* @copyright 2014-2017 ManiaControl Team * @license http://www.gnu.org/licenses/ GNU General Public License, Version 3 */ class OnShootStructure extends BaseStructure { public $time; public $weapon; /** * @var Player $shooter */ private $shooter; public function __construct(ManiaControl $maniaControl, $data) { parent::__construct($maniaControl, $data); $this->time = $this->getPlainJsonObject()->time; $this->weapon = $this->getPlainJsonObject()->weapon; $this->shooter = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->shooter); } /** * @return int */ public function getTime() { return $this->time; } /** * @return int */ public function getWeapon() { return $this->weapon; } /** * @return Player */ public function getShooter() { return $this->shooter; } /** Dumps the Object with some Information */ public function dump() { parent::dump(); var_dump("With getShooter() you get a Player Object"); } }