fix position when detecting position update from the server
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2d4257b010
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@ -2,7 +2,7 @@
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name = "Countdown Mover"
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name = "Countdown Mover"
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author = "Beu"
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author = "Beu"
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category = "Overlay"
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category = "Overlay"
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version = "1.2"
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version = "1.3"
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siteid = 431
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siteid = 431
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[script]
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[script]
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@ -25,7 +25,6 @@ class HookCustomizableModuleEvents: MLHook::HookMLEventsByType {
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super(C_MLID_UIModuleUpdate);
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super(C_MLID_UIModuleUpdate);
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}
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}
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// override this method to avoid reload crash?
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void OnEvent(MLHook::PendingEvent@ Event) override {
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void OnEvent(MLHook::PendingEvent@ Event) override {
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trace("CustomizableModule updated");
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trace("CustomizableModule updated");
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G_Update = true;
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G_Update = true;
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@ -64,7 +63,7 @@ void OnSettingsChanged() {
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void Main() {
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void Main() {
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@HookEvents = HookCustomizableModuleEvents();
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@HookEvents = HookCustomizableModuleEvents();
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MLHook::RegisterMLHook(HookEvents, C_MLID_UIModuleUpdate + "_Update", false);
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MLHook::RegisterMLHook(HookEvents, C_MLID_UIModuleUpdate + "_Update", true);
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MLHook::InjectManialinkToPlayground(C_MLID_UIModuleUpdate, C_ML_UIModuleUpdate, true);
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MLHook::InjectManialinkToPlayground(C_MLID_UIModuleUpdate, C_ML_UIModuleUpdate, true);
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while(true) {
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while(true) {
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