ManiacontrolPlugins/MatchManagerSuite/MatchManagerCore.php

1664 lines
68 KiB
PHP

<?php
namespace MatchManagerSuite;
use Exception;
use FML\Controls\Frame;
use FML\Controls\Labels\Label_Text;
use FML\Controls\Quad;
use FML\ManiaLink;
use ManiaControl\Admin\AuthenticationManager;
use ManiaControl\Callbacks\CallbackListener;
use ManiaControl\Callbacks\Callbacks;
use ManiaControl\Callbacks\CallbackManager;
use ManiaControl\Callbacks\Structures\Common\StatusCallbackStructure;
use ManiaControl\Callbacks\Structures\TrackMania\OnScoresStructure;
use ManiaControl\Callbacks\Structures\TrackMania\OnWayPointEventStructure;
use ManiaControl\Callbacks\TimerListener;
use ManiaControl\Commands\CommandListener;
use ManiaControl\Communication\CommunicationAnswer;
use ManiaControl\Communication\CommunicationListener;
use ManiaControl\Manialinks\ManialinkPageAnswerListener;
use ManiaControl\Players\Player;
use ManiaControl\Players\PlayerManager;
use ManiaControl\Plugins\Plugin;
use ManiaControl\ManiaControl;
use \ManiaControl\Logger;
use ManiaControl\Settings\Setting;
use ManiaControl\Settings\SettingManager;
use ManiaControl\Configurator\GameModeSettings;
use ManiaControl\Utils\Formatter;
use Maniaplanet\DedicatedServer\InvalidArgumentException;
/**
* MatchManager Core
*
* @author Beu (based on MatchPlugin by jonthekiller)
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class MatchManagerCore implements ManialinkPageAnswerListener, CallbackListener, CommandListener, TimerListener, CommunicationListener, Plugin {
const PLUGIN_ID = 152;
const PLUGIN_VERSION = 1.0;
const PLUGIN_NAME = 'MatchManager Core';
const PLUGIN_AUTHOR = 'Beu';
// Specific const
const ACTION_READY = 'ReadyButton.Action';
const DB_MATCHESINDEX = 'MatchManager_MatchesIndex';
const DB_ROUNDSINDEX = 'MatchManager_RoundsIndex';
const DB_ROUNDSDATA = 'MatchManager_RoundsData';
const DB_TEAMSDATA = 'MatchManager_TeamsData';
const MLID_MATCH_PAUSE_WIDGET = 'Pause Widget';
const MLID_MATCH_READY_WIDGET = 'Ready ButtonWidget';
// Internal Callback Trigger
const CB_MATCHMANAGER_BEGINMAP = 'MatchManager.BeginMap';
const CB_MATCHMANAGER_ENDROUND = 'MatchManager.EndRound';
const CB_MATCHMANAGER_STARTMATCH = 'MatchManager.StartMatch';
const CB_MATCHMANAGER_ENDMATCH = 'MatchManager.EndMatch';
const CB_MATCHMANAGER_STOPMATCH = 'MatchManager.StopMatch';
// Plugin Settings
const SETTING_MATCH_AUTHLEVEL = 'Auth level for the match* commands:';
const SETTING_MATCH_CUSTOM_GAMEMODE = 'Custom Gamemode file';
const SETTING_MATCH_GAMEMODE_BASE = 'Gamemode used during match:';
const SETTING_MATCH_LOAD_MAPLIST_FILE = 'Load maps from maplist file';
const SETTING_MATCH_MAPLIST = 'Maplist to use';
const SETTING_MATCH_MATCHSETTINGS_CONF = 'Match settings from matchsettings file only:';
const SETTING_MATCH_GAMEMODE_AFTERMATCH = 'Gamemode used after match:';
const SETTING_MATCH_PAUSE_DURATION = 'Default Pause Duration in seconds';
const SETTING_MATCH_PAUSE_MAXNUMBER = 'Pause Max per Player';
const SETTING_MATCH_PAUSE_POSX = 'Pause Widget-Position: X';
const SETTING_MATCH_PAUSE_POSY = 'Pause Widget-Position: Y';
const SETTING_MATCH_READY_HEIGHT = 'Ready Button-Size: Height';
const SETTING_MATCH_READY_MODE = 'Ready Button';
const SETTING_MATCH_READY_NBPLAYERS = 'Ready Button-Minimal number of players before start';
const SETTING_MATCH_READY_POSX = 'Ready Button-Position: X';
const SETTING_MATCH_READY_POSY = 'Ready Button-Position: Y';
const SETTING_MATCH_READY_WIDTH = 'Ready Button-Size: Width';
const SETTING_MATCH_SHUFFLEMAPS = 'Randomize map order (shuffle)';
// Gamemodes Settings
const SETTING_MATCH_S_BESTLAPBONUSPOINTS = 'S_BestLapBonusPoints';
const SETTING_MATCH_S_CHATTIME = 'S_ChatTime';
const SETTING_MATCH_S_CUMULATEPOINTS = 'S_CumulatePoints';
const SETTING_MATCH_S_DISABLEGIVEUP = 'S_DisableGiveUp';
const SETTING_MATCH_S_EARLYENDMATCHCALLBACK = 'S_EarlyEndMatchCallback';
const SETTING_MATCH_S_ELIMINATEDPLAYERSNBRANKS = 'S_EliminatedPlayersNbRanks';
const SETTING_MATCH_S_ENDROUNDPOSTSCOREUPDATEDURATION = 'S_EndRoundPostScoreUpdateDuration';
const SETTING_MATCH_S_ENDROUNDPRESCOREUPDATEDURATION = 'S_EndRoundPreScoreUpdateDuration';
const SETTING_MATCH_S_FINISHTIMEOUT = 'S_FinishTimeout';
const SETTING_MATCH_S_FORCELAPSNB = 'S_ForceLapsNb';
const SETTING_MATCH_S_FORCEWINNERSNB = 'S_ForceWinnersNb';
const SETTING_MATCH_S_INFINITELAPS = 'S_InfiniteLaps';
const SETTING_MATCH_S_MAPSPERMATCH = 'S_MapsPerMatch';
const SETTING_MATCH_S_MATCHPOSITION = 'S_MatchPosition';
const SETTING_MATCH_S_MAXPOINTSPERROUND = 'S_MaxPointsPerRound';
const SETTING_MATCH_S_NBOFWINNERS = 'S_NbOfWinners';
const SETTING_MATCH_S_PAUSEBEFOREROUNDNB = 'S_PauseBeforeRoundNb';
const SETTING_MATCH_S_PAUSEDURATION = 'S_PauseDuration';
const SETTING_MATCH_S_POINTSGAP = 'S_PointsGap';
const SETTING_MATCH_S_POINTSLIMIT = 'S_PointsLimit';
const SETTING_MATCH_S_POINTSREPARTITION = 'S_PointsRepartition';
const SETTING_MATCH_S_RESPAWNBEHAVIOUR = 'S_RespawnBehaviour';
const SETTING_MATCH_S_ROUNDSLIMIT = 'S_RoundsLimit';
const SETTING_MATCH_S_ROUNDSPERMAP = 'S_RoundsPerMap';
const SETTING_MATCH_S_ROUNDSWITHAPHASECHANGE = 'S_RoundsWithAPhaseChange';
const SETTING_MATCH_S_ROUNDSWITHOUTELIMINATION = 'S_RoundsWithoutElimination';
const SETTING_MATCH_S_TIMELIMIT = 'S_TimeLimit';
const SETTING_MATCH_S_TIMEOUTPLAYERSNUMBER = 'S_TimeOutPlayersNumber';
const SETTING_MATCH_S_USEALTERNATERULES = 'S_UseAlternateRules';
const SETTING_MATCH_S_USECUSTOMPOINTSREPARTITION = 'S_UseCustomPointsRepartition';
const SETTING_MATCH_S_USETIEBREAK = 'S_UseTieBreak';
const SETTING_MATCH_S_WARMUPDURATION = 'S_WarmUpDuration';
const SETTING_MATCH_S_WARMUPNB = 'S_WarmUpNb';
const SETTING_MATCH_S_WARMUPTIMEOUT = 'S_WarmUpTimeout';
const SETTING_MATCH_S_WINNERSRATIO = 'S_WinnersRatio';
// RELATIONS BETWEEN GAMEMODE AND GAMEMODES SETTINGS
const GAMEMODES_LIST_SETTINGS = [
self::SETTING_MATCH_S_BESTLAPBONUSPOINTS => [
'gamemode' => ['Champion'],
'type' => 'integer',
'default' => 2,
'description' => 'Point bonus for who made the best lap time' ],
self::SETTING_MATCH_S_CHATTIME => [
'gamemode' => ['Global'],
'type' => 'integer',
'default' => 10,
'description' => 'Time before loading the next map' ],
self::SETTING_MATCH_S_CUMULATEPOINTS => [
'gamemode' => ['Teams'],
'type' => 'boolean',
'default' => false,
'description' => 'Cumulate players points to the team score (false = 1 point to the winner team)' ],
self::SETTING_MATCH_S_DISABLEGIVEUP => [
'gamemode' => ['Champion', 'Laps'],
'type' => 'boolean',
'default' => false,
'description' => 'Disable GiveUp' ],
self::SETTING_MATCH_S_EARLYENDMATCHCALLBACK => [
'gamemode' => ['Champion', 'Knockout'],
'type' => 'boolean',
'default' => true,
'description' => 'Send End Match Callback early (expert user only)' ],
self::SETTING_MATCH_S_ELIMINATEDPLAYERSNBRANKS => [
'gamemode' => ['Knockout'],
'type' => 'string',
'default' => '4',
'description' => 'Rank at which one more player is eliminated per round (use coma to add more values. Ex COTD: 8,16,16)' ],
self::SETTING_MATCH_S_ENDROUNDPOSTSCOREUPDATEDURATION => [
'gamemode' => ['Champion'],
'type' => 'integer',
'default' => 5,
'description' => 'Time after score computed on scoreboard' ],
self::SETTING_MATCH_S_ENDROUNDPRESCOREUPDATEDURATION => [
'gamemode' => ['Champion'],
'type' => 'integer',
'default' => 5,
'description' => 'Time before score computed on scoreboard' ],
self::SETTING_MATCH_S_FINISHTIMEOUT => [
'gamemode' => ['Champion', 'Cup', 'Knockout', 'Laps', 'Teams', 'Rounds'],
'type' => 'integer',
'default' => 10,
'description' => 'Time after the first finished (-1 = based on Author time)' ],
self::SETTING_MATCH_S_FORCELAPSNB => [
'gamemode' => ['Global'],
'type' => 'integer',
'default' => -1,
'description' => 'Force number of laps for laps maps (-1 = author, 0 for unlimited in TA)' ],
