maniaControl = $maniaControl; $this->maniaControl->timerManager->registerTimerListening($this, 'handleEverySecond', 1000); $this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'handlePlayerConnect'); $this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECT, $this, 'handlePlayerDisconnect'); $this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERINFOCHANGED, $this, 'handlePlayerInfoChanged'); $this->maniaControl->callbackManager->registerCallbackListener(Callbacks::BEGINMAP, $this, 'handleBeginMap'); $this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_ADDTOQUEUE, $this, 'handleManiaLinkAnswerAdd'); $this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_REMOVEFROMQUEUE, $this, 'handleManiaLinkAnswerRemove'); $this->maniaControl->settingManager->initSetting($this, self::QUEUE_MAX, 8); $this->maniaControl->settingManager->initSetting($this, self::QUEUE_WIDGET_POS_X, 0); $this->maniaControl->settingManager->initSetting($this, self::QUEUE_WIDGET_POS_Y, -46); $this->maniaControl->settingManager->initSetting($this, self::QUEUE_ACTIVE_ON_PASS, false); $this->maniaControl->settingManager->initSetting($this, self::QUEUE_CHATMESSAGES, true); $maxPlayers = $this->maniaControl->client->getMaxPlayers(); $this->maxPlayers = $maxPlayers['CurrentValue']; if (!($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false)) { foreach ($this->maniaControl->playerManager->getPlayers() as $player) { if ($player->isSpectator) { $this->spectators[$player->login] = $player->login; $this->maniaControl->client->forceSpectator($player->login, 1); $this->showJoinQueueWidget($player); } } } } /** * Function shows the join queue widget to a player. * * @param Player $player */ private function showJoinQueueWidget(Player $player) { $maniaLink = new ManiaLink(self::ML_ID); $quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowStyle(); $quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowSubStyle(); $maxQueue = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_MAX); // Main frame $frame = new Frame(); $maniaLink->add($frame); $frame->setSize(60, 6); $xPos = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_WIDGET_POS_X); $yPos = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_WIDGET_POS_Y); $frame->setPosition($xPos, $yPos, 0); // Background $backgroundQuad = new Quad(); $frame->add($backgroundQuad); $backgroundQuad->setPosition(0, 0, 0); $backgroundQuad->setSize(70, 10); $backgroundQuad->setStyles($quadStyle, $quadSubstyle); $cameraQuad = new Quad_Icons64x64_1(); $frame->add($cameraQuad); $cameraQuad->setPosition(-29, 0.4, 2); $cameraQuad->setSize(9, 9); $cameraQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_Camera); $statusLabel = new Label_Text(); $frame->add($statusLabel); $statusLabel->setPosition(4.5, 2.8, 1); $statusLabel->setSize(66, 4); $statusLabel->setAlign('center', 'center'); $statusLabel->setScale(0.8); $statusLabel->setStyle(Label_Text::STYLE_TextStaticSmall); $messageLabel = new Label_Button(); $frame->add($messageLabel); $messageLabel->setPosition(4.5, -1.6, 1); $messageLabel->setSize(56, 4); $messageLabel->setAlign('center', 'center'); $messageLabel->setScale(1.0); $inQueue = false; foreach ($this->queue as $queuedPlayer) { if ($queuedPlayer->login == $player->login) { $inQueue = true; } } if ($inQueue) { $message = '$fff$sYou\'re in the queue (click to unqueue).'; $position = 0; foreach (array_values($this->queue) as $i => $queuePlayer) { if ($player->login == $queuePlayer->login) { $position = ($i + 1); } } $statusLabel->setText('$aaaStatus: In queue (' . $position . '/' . count($this->queue) . ') Waiting: ' . count($this->queue) . '/' . $maxQueue . ''); $messageLabel->setAction(self::ML_REMOVEFROMQUEUE); $backgroundQuad->setAction(self::ML_REMOVEFROMQUEUE); $statusLabel->setAction(self::ML_REMOVEFROMQUEUE); $cameraQuad->setAction(self::ML_REMOVEFROMQUEUE); } else { if (count($this->queue) < $maxQueue) { $message = '$0ff$sClick to join spectator waiting