* @copyright 2014-2017 ManiaControl Team * @license http://www.gnu.org/licenses/ GNU General Public License, Version 3 */ class OnPlayerObjectStructure extends BaseStructure { private $time; private $player; private $objectId; private $modelId; private $modelName; /** * OnPlayerObjectStructure constructor. * * @param \ManiaControl\ManiaControl $maniaControl * @param $data */ public function __construct(ManiaControl $maniaControl, $data) { parent::__construct($maniaControl, $data); $this->time = $this->getPlainJsonObject()->time; $this->objectId = $this->getPlainJsonObject()->objectid; $this->modelId = $this->getPlainJsonObject()->modelid; $this->modelName = $this->getPlainJsonObject()->modelname; $this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login); } /** * Returns Server time when the event occured * * @api * @return int */ public function getTime() { return $this->time; } /** * < Login of the player who touched the object * * @api * @return \ManiaControl\Players\Player */ public function getPlayer() { return $this->player; } /** * < The id of the object * * @api * @return string */ public function getObjectId() { return $this->objectId; } /** * < The id of the object model * * @api * @return string */ public function getModelId() { return $this->modelId; } /** * < The name of the object model * * @api * @return string */ public function getModelName() { return $this->modelName; } }