self::SETTING_MATCH_S_FORCEWINNERSNB => [
'gamemode' => ['Champion'],
'type' => 'integer',
'default' => 0,
'description' => 'Force the number of players who will win points (0 = for use S_WinnersRatio)' ],
self::SETTING_MATCH_S_INFINITELAPS => [
'gamemode' => ['Global'],
'type' => 'boolean',
'default' => false,
'description' => 'Never end a race in laps (override S_ForceLapsNb)' ],
self::SETTING_MATCH_S_MAPSPERMATCH => [
'gamemode' => ['Teams', 'Rounds'],
'type' => 'integer',
'default' => 3,
'description' => 'Number of maps maximum in the match' ],
self::SETTING_MATCH_S_MATCHPOSITION => [
'gamemode' => ['Knockout'],
'type' => 'integer',
'default' => -1,
'description' => 'Server number to define global player rank (by server of 64, used for COTD, mostly useless)' ],
self::SETTING_MATCH_S_MAXPOINTSPERROUND => [
'gamemode' => ['Teams'],
'type' => 'integer',
'default' => 6,
'description' => 'The maximum number of points attributed to the first player (exclude by S_UseCustomPointsRepartition)' ],
self::SETTING_MATCH_S_NBOFWINNERS => [
'gamemode' => ['Cup'],
'type' => 'integer',
'default' => 1,
'description' => 'Number of winners' ],
self::SETTING_MATCH_S_PAUSEBEFOREROUNDNB => [
'gamemode' => ['Champion'],
'type' => 'integer',
'default' => 0,
'description' => 'Run a pause before the round number (depend of S_PauseDuration) (0 = disabled)' ],
self::SETTING_MATCH_S_PAUSEDURATION => [
'gamemode' => ['Champion'],
'type' => 'integer',
'default' => 360,
'description' => 'Pause time in seconds (depend of S_PauseBeforeRoundNb) (0 = disabled)' ],
self::SETTING_MATCH_S_POINTSGAP => [
'gamemode' => ['Teams'],
'type' => 'integer',
'default' => 0,
'description' => 'Points Gap to win (depend of S_PointsLimit & S_UseTieBreak)' ],
self::SETTING_MATCH_S_POINTSLIMIT => [
'gamemode' => ['Champion', 'Cup', 'Teams', 'Rounds'],
'type' => 'integer',
'default' => 100,
'description' => 'Limit number of points (0 = unlimited for Ch & R)' ],
self::SETTING_MATCH_S_POINTSREPARTITION => [
'gamemode' => ['Champion', 'Cup', 'Knockout', 'Teams', 'Rounds'],
'type' => 'string',
'default' => '10,6,4,3,2,1',
'description' => 'Point repartition from first to last' ],
self::SETTING_MATCH_S_RESPAWNBEHAVIOUR => [
'gamemode' => ['Global'],
'type' => 'integer',
'default' => [0,1,2,3,4,5],
'description' => 'Respawn behavior (0 = GM setting, 1 = normal, 2 = do nothing, 3 = DNF before 1st CP, 4 = always DNF, 5 = never DNF)' ],
self::SETTING_MATCH_S_ROUNDSLIMIT => [
'gamemode' => ['Champion'],
'type' => 'integer',
'default' => 6,
'description' => 'Number of rounds to play before finding a winner of the step' ],
self::SETTING_MATCH_S_ROUNDSPERMAP => [
'gamemode' => ['Cup', 'Knockout', 'Teams', 'Rounds'],
'type' => 'integer',
'default' => 5,
'description' => 'Number of rounds par map (0 = unlimited) (multiple maps doesn\'t work in KO)' ],
self::SETTING_MATCH_S_ROUNDSWITHAPHASECHANGE => [
'gamemode' => ['Champion'],
'type' => 'string',
'default' => '3,5',
'description' => 'Rounds with a Phase change (Openning, Semi-Final, Final)' ],
self::SETTING_MATCH_S_ROUNDSWITHOUTELIMINATION => [
'gamemode' => ['Knockout'],
'type' => 'integer',
'default' => 1,
'description' => 'Rounds without elimination (like a Warmup, but just for the first map)' ],
self::SETTING_MATCH_S_TIMELIMIT => [
'gamemode' => ['Champion', 'Laps', 'TimeAttack'],
'type' => 'integer',
'default' => 600,
'description' => 'Time limit (0 = unlimited)' ],
self::SETTING_MATCH_S_TIMEOUTPLAYERSNUMBER => [
'gamemode' => ['Champion'],
'type' => 'integer',
'default' => 0,
'description' => 'Number of players who must finish before starting S_FinishTimeout (0 = S_ForceWinnersNb)' ],
self::SETTING_MATCH_S_USEALTERNATERULES => [
'gamemode' => ['Teams'],
'type' => 'boolean',
'default' => false,
'description' => 'F: Give 1 point to the all first players of a team | T: MaxPoints - Rank - 1 (exclude by S_UseCustomPointsRepartition)' ],
self::SETTING_MATCH_S_USECUSTOMPOINTSREPARTITION => [
'gamemode' => ['Teams'],
'type' => 'boolean',
'default' => false,
'description' => 'Use S_PointsRepartition (instead of rules defined by S_UseAlternateRules)' ],
self::SETTING_MATCH_S_USETIEBREAK => [
'gamemode' => ['Champion', 'Teams', 'Rounds'],
'type' => 'boolean',
'default' => false,
'description' => 'Use Tie Break (Only available when S_MapsPerMatch > 1)' ],
self::SETTING_MATCH_S_WARMUPDURATION => [
'gamemode' => ['Global'],
'type' => 'integer',
'default' => -1,
'description' => 'Duration of 1 Warm Up in sec (-1 = one round, 0 = based on Author time)' ],
self::SETTING_MATCH_S_WARMUPNB => [
'gamemode' => ['Global'],
'type' => 'integer',
'default' => 1,
'description' => 'Number of Warm Up' ],
self::SETTING_MATCH_S_WARMUPTIMEOUT => [
'gamemode' => ['Global'],
'type' => 'integer',
'default' => -1,
'description' => 'Time after the first finished the WarmUP (-1 = based on Author time, only when S_WarmUpDuration = -1)' ],
self::SETTING_MATCH_S_WINNERSRATIO => [
'gamemode' => ['Champion'],
'type' => 'float',
'default' => 0.5,
'description' => 'Ratio of players who will win points' ]
];
/*
* Private properties
*/
private $matchStarted = false;
/** @var ManiaControl $maniaControl */
private $maniaControl = null;
private $chatprefix = '$<$fc3$w🏆$m$> '; // Would like to create a setting but MC database doesn't support utf8mb4
private $times = array();
private $nbmaps = 0;
private $nbrounds = 0;
private $playersreadystate = array();
private $nbplayers = 0;
private $nbspectators = 0;
private $currentgmbase = "";
private $currentmap = null;
// Settings to keep in memory
private $settings_nbroundsbymap = 5;
private $settings_nbwinner = 2;
private $settings_nbmapsbymatch = 0;
private $settings_pointlimit = 100;
private $nbwinners = 0;
private $nbstillalive = 0;
private $scriptSettings = array();
private $currentscore = array();
private $currentteamsscore = array();
private $playerpause = array();
private $pausetimer = 0;
private $pauseasked = false;
private $pauseon = false;
private $pauseaskedbyplayer = "";
private $numberpause = 0;
private $skipround = false;
private $settingsloaded = false;
private $postmatch = false;
private $mapsshuffled = false;
private $currentgmsettings = [];
private $matchid = "";
/**
* @param ManiaControl $maniaControl
* @see \ManiaControl\Plugins\Plugin::prepare()
*/
public static function prepare(ManiaControl $maniaControl) {
}
/**
* @see \ManiaControl\Plugins\Plugin::getId()
*/
public static function getId() {
return self::PLUGIN_ID;
}
/**
* @see \ManiaControl\Plugins\Plugin::getName()
*/
public static function getName() {
return self::PLUGIN_NAME;
}
/**
* @see \ManiaControl\Plugins\Plugin::getVersion()
*/
public static function getVersion() {
return self::PLUGIN_VERSION;
}
/**
* @see \Man$this->maniaControl = $maniaControl;iaControl\Plugins\Plugin::getAuthor()
*/
public static function getAuthor() {
return self::PLUGIN_AUTHOR;
}
/**
* @see \ManiaControl\Plugins\Plugin::getDescription()
*/
public static function getDescription() {
return 'Plugin offers a match Plugin';
}
public function load(ManiaControl $maniaControl) {
// Init plugin
$this->maniaControl = $maniaControl;
$this->initTables();
$this->maniaControl->getModeScriptEventManager()->unblockCallback("Trackmania.Event.WayPoint");
$this->maniaControl->getModeScriptEventManager()->unBlockAllCallbacks();
$this->maniaControl->getModeScriptEventManager()->enableCallbacks();
//Settings
