.size));
if (UI::IsItemHovered()) infotext = "Impossible to get the size of this block/item";
} else {