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_AUTHLEVEL, AuthenticationManager::getPermissionLevelNameArray(AuthenticationManager::AUTH_LEVEL_ADMIN), "Admin level needed to use the plugin");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_CUSTOM_GAMEMODE, "", "Load custom gamemode script (some functions can bug, for expert only)");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_GAMEMODE_AFTERMATCH, array("TimeAttack"), "Gamemode to launch after the match");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_GAMEMODE_BASE, array("Champion", "Cup", "Knockout", "Laps", "Teams", "TimeAttack", "Rounds"), "Gamemode to launch for the match");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_LOAD_MAPLIST_FILE, true, "Load Maps + Matchsettings from the file (or use the current maplist on the server)");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_MAPLIST, "match.txt", "Maps + Matchsettings file to load (empty to use server login)");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_MATCHSETTINGS_CONF, false, "Load configuration from matchsettings file instead of Admin Interface (can be usefull with a custom script)");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_PAUSE_DURATION, 120, "Default Pause Duration in seconds");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_PAUSE_MAXNUMBER, 0, "Number of pause a player can ask during a match");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_PAUSE_POSX, 0, "Position of the Pause Countdown (on X axis)");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_PAUSE_POSY, 43, "Position of the Pause Countdown (on Y axis)");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_READY_HEIGHT, 6, "Height of the Ready widget");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_READY_MODE, false, "Activate Ready widget");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_READY_NBPLAYERS, 2, "Minimal number of players to start a match if all are ready");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_READY_POSX, 152.5, "Position of the Ready widget (on X axis)");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_READY_POSY, 40, "Position of the Ready widget (on Y axis)");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_READY_WIDTH, 15, "Width of the Ready widget");
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_MATCH_SHUFFLEMAPS, true, "Shuffle maps order");
// Gamemodes Settings
foreach (self::GAMEMODES_LIST_SETTINGS as $setting => $n) {
$this->maniaControl->getSettingManager()->initSetting($this, $setting, $n['default'], $this->getDescriptionPrefix($setting) . $n['description']);
}
//Register Admin Commands
$this->maniaControl->getCommandManager()->registerCommandListener('matchstart', $this, 'onCommandMatchStart', true, 'Start a match');
$this->maniaControl->getCommandManager()->registerCommandListener('matchstop', $this, 'onCommandMatchStop', true, 'Stop a match');
$this->maniaControl->getCommandManager()->registerCommandListener('matchendround', $this, 'onCommandMatchEndRound', true, 'Force end a round during a match');
$this->maniaControl->getCommandManager()->registerCommandListener('matchendwu', $this, 'onCommandMatchEndWU', true, 'Force end a WU during a match');
$this->maniaControl->getCommandManager()->registerCommandListener('matchsetpoints', $this, 'onCommandSetPoints', true, 'Sets points to a player.');
$this->maniaControl->getCommandManager()->registerCommandListener(array('matchpause','pause'), $this, 'onCommandSetPause', true, 'Set pause during a match. [time] in seconds can be added to force another value');
$this->maniaControl->getCommandManager()->registerCommandListener(array('matchendpause','endpause'), $this, 'onCommandUnsetPause', true, 'End the pause during a match.');
//Register Player Commands
$this->maniaControl->getCommandManager()->registerCommandListener('pause', $this, 'onCommandSetPausePlayer', false, 'Set pause during a match.');
$this->maniaControl->getCommandManager()->registerCommandListener('ready', $this, 'onCommandSetReadyPlayer', false, 'Change status to Ready.');
//Register Callbacks
$this->maniaControl->getCallbackManager()->registerCallbackListener(SettingManager::CB_SETTING_CHANGED, $this, 'updateSettings');
$this->maniaControl->getCallbackManager()->registerCallbackListener(GameModeSettings::CB_GAMEMODESETTINGS_CHANGED, $this, 'updateGMvariables');
$this->maniaControl->getCallbackManager()->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'handlePlayerConnect');
$this->maniaControl->getCallbackManager()->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECT, $this, 'handlePlayerDisconnect');
$this->maniaControl->getCallbackManager()->registerCallbackListener(PlayerManager::CB_PLAYERINFOCHANGED, $this, 'handlePlayerInfoChanged');
$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::TM_SCORES, $this, 'handleEndRoundCallback');
$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::MP_STARTROUNDSTART, $this, 'handleBeginRoundCallback');
$this->maniaControl->getCallbackManager()->registerCallbackListener(CallbackManager::CB_MP_BEGINMATCH, $this, 'handleBeginMatchCallback');
$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::TM_ONFINISHLINE, $this, 'handleFinishCallback');
$this->maniaControl->getCallbackManager()->registerCallbackListener(CallbackManager::CB_MP_MAPLISTMODIFIED, $this, 'handleMapListModified');
// Register Socket commands
$this->maniaControl->getCommunicationManager()->registerCommunicationListener("Match.GetMatchStatus", $this, function () { return new CommunicationAnswer($this->getMatchStatus()); });
$this->maniaControl->getCommunicationManager()->registerCommunicationListener("Match.GetCurrentScore", $this, function () { return new CommunicationAnswer($this->getCurrentScore()); });
$this->maniaControl->getCommunicationManager()->registerCommunicationListener("Match.GetPlayers", $this, function () { return new CommunicationAnswer($this->getPlayers()); });
$this->maniaControl->getCommunicationManager()->registerCommunicationListener("Match.MatchStart", $this, function () { return new CommunicationAnswer($this->MatchStart()); });
$this->maniaControl->getCommunicationManager()->registerCommunicationListener("Match.MatchStop", $this, function () { return new CommunicationAnswer($this->MatchStop()); });
$this->maniaControl->getCommunicationManager()->registerCommunicationListener("Match.GetMatchOptions", $this, function () { return new CommunicationAnswer($this->getGMSettings()); });
// Register Timers
$this->maniaControl->getTimerManager()->registerTimerListening($this, 'Periodic5SecondsLoop', 5000);
// Register ManiaLink Pages
$this->maniaControl->getManialinkManager()->registerManialinkPageAnswerListener(self::ACTION_READY, $this, 'handleReady');
// Init Ready mode
$players = $this->maniaControl->getPlayerManager()->getPlayers();
foreach ($players as $player) {
$this->handlePlayerConnect($player);
}
}
/**
* @see \ManiaControl\Plugins\Plugin::unload()
*/
public function unload() {
$this->closeReadyWidget();
}
/**
* Initialize needed database tables
*/
private function initTables() {
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$query = 'CREATE TABLE IF NOT EXISTS `' . self::DB_MATCHESINDEX . '` (
`matchid` VARCHAR(100) NOT NULL,
`server` VARCHAR(60) NOT NULL,
`gamemodebase` VARCHAR(32) NOT NULL,
`started` INT(10) NOT NULL,
`ended` INT(10) NOT NULL,
PRIMARY KEY (`matchid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;';
$mysqli->query($query);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
}
$query = 'CREATE TABLE IF NOT EXISTS `' . self::DB_ROUNDSINDEX . '` (
`matchid` VARCHAR(100) NOT NULL,
`timestamp` INT(10) NOT NULL,
`nbmaps` INT(4) NOT NULL,
`nbrounds` INT(4) NOT NULL,
`settings` TEXT NOT NULL,
`map` VARCHAR(100) NOT NULL,
`nbplayers` INT(4) NOT NULL,
`nbspectators` INT(4) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;';
$mysqli->query($query);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
}
$query = 'CREATE TABLE IF NOT EXISTS `' . self::DB_ROUNDSDATA . '` (
`matchid` VARCHAR(100) NOT NULL,
`timestamp` INT(10) NOT NULL,
`rank` INT(4) NOT NULL,
`login` VARCHAR(30) NOT NULL,
`matchpoints` INT(10) NOT NULL,
`roundpoints` INT(10) NOT NULL,
`time` INT(10) NOT NULL,
`teamid` VARCHAR(30) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;';
$mysqli->query($query);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
}
$query = 'CREATE TABLE IF NOT EXISTS `' . self::DB_TEAMSDATA . '` (
`matchid` VARCHAR(100) NOT NULL,
`timestamp` INT(10) NOT NULL,
`id` VARCHAR(30) NOT NULL,
`team` VARCHAR(30) NOT NULL,
`points` INT(10) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;';
$mysqli->query($query);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
}
}
/**
* Generate description prefix (ex: [*] or [Ch,C,KO])
*
* @param string $gamesetting
*/
public function getDescriptionPrefix(string $gamesetting) {
if (in_array('Global', self::GAMEMODES_LIST_SETTINGS[$gamesetting]['gamemode'])) {
$prefix = '[*] ';
} else {
$prefix = '[';
foreach (self::GAMEMODES_LIST_SETTINGS[$gamesetting]['gamemode'] as $gamemode) {
if ($gamemode == "Champion") {
$prefix .= 'Ch,';
} elseif ($gamemode == "TimeAttack") {
$prefix .= 'TA,';
} elseif ($gamemode == "Knockout") {
$prefix .= 'KO,';
} else {
$prefix .= substr($gamemode, 0 ,1) . ',';
}
}
$prefix = substr($prefix, 0, -1) . '] ';
}
return $prefix;
}
public function getMatchStatus() {
return $this->matchStarted;
}
public function getCountRound() {
return $this->nbrounds . "/" . $this->settings_nbroundsbymap;
}
public function getCountMap() {
return $this->nbmaps . "/" . $this->settings_nbmapsbymatch;
}
public function getCurrentGamemodeSettings() {
return $this->currentgmsettings;
}
public function getCurrentScore() {
return $this->currentscore;
}
public function getCurrentTeamsScore() {
return $this->currentteamsscore;
}
public function getPlayersReadyState() {
return $this->playersreadystate;
}
public function getRoundNumber() {
return $this->nbrounds;
}
public function getMatchPointsLimit() {
return $this->settings_pointlimit;
}
public function getNbWinners() {
return $this->settings_nbwinners;
}
/**
* Update Widgets on Setting Changes
*
* @param Setting $setting
*/
public function updateSettings(Setting $setting = null) {
if ($setting->belongsToClass($this)) {
$players = $this->maniaControl->getPlayerManager()->getPlayers();
foreach ($players as $player) {
$this->displayReadyWidget($player->login);
}
if ($this->matchStarted) {
if ($setting->setting == self::SETTING_MATCH_GAMEMODE_BASE && $setting->value != $this->currentgmbase) {
$setting->value = $this->currentgmbase;
$this->maniaControl->getSettingManager()->saveSetting($setting);
$this->maniaControl->getChat()->sendErrorToAdmins($this->chatprefix . 'You can\'t change Gamemode during a Match');
} else {
if (!$this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_MATCHSETTINGS_CONF)) {
Logger::log("Load Script Settings");
try {
$this->maniaControl->getClient()->setModeScriptSettings($this->getGMSettings());
Logger::log("Parameters updated");
$this->maniaControl->getChat()->sendSuccessToAdmins($this->chatprefix . 'Parameters updated');
} catch (InvalidArgumentException $e) {
Logger::log("Parameters not updated");
$this->maniaControl->getChat()->sendErrorToAdmins($this->chatprefix . 'Parameters not updated');
}
$this->updateGMvariables();
} else {
$this->maniaControl->getChat()->sendErrorToAdmins($this->chatprefix . 'Settings are loaded by Matchsettings file only.');
}
}
}
}
}
/**
* Get Array with all settings of the Gamemode
*/
public function getGMSettings() {
$gamesettings = [];
foreach (self::GAMEMODES_LIST_SETTINGS as $gamesetting => $info) {
if (in_array('Global', $info['gamemode']) || in_array($this->currentgmbase, $info['gamemode'])) {
$value = $this->maniaControl->getSettingManager()->getSettingValue($this, $gamesetting);
settype($value, $info['type']);
$gamesettings = array_merge($gamesettings , array($gamesetting => $value ));
}
}
return $gamesettings;
}
/**
* Load functionnal variables
*/
public function updateGMvariables() {
Logger::log("Updating internal variables");
$this->currentgmsettings = $this->maniaControl->getClient()->getModeScriptSettings();
if (isset($this->currentgmsettings[self::SETTING_MATCH_S_POINTSLIMIT])) {
$this->settings_pointlimit = (int) $this->currentgmsettings[self::SETTING_MATCH_S_POINTSLIMIT];
}
if (isset($this->currentgmsettings[self::SETTING_MATCH_S_NBOFWINNERS])) {
$this->settings_nbwinners = (int) $this->currentgmsettings[self::SETTING_MATCH_S_NBOFWINNERS];
}
if (isset($this->currentgmsettings[self::SETTING_MATCH_S_ROUNDSPERMAP])) {
$this->settings_nbroundsbymap = (int) $this->currentgmsettings[self::SETTING_MATCH_S_ROUNDSPERMAP];
}
if ($this->currentgmbase == "Champion") {
$this->settings_nbmapsbymatch = (int) $this->currentgmsettings[self::SETTING_MATCH_S_ROUNDSLIMIT];
} elseif (isset($this->currentgmsettings[self::SETTING_MATCH_S_MAPSPERMATCH])) {
$this->settings_nbmapsbymatch = (int) $this->currentgmsettings[self::SETTING_MATCH_S_MAPSPERMATCH];
}
if (isset($this->currentgmsettings[self::SETTING_MATCH_S_POINTSGAP])) {
$this->settings_pointsgap = (int) $this->currentgmsettings[self::SETTING_MATCH_S_POINTSGAP];
}
if (isset($this->currentgmsettings[self::SETTING_MATCH_S_USETIEBREAK])) {
$this->settings_usetiebreak = (int) $this->currentgmsettings[self::SETTING_MATCH_S_USETIEBREAK];
}
}
/**
* Function called to start the match
*/
public function MatchStart() {
$this->matchid = $this->maniaControl->getServer()->login . "-" . time();
$this->currentgmbase = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_GAMEMODE_BASE);
$maplist = "";
if (empty($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_CUSTOM_GAMEMODE))) {
$scriptName = "Trackmania/TM_" ;
$scriptName .= $this->currentgmbase;
$scriptName .= "_Online.Script.txt";
$this->maniaControl->getChat()->sendSuccess($this->chatprefix . 'Match start in ' . $this->currentgmbase . ' mode!');
} else {
$scriptName = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_CUSTOM_GAMEMODE);
$this->maniaControl->getChat()->sendSuccess($this->chatprefix . 'Match start with script ' . $scriptName . ' (based on ' . $this->currentgmbase . ')');
}
Logger::log("Match start with script " . $scriptName . '!');
if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_LOAD_MAPLIST_FILE)) {
Logger::log("Loading maplist + matchsettings");
if (empty($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_MAPLIST))) {
$server = $this->maniaControl->getServer()->login;
$maplist = 'MatchSettings' . DIRECTORY_SEPARATOR . $server . ".txt";
} else {
$maplist = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_MAPLIST);
$maplist = 'MatchSettings' . DIRECTORY_SEPARATOR . $maplist;
}
Logger::log("Load matchsettings: " . $maplist);
$this->maniaControl->getClient()->loadMatchSettings($maplist);
Logger::log("Restructure maplist");
$this->maniaControl->getMapManager()->restructureMapList();
} else {
if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_MATCHSETTINGS_CONF)) {
$this->maniaControl->getChat()->sendErrorToAdmins($this->chatprefix . 'FYI, No Settings will be load, check "' . self::SETTING_MATCH_MATCHSETTINGS_CONF . "\" and \"" . self::SETTING_MATCH_MAPLIST . "\"");
}
}
Logger::log("Load Script");
$this->maniaControl->getClient()->setScriptName($scriptName);
$this->matchStarted = true;
$this->nbmaps = 0;
$this->nbrounds = 0;
Logger::log("Get Players");
$players = $this->maniaControl->getPlayerManager()->getPlayers();
Logger::log("Player State");
foreach ($players as $player) {
$this->handlePlayerConnect($player);
}
//Reset Player Pause counter
foreach ($players as $player) {
if (!$player->isSpectator) {
$this->playerpause[$player->login] = 0;
}
}
$this->pauseasked = false;
$this->pauseaskedbyplayer = "";
// MYSQL DATA INSERT
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$query = 'INSERT INTO `' . self::DB_MATCHESINDEX . '`
(`matchid`, `server`, `gamemodebase`, `started`, `ended`)
VALUES
("' . $this->matchid . '","' . $this->maniaControl->getServer()->login . '","' . $this->currentgmbase . '","' . time() . '","0" )';
$mysqli->query($query);
if ($mysqli->error) {
trigger_error($mysqli->error);
return false;
}
// Trigger Callback
$settings = [
'currentgmbase' => $this->currentgmbase,
'scriptName' => $scriptName,
'maplist' => $maplist,
'mapsshuffled' => $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_SHUFFLEMAPS)];
$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_MATCHMANAGER_STARTMATCH, $this->matchid, $settings);
Logger::log("Skip map");
$this->maniaControl->getMapManager()->getMapActions()->skipMap();
}
/**
* Function called to end the match
*/
public function MatchEnd() {
$scriptName = "Trackmania/TM_" ;
$scriptName .= $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_GAMEMODE_AFTERMATCH);
$scriptName .= "_Online.Script.txt";
try {
$this->maniaControl->getClient()->setScriptName($scriptName);
// MYSQL DATA INSERT
$settings = json_encode($this->maniaControl->getClient()->getModeScriptSettings());
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$query = 'UPDATE `' . self::DB_MATCHESINDEX . '` SET `ended` = "' . time() . '" WHERE `matchid` = "' . $this->matchid . '"';
$mysqli->query($query);
if ($mysqli->error) {
trigger_error($mysqli->error);
}
// Trigger Callback
$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_MATCHMANAGER_ENDMATCH, $this->matchid, $this->currentscore, $this->currentteamsscore);
// End notifications
$this->maniaControl->getChat()->sendSuccess($this->chatprefix . "Match finished");
Logger::log("Loading script: $scriptName");
Logger::log("Match finished");
$this->matchStarted = false;
$this->settingsloaded = false;
$this->mapsshuffled = false;
$this->postmatch = true;
$this->currentscore = [];
$this->matchid = "";
// KO Specifics variables
$this->nbstillalive = 0;
// Teams Specifics variables
$this->currentteamsscore = [];
$players = $this->maniaControl->getPlayerManager()->getPlayers();
foreach ($players as $player) {
$this->handlePlayerConnect($player);
}
} catch (Exception $e) {
$this->maniaControl->getChat()->sendErrorToAdmins($this->chatprefix . 'Can not finish match: ' . $e->getMessage());
}
}
/**
* Function called to stop the match
*/
public function MatchStop() {
Logger::log("Match stop");
$scriptName = "Trackmania/TM_" ;
$scriptName .= $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_GAMEMODE_AFTERMATCH);
$scriptName .= "_Online.Script.txt";
try {
// Trigger Callback
$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_MATCHMANAGER_STOPMATCH, $this->matchid, $this->currentscore, $this->currentteamsscore);
$this->maniaControl->getChat()->sendError($this->chatprefix . 'Match stopped by an Admin!');
$this->maniaControl->getClient()->setScriptName($scriptName);
Logger::log("Loading script: $scriptName");
$this->matchStarted = false;
$this->settingsloaded = false;
$this->mapsshuffled = false;
$this->postmatch = true;
$this->matchid = "";
$players = $this->maniaControl->getPlayerManager()->getPlayers();
foreach ($players as $player) {
$this->handlePlayerConnect($player);
}
} catch (Exception $e) {
$this->maniaControl->getChat()->sendErrorToAdmins($this->chatprefix . 'Can not stop match: ' . $e->getMessage());
}
Logger::log("Restarting map to load Gamemode");
$this->maniaControl->getClient()->restartMap();
}
/**
* Set pause
*
* @param boolean $admin
* @param integer $time
*/
private function setNadeoPause($admin = false, $time = null) {
Logger::log("Nadeo Pause");
if ($time === null) {
$this->pausetimer = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_PAUSE_DURATION);
} else {
$this->pausetimer = $time;
}
$this->numberpause++;
$numberpause = $this->numberpause;
$this->pauseon = true;
$this->maniaControl->getModeScriptEventManager()->startPause();
$this->maniaControl->getChat()->sendSuccessToAdmins($this->chatprefix . 'You can interrupt the pause with the command //matchendpause');
if ($this->pausetimer > 0) {
$this->maniaControl->getTimerManager()->registerOneTimeListening($this, function () use (&$numberpause) {
if ($numberpause == $this->numberpause) {
$this->unsetNadeoPause();
} else {
Logger::log("Pause not stopped because another is in progress!");
}
}, $this->pausetimer * 1000);
$this->displayPauseWidget($numberpause);
}
}
/**
* Unset pause
*/
private function unsetNadeoPause() {
if ($this->pauseon) {
Logger::log("End Pause");
$this->closePauseWidget();
$this->maniaControl->getModeScriptEventManager()->endPause();
}
}
/**
* Display (or not) the Ready Widget
*
* @param string $login
*/
public function displayReadyWidget($login) {
if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_READY_MODE) && (!$this->matchStarted)) {
$posX = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_READY_POSX);
$posY = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_READY_POSY);
$width = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_READY_WIDTH);
$height = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_READY_HEIGHT);
$quadStyle = $this->maniaControl->getManialinkManager()->getStyleManager()->getDefaultQuadStyle();
$quadSubstyle = $this->maniaControl->getManialinkManager()->getStyleManager()->getDefaultQuadSubstyle();
$maniaLink = new ManiaLink(self::MLID_MATCH_READY_WIDGET);
// mainframe
$frame = new Frame();
$maniaLink->addChild($frame);
$frame->setSize($width, $height);
$frame->setPosition($posX, $posY);
// Background Quad
$backgroundQuad = new Quad();
$frame->addChild($backgroundQuad);
$backgroundQuad->setSize($width, $height);
$backgroundQuad->setStyles($quadStyle, $quadSubstyle);
$backgroundQuad->setAction(self::ACTION_READY);
$label = new Label_Text();
$frame->addChild($label);
$label->setPosition(0, 1.5, 0.2);
$label->setVerticalAlign($label::TOP);
$label->setTextSize(2);
if ($this->playersreadystate[$login] == 1) {
$label->setTextColor('0f0');
} else {
$label->setTextColor('f00');
}
$label->setText("Ready?");
// Send manialink
$this->maniaControl->getManialinkManager()->sendManialink($maniaLink, $login);
} else {
$this->playersreadystate[$login] = 0;
$this->closeReadyWidget($login);
}
}
/**
* Display Pause Widget
*
* @param integer $numberpause
*/
public function displayPauseWidget($numberpause) {
$posX = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_PAUSE_POSX);
$posY = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_PAUSE_POSY);
$maniaLink = new ManiaLink(self::MLID_MATCH_PAUSE_WIDGET);
// mainframe
$frame = new Frame();
$maniaLink->addChild($frame);
$frame->setSize(30, 20);
$frame->setPosition($posX, $posY);
$label = new Label_Text();
$frame->addChild($label);
$label->setPosition(0, 2, 0.2);
$label->setVerticalAlign($label::TOP);
$label->setTextSize(8);
$label->setTextFont("GameFontBlack");
$label->setTextPrefix('$s');
if ($this->pausetimer < 10) {
$label->setTextColor('f00');
} else {
$label->setTextColor('fff');
}
$label->setText($this->pausetimer);
// Send manialink
$this->maniaControl->getManialinkManager()->sendManialink($maniaLink);
$this->maniaControl->getTimerManager()->registerOneTimeListening($this, function () use (&$numberpause) {
if ($numberpause == $this->numberpause) {
if ($this->pausetimer > 0 && $this->pauseon) {
$this->pausetimer--;
$this->displayPauseWidget($numberpause);
} else {
$this->closePauseWidget();
}
}
}, 1000);
}
/**
* Close Pause Widget
*
* @param string $login
*/
public function closePauseWidget($login = null) {
$this->maniaControl->getManialinkManager()->hideManialink(self::MLID_MATCH_PAUSE_WIDGET, $login);
}
/**
* Close Ready Widget
*
* @param string $login
*/
public function closeReadyWidget($login = null) {
$this->maniaControl->getManialinkManager()->hideManialink(self::MLID_MATCH_READY_WIDGET, $login);
}
/**
* Run this function every 5 seconds. Used to start a match with Ready button
*/
public function Periodic5SecondsLoop() {
if (!$this->matchStarted) {
if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_READY_MODE)) {
$nbplayers = $this->maniaControl->getPlayerManager()->getPlayerCount();
if ($nbplayers >= $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_READY_NBPLAYERS)) {
$nbready = 0;
foreach ($this->playersreadystate as $readystate) {
if ($readystate == 1) {
$nbready++;
}
}
if ($nbready >= $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_READY_NBPLAYERS)) {
$players = $this->maniaControl->getPlayerManager()->getPlayers();
foreach ($players as $player) {
$this->playersreadystate[$player->login] = 0;
}
Logger::log('Start Match via Ready Button');
$this->MatchStart();
}
}
}
}
}
/**
* Handle when a player connect
*
* @param \ManiaControl\Players\Player $player
*/
public function handlePlayerConnect(Player $player) {
if ($player->isSpectator) {
$this->playersreadystate[$player->login] = -1;
$this->nbspectators++;
} else {
$this->playersreadystate[$player->login] = 0;
$this->nbplayers++;
$this->displayReadyWidget($player->login);
}
if ($this->pauseon) {
$this->displayPauseWidget($player->login);
}
if ($this->matchStarted) {
if (!isset($this->playerpause[$player->login])) {
$this->playerpause[$player->login] = 0;
}
}
}
/**
* Handle when a player disconnects
*
* @param \ManiaControl\Players\Player $player
*/
public function handlePlayerDisconnect(Player $player) {
$this->playersreadystate[$player->login] = -1;
$this->nbplayers--;
$this->closeReadyWidget($player->login);
$this->closePauseWidget($player->login);
}
/**
* Handle Ready state of the player
*
* @param array $callback
* @param \ManiaControl\Players\Player $player
*/
public function handleReady(array $callback, Player $player) {
Logger::log("handleReady");
if ($this->playersreadystate[$player->login]) {
if ($this->playersreadystate[$player->login] == 0) {
$this->playersreadystate[$player->login] = 1;
$this->nbplayers++;
$this->displayReadyWidget($player->login);
$this->maniaControl->getChat()->sendInformation($this->chatprefix . 'Player $<$ff0' . $player->nickname . '$> now is $<$z$0f0ready$>');
} elseif ($this->playersreadystate[$player->login] == 1) {
$this->playersreadystate[$player->login] = 0;
$this->nbplayers--;
$this->displayReadyWidget($player->login);
$this->maniaControl->getChat()->sendInformation($this->chatprefix . 'Player $<$ff0' . $player->nickname . '$> now is $<$z$f00not ready$>');
}
} else {
$this->playersreadystate[$player->login] = 1;
$this->nbplayers++;
$this->displayReadyWidget($player->login);
$this->maniaControl->getChat()->sendInformation($this->chatprefix . 'Player $<$ff0' . $player->nickname . '$> now is $<$z$0f0ready$>');
}
}
/**
* Handle callback "MapListModified"
*/
public function handleMapListModified() {
Logger::log("handleMapListModified");
if ($this->matchStarted && !$this->mapsshuffled && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_SHUFFLEMAPS)) {
Logger::log("Shuffle maplist");
$this->maniaControl->getMapManager()->shuffleMapList();
$this->mapsshuffled = true;
}
}
/**
* Handle callback "BeginMatch"
*/
public function handleBeginMatchCallback() {
Logger::log("handleBeginMatchCallback");
if ($this->matchStarted === true) {
Logger::log("Check settingsloaded: " . $this->settingsloaded);
if (!($this->settingsloaded))
{
Logger::log("Loading settings");
$this->settingsloaded = true;
if (!$this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_MATCHSETTINGS_CONF)) {
Logger::log("Load Script Settings");
$this->maniaControl->getClient()->setModeScriptSettings($this->getGMSettings());
}
$this->updateGMvariables();
Logger::log("Restarting Map for load settings");
$this->maniaControl->getClient()->restartMap();
}
else {
$this->nbmaps++;
Logger::log('nbmaps: ' . $this->nbmaps);
$this->nbrounds = 0;
if ($this->nbmaps > 0) {
Logger::log("Map: " . $this->nbmaps);
$maps = $this->maniaControl->getMapManager()->getMaps();
$i = 1;
$this->currentmap = $this->maniaControl->getMapManager()->getCurrentMap();
$message = $this->chatprefix . '$o$iCurrent Map:' . "\n";
$message .= '$o$i' . Formatter::stripCodes($this->currentmap->name);
$this->maniaControl->getChat()->sendInformation($message);
Logger::log("Current Map: " . Formatter::stripCodes($this->currentmap->name));
$continue = false;
$current = false;
$message = $this->chatprefix . '$o$iNext Maps:'; //TODO remove Next map if no next map
foreach ($maps as $map) { //TODO check no nextmap in cup mode
if ($this->currentmap->uid == $map->uid) {
$continue = true;
$current = true;
}
if ($continue && $this->nbmaps < $this->settings_nbmapsbymatch) {
if ($current) {
$current = false;
} elseif (($this->nbmaps + $i) <= ($this->settings_nbmapsbymatch)) {
if ($i > 0) {
Logger::log("Map " . $i . ": " . Formatter::stripCodes($map->name));
$message .= "\n" . '$o$i' . $i . ": " . Formatter::stripCodes($map->name);
}
$nbmaps = $this->maniaControl->getMapManager()->getMapsCount();
$i++;
if ($this->nbmaps == ($nbmaps - ($i - 1) + 1) or $this->settings_nbmapsbymatch == (($i - 1) + $this->nbmaps - 1)) {
$continue = false;
}
}
}
}
$this->maniaControl->getChat()->sendInformation($message);
}
// Trigger Callback
$currentstatus = [
'nbmaps' => $this->nbmaps,
'settings_nbmapsbymatch' => $this->settings_nbmapsbymatch];
$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_MATCHMANAGER_BEGINMAP,$this->matchid, $currentstatus, $this->currentmap);
}
}
if ($this->postmatch) {
$scriptName = $this->maniaControl->getClient()->getScriptName()['CurrentValue'];
Logger::log("scriptName: " . $scriptName);
if ($scriptName == "Trackmania/TM_TimeAttack_Online.Script.txt") {
$this->postmatch = false;
Logger::log("Load Script Settings");
$postmatchsettings = [
self::SETTING_MATCH_S_FORCELAPSNB => 0,
self::SETTING_MATCH_S_RESPAWNBEHAVIOUR => 0,
self::SETTING_MATCH_S_WARMUPNB => 0,
self::SETTING_MATCH_S_TIMELIMIT => 600
];
$this->maniaControl->getClient()->setModeScriptSettings($postmatchsettings);
Logger::log("Restarting Map for load settings");
$this->maniaControl->getClient()->restartMap();
} else {
// Depending of the load of the server and the match gamemode, the script could be not loaded, this is a workaround to reload thhe script
$this->maniaControl->getClient()->restartMap();
}
}
}
/**
* Handle callback "BeginRound"
*/
public function handleBeginRoundCallback() {
Logger::log("handleBeginRoundCallback");
$this->times = array();
if ($this->pauseasked) {
$this->pauseasked = false;
Logger::log("Set Pause");
$this->setNadeoPause();
}
if ($this->matchStarted && $this->nbmaps > 0) {
if (in_array($this->currentgmbase, ["Cup", "Teams", "Rounds"])) {
$this->maniaControl->getModeScriptEventManager()->getPauseStatus()->setCallable(function (StatusCallbackStructure $structure) {
if ($structure->getActive()) {
$this->maniaControl->getChat()->sendSuccess($this->chatprefix . 'The match is currently on $<$F00pause$>!');
Logger::log("Pause");
} else {
if ($this->pauseon) {
$this->pauseon = false;
}
$this->maniaControl->getChat()->sendInformation($this->chatprefix . '$o$iRound: ' . ($this->nbrounds + 1) . ' / ' . $this->settings_nbroundsbymap);
Logger::log("Round: " . ($this->nbrounds + 1) . ' / ' . $this->settings_nbroundsbymap);
}
});
} elseif (in_array($this->currentgmbase, ["Laps", "TimeAttack"])) {
if ($this->nbmaps > 0) {
$this->maniaControl->getChat()->sendInformation($this->chatprefix . '$s$<$o$iMap: ' . ($this->nbmaps));
Logger::log("Map: " . $this->nbmaps);
}
}
}
}
/**
* Handle Finish Callback
*
* @param \ManiaControl\Callbacks\Structures\TrackMania\OnWayPointEventStructure $structure
*/
public function handleFinishCallback(OnWayPointEventStructure $structure) {
if ($this->matchStarted) {
if ($structure->getRaceTime() <= 0) {
Logger::log("handleFinishCallback: Invalid time");
return;
}
$player = $structure->getPlayer();
if (!$player) {
return;
}
$this->times[] = array($player->login, $structure->getRaceTime());
}
}
/**
* Handle when a player becomes a spectator (or vice versa)
*
* @param \ManiaControl\Players\Player $player
*/
public function handlePlayerInfoChanged(Player $player) { //TODO optimize
$this->handlePlayerConnect($player);
if ($this->playersreadystate[$player->login]) {
if ($player->isSpectator) {
if ($this->playersreadystate[$player->login] == 1 || $this->playersreadystate[$player->login] == 0) {
$this->nbplayers--;
}
$this->playersreadystate[$player->login] = -1;
$this->closeReadyWidget($player->login);
} else {
if ($this->playersreadystate[$player->login] == -1) {
$this->nbplayers++;
}
$this->playersreadystate[$player->login] = 0;
$this->displayReadyWidget($player->login);
}
}
}
/**
* Handle callback "EndRound"
*
* @param OnScoresStructure $structure
*/
public function handleEndRoundCallback(OnScoresStructure $structure) {
Logger::log("handleEndRoundCallback-" . $structure->getSection());
if ($this->matchStarted && $this->settingsloaded && !$this->postmatch) {
Logger::log("Section: " . $structure->getSection());
if ($structure->getSection() == "EndMatch") {
$this->MatchEnd();
}
else {
$timestamp = time();
if ($structure->getSection() == "PreEndRound" && in_array($this->currentgmbase, ["Cup", "Teams", "Rounds"])) {
$realSection = true;
} elseif ($structure->getSection() == "EndRound" && in_array($this->currentgmbase, ["Champion", "Knockout", "Laps", "TimeAttack"])) {
$realSection = true;
} else {
$realSection = false;
}
if ($realSection) {
if ($this->nbmaps != 0 and ($this->nbrounds != $this->settings_nbroundsbymap || $this->nbrounds == 0 )) {
$database = "";
$this->currentscore = array();
$results = $structure->getPlayerScores();
$scores = array();
// CUP Specific variables
$this->nbwinners = 0;
// Knockout Specific variables
$this->nbstillalive = 0;
$pointsrepartition = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_S_POINTSREPARTITION);
$pointsrepartition = explode(',', $pointsrepartition);
$dbquery = 'INSERT INTO `' . self::DB_ROUNDSDATA . '` (`matchid`,`timestamp`,`rank`,`login`,`matchpoints`,`roundpoints`,`time`,`teamid`) VALUES ';
foreach ($results as $result) {
$rank = $result->getRank();
$player = $result->getPlayer();
$time = $result->getPrevRaceTime();
if (in_array($this->currentgmbase, ["Champion", "Cup", "Knockout", "Teams", "Rounds"]) && !($result->getMatchPoints() == 0 && ($player->isSpectator || $player->isFakePlayer()))) {
$roundpoints = $result->getRoundPoints();
$points = $result->getMatchPoints();
if ($this->currentgmbase == "Champion") {
$this->currentscore = array_merge($this->currentscore, array(array($rank, $player->login, $points , $result->getMapPoints(), $time, "")));
} elseif ($this->currentgmbase == "Cup") {
$this->currentscore = array_merge($this->currentscore, array(array($rank, $player->login, ($points + $roundpoints), $roundpoints, $time, "-1")));
} elseif ($this->currentgmbase == "Rounds" ) {
$this->currentscore = array_merge($this->currentscore, array(array($rank, $player->login, ($points + $roundpoints), $roundpoints, $time, "-1")));
} elseif ($this->currentgmbase == "Teams") {
$this->currentscore = array_merge($this->currentscore, array(array($rank, $player->login, ($points + $roundpoints), $roundpoints, $time, $player->teamId)));
} elseif ($this->currentgmbase == "Knockout") {
$this->currentscore = array_merge($this->currentscore, array(array($rank, $player->login, $points, "-1", $time, "-1")));
}
} elseif (in_array($this->currentgmbase, ["Laps", "TimeAttack"]) && !(($time == 0 || $time == -1) && ($player->isSpectator || $player->isFakePlayer()))) {
$besttime = $result->getBestRaceTime();
if ($this->currentgmbase == "Laps") {
$nbcp = count($result->getBestRaceCheckpoints());
$this->currentscore = array_merge($this->currentscore, array(array($rank, $player->login, $nbcp, "-1", $besttime, "-1")));
} elseif ($this->currentgmbase == "TimeAttack") {
$this->currentscore = array_merge($this->currentscore, array(array($rank, $player->login, "-1", "-1", $besttime, "-1")));
}
}
}
Logger::log('Count number of players finish: '. count($this->times));
if (!$this->pauseon && !$this->skipround) {
$this->nbrounds++;
}
if ($this->skipround) {
$this->skipround = false;
}
if ($this->currentgmbase == "Knockout" && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_S_ROUNDSWITHOUTELIMINATION) <= $this->nbrounds && $this->nbmaps == 1) {
Logger::log("Round without elimination");
}
// MYSQL DATA INSERT
$settings = json_encode($this->maniaControl->getClient()->getModeScriptSettings());
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$query = 'INSERT INTO `' . self::DB_ROUNDSINDEX . '`
(`matchid`,`timestamp`,`nbmaps`,`nbrounds`,`settings`,`map`,`nbplayers`,`nbspectators`)
VALUES
("'. $this->matchid . '","' . $timestamp . '","' . $this->nbmaps . '","' . $this->nbrounds . '",' . "'" . $settings . "'" . ',"' . $this->currentmap->uid . '","' . $this->maniaControl->getPlayerManager()->getPlayerCount() . '","' . $this->maniaControl->getPlayerManager()->getSpectatorCount() . '")';
$mysqli->query($query);
if ($mysqli->error) {
trigger_error($mysqli->error);
}
// Round data
foreach ($this->currentscore as $value) {
$dbquery .= '("' . $this->matchid . '","' . $timestamp . '","' . implode('","',$value) . '"),';
}
$dbquery = substr($dbquery, 0, -1);
$mysqli->query($dbquery);
if ($mysqli->error) {
trigger_error($mysqli->error);
}
Logger::log("Rounds finished: " . $this->nbrounds);
// Trigger Callback
$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_MATCHMANAGER_ENDROUND, $this->matchid, $this->currentscore, []);
}
} elseif ($structure->getSection() == "EndRound" && $this->currentgmbase == "Teams") {
// Teams Specific variables
$teamresults = $structure->getTeamScores();
$this->currentteamsscore = array();
$teamdbquery = 'INSERT INTO `' . self::DB_TEAMSDATA . '` (`matchid`,`timestamp`,`id`,`team`,`points`) VALUES ';
$this->currentteamsscore = [];
$rank = 1;
foreach ($teamresults as $teamresult) {
$this->currentteamsscore = array_merge($this->currentteamsscore, array(array($rank, $teamresult->getTeamId(), $teamresult->getMatchPoints())));
$teamdbquery .= '("' . $this->matchid . '","' . $timestamp . '","' . $teamresult->getTeamId() . '","' . $teamresult->getName() . '","' . $teamresult->getMatchPoints() . '"),';
$rank++;
}
$teamdbquery = substr($teamdbquery, 0, -1);
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
// Teams data
$mysqli->query($teamdbquery);
if ($mysqli->error) {
trigger_error($mysqli->error);
}
$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_MATCHMANAGER_ENDROUND, $this->matchid, $this->currentscore, $this->currentteamsscore);
}
}
return true;
}
}
/**
* Command /matchstart for admins
*
* @param array $chatCallback
* @param \ManiaControl\Players\Player $player
*/
public function onCommandMatchStart(array $chatCallback, Player $player) {
$authLevel = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_AUTHLEVEL);
if (!$this->maniaControl->getAuthenticationManager()->checkRight($player, AuthenticationManager::getAuthLevel($authLevel))) {
$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
return;
}
$this->MatchStart();
}
/**
* Command /matchstop for admins
*
* @param array $chatCallback
* @param \ManiaControl\Players\Player $player
*/
public function onCommandMatchStop(array $chatCallback, Player $player) {
$authLevel = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_AUTHLEVEL);
if (!$this->maniaControl->getAuthenticationManager()->checkRight($player, AuthenticationManager::getAuthLevel($authLevel))) {
$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
return;
}
if ($this->pauseon == false) {
$this->MatchStop();
} else {
$this->maniaControl->getChat()->sendError($this->chatprefix . 'Impossible to stop a match during a pause' ,$player);
}
}
/**
* Command //matchendround for admin
*
* @param array $chatCallback
* @param \ManiaControl\Players\Player $player
*/
public function onCommandMatchEndRound(array $chatCallback, Player $player) {
$authLevel = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_AUTHLEVEL);
if (!$this->maniaControl->getAuthenticationManager()->checkRight($player, AuthenticationManager::getAuthLevel($authLevel))) {
$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
return;
}
$this->skipround = true;
$this->maniaControl->getModeScriptEventManager()->forceTrackmaniaRoundEnd();
}
/**
* Command //matchendwu for admin
*
* @param array $chatCallback
* @param \ManiaControl\Players\Player $player
*/
public function onCommandMatchEndWU(array $chatCallback, Player $player) {
$authLevel = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_AUTHLEVEL);
if (!$this->maniaControl->getAuthenticationManager()->checkRight($player, AuthenticationManager::getAuthLevel($authLevel))) {
$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
return;
}
try {
$this->maniaControl->getModeScriptEventManager()->triggerModeScriptEvent("Trackmania.WarmUp.ForceStop");
} catch (InvalidArgumentException $e) {
}
}
/**
* Command //matchpause or //pause for admin
*
* @param array $chatCallback
* @param \ManiaControl\Players\Player $player
*/
public function onCommandSetPause(array $chatCallback, Player $player) {
Logger::log("Pause asked by admin");
$authLevel = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_AUTHLEVEL);
if (!$this->maniaControl->getAuthenticationManager()->checkRight($player, AuthenticationManager::getAuthLevel($authLevel))) {
$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
return;
}
if (($this->matchStarted) && ($this->currentgmbase != "TimeAttack" || !empty($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_CUSTOM_GAMEMODE)))) {
$text = $chatCallback[1][2];
$text = explode(" ", $text);
if (isset($text[1]) && $text[1] != "") {
if (is_numeric($text[1]) && $text[1] > 0) {
$this->maniaControl->getChat()->sendSuccess($this->chatprefix . 'Admin force a break for ' . $text[1] . ' seconds!');
$this->setNadeoPause(true, $text[1]);
} elseif (is_numeric($text[1]) && $text[1] == 0) {
$this->maniaControl->getChat()->sendSuccess($this->chatprefix . 'Admin force an unlimited break');
$this->setNadeoPause(true, $text[1]);
} else {
$this->maniaControl->getChat()->sendError($this->chatprefix . 'Pause time sent is invalid', $player);
}
} else {
$this->maniaControl->getChat()->sendSuccess($this->chatprefix . 'Admin force a break for ' . $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_PAUSE_DURATION) . ' seconds!');
$this->setNadeoPause(true);
}
}
else {
$this->maniaControl->getChat()->sendError($this->chatprefix . 'Can\'t start Pause, match not started (or TA)', $player);
}
}
/**
* Command /matchendpause for admins
*
* @param array $chatCallback
* @param \ManiaControl\Players\Player $player
*/
public function onCommandUnsetPause(array $chatCallback, Player $player) {
$authLevel = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_AUTHLEVEL);
if (!$this->maniaControl->getAuthenticationManager()->checkRight($player, AuthenticationManager::getAuthLevel($authLevel))) {
$this->maniaControl->getAuthenticationManager()->sendNotAllowed($player);
return;
}
if (($this->matchStarted) && ($this->currentgmbase != "TimeAttack" || !empty($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_CUSTOM_GAMEMODE))) && $this->pauseon) {
$this->maniaControl->getChat()->sendSuccess($this->chatprefix . 'Admin stopped the break');
$this->unsetNadeoPause();
} else {
$this->maniaControl->getChat()->sendError($this->chatprefix . 'No pause in progress', $player->login);
}
}
/**
* Command //matchsetpoints for admin
*
* @param array $chatCallback
* @param \ManiaControl\Players\Player $player
*/
public function onCommandSetPoints(array $chatCallback, Player $adminplayer) {
$authLevel = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_AUTHLEVEL);
if (!$this->maniaControl->getAuthenticationManager()->checkRight($adminplayer, AuthenticationManager::getAuthLevel($authLevel))) {
$this->maniaControl->getAuthenticationManager()->sendNotAllowed($adminplayer);
return;
}
$text = $chatCallback[1][2];
$text = explode(" ", $text);
if (isset($text[1]) && isset($text[2]) && is_numeric($text[2]) && $text[2] >= 0 ) {
if (strcasecmp($text[1], "Blue") == 0 || $text[1] == "0") { //TODO: add support of Custom teams
$this->maniaControl->getModeScriptEventManager()->setTrackmaniaTeamPoints("0", "", $text[2], $text[2]);
$this->maniaControl->getChat()->sendSuccess($this->chatprefix . '$<$00fBlue$> Team now has ' . $text[2] . ' points!');
} elseif (strcasecmp($text[1], "Red") == 0 || $text[1] == "1") {
$this->maniaControl->getModeScriptEventManager()->setTrackmaniaTeamPoints("1", "", $text[2] , $text[2]);
$this->maniaControl->getChat()->sendSuccess($this->chatprefix . '$<$f00Red$> Team now has ' . $text[2] . ' points!');
} else {
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$query = 'SELECT login FROM `' . PlayerManager::TABLE_PLAYERS . '` WHERE nickname LIKE "' . $text[1] . '"';
$result = $mysqli->query($query);
$array = mysqli_fetch_array($result);
if (isset($array[0])) {
$login = $array[0];
} elseif (strlen($peopletoadd) == 22) {
$login = $peopletoadd ;
}
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
}
if (isset($login)) {
$player = $this->maniaControl->getPlayerManager()->getPlayer($login);
if ($player) {
$this->maniaControl->getModeScriptEventManager()->setTrackmaniaPlayerPoints($player, "", "", $text[2]);
$this->maniaControl->getChat()->sendSuccess($this->chatprefix . 'Player $<$ff0' . $player->nickname . '$> now has ' . $text[2] . ' points!');
} else {
$this->maniaControl->getChat()->sendError($this->chatprefix . 'Player ' . $text[1] . " doesn't exist", $adminplayer);
}
} else {
$this->maniaControl->getChat()->sendError($this->chatprefix . 'Player ' . $text[1] . " doesn't exist", $adminplayer);
}
}
} else {
$this->maniaControl->getChat()->sendError($this->chatprefix . 'Missing or invalid parameters', $adminplayer);
}
}
/**
* Command /ready for players
*
* @param array $chatCallback
* @param \ManiaControl\Players\Player $player
*/
public function onCommandSetReadyPlayer(array $chatCallback, Player $player) {
if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_READY_MODE) && (!$this->matchStarted)) {
$this->handleReady($chatCallback, $player);
}
}
/**
* Command /pause for players
*
* @param OnScoresStructure $structure
*/
public function onCommandSetPausePlayer(array $chatCallback, Player $player) {
if (($this->matchStarted) && ($this->currentgmbase != "TimeAttack" || !empty($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_CUSTOM_GAMEMODE))) && (!$player->isSpectator && !$player->isPureSpectator)) {
if ($this->playerpause[$player->login] < $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_PAUSE_MAXNUMBER)) {
if ($this->pauseasked === false && $this->pauseon === false) {
$this->maniaControl->getChat()->sendSuccess($this->chatprefix . 'Player $<$ff0' . $player->nickname . '$> ask for a break of ' . $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_MATCH_PAUSE_DURATION) . ' seconds! It will start after this round.');
$this->playerpause[$player->login] = $this->playerpause[$player->login] + 1;
Logger::log($this->playerpause[$player->login] . " pause for " . $player->login);
$this->pauseasked = true;
$this->pauseaskedbyplayer = $player->login;
} else {
$this->maniaControl->getChat()->sendError($this->chatprefix . 'Pause already asked by a player!', $player);
}
} else {
$this->maniaControl->getChat()->sendError($this->chatprefix . 'Pause not available, too many pause asked', $player);
}
} else {
$this->maniaControl->getChat()->sendError($this->chatprefix . 'Pause not available (TA or you are spectator)', $player);
}
}
}