list.'; $messageLabel->setAction(self::ML_ADDTOQUEUE); $backgroundQuad->setAction(self::ML_ADDTOQUEUE); $statusLabel->setAction(self::ML_ADDTOQUEUE); $cameraQuad->setAction(self::ML_ADDTOQUEUE); } else { $message = '$f00The waiting list is full!'; } $statusLabel->setText('$aaaStatus: Not queued spectator Waiting: ' . count($this->queue) . '/' . $maxQueue . ''); } $messageLabel->setText($message); $messageLabel->setStyle(Label_Text::STYLE_TextStaticSmall); $this->maniaControl->manialinkManager->sendManialink($maniaLink, $player->login); } /** * @see \ManiaControl\Plugins\Plugin::unload() */ public function unload() { foreach ($this->spectators as $spectator) { $this->maniaControl->client->forceSpectator($spectator, 3); $this->maniaControl->client->forceSpectator($spectator, 0); } $this->maniaControl->manialinkManager->hideManialink(self::ML_ID); $this->queue = array(); $this->spectators = array(); $this->showPlay = array(); } /** * Function handling on the connection of a player. * * @param Player $player */ public function handlePlayerConnect(Player $player) { if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) { return; } $maxPlayers = $this->maniaControl->client->getMaxPlayers(); $this->maxPlayers = $maxPlayers['CurrentValue']; if ($player->isSpectator) { $this->spectators[$player->login] = $player->login; $this->maniaControl->client->forceSpectator($player->login, 1); $this->showJoinQueueWidget($player); } else { if (count($this->queue) != 0) { $this->maniaControl->client->forceSpectator($player->login, 1); $this->spectators[$player->login] = $player->login; $this->showJoinQueueWidget($player); } } } /** * Function handling on the disconnection of a player. * * @param Player $player */ public function handlePlayerDisconnect(Player $player) { if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) { return; } $maxPlayers = $this->maniaControl->client->getMaxPlayers(); $this->maxPlayers = $maxPlayers['CurrentValue']; if (isset($this->spectators[$player->login])) { unset($this->spectators[$player->login]); } $this->removePlayerFromQueue($player->login); $this->moveFirstPlayerToPlay(); } /** * Remove a Player from the Queue * * @param string $login */ private function removePlayerFromQueue($login) { $count = 0; $newQueue = array(); foreach ($this->queue as $queuePlayer) { if ($queuePlayer->login != $login) { $newQueue[$count] = $queuePlayer; $count++; } } $this->queue = $newQueue; $this->showQueueWidgetSpectators(); } /** * Show the Queue Widgets to Spectators */ public function showQueueWidgetSpectators() { foreach ($this->spectators as $login) { $player = $this->maniaControl->playerManager->getPlayer($login); $this->showJoinQueueWidget($player); } } /** * Function used to move the first queued player to the */ private function moveFirstPlayerToPlay() { if (count($this->queue) > 0) { $firstPlayer = $this->maniaControl->playerManager->getPlayer($this->queue[0]->login); $this->forcePlayerToPlay($firstPlayer); $this->showQueueWidgetSpectators(); } } /** * Function to force a player to play status. * * @param Player $player */ private function forcePlayerToPlay(Player $player) { if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) { return; } if ($this->maxPlayers > (count($this->maniaControl->playerManager->players) - count($this->spectators))) { try { $this->maniaControl->client->forceSpectator($player->login, 2); } catch (Exception $e) { // TODO: only possible valid exception should be "wrong login" - throw others (like connection error) $this->maniaControl->chat->sendError("Error while leaving the Queue", $player->login); return; } try { $this->maniaControl->client->forceSpectator($player->login, 0); } catch (Exception $e) { // TODO: only possible valid exception should be "wrong login" - throw others (like connection error) } $teams = array(); //Initialize at least two teams with 0 players $teams[0] = 0; $teams[1] = 0; /** @var Player $playerObj */ foreach ($this->maniaControl->playerManager->getPlayers() as $playerObj) { if($playerObj->isSpectator) continue; if (!isset($teams[$playerObj->teamId])) { $teams[$playerObj->teamId] = 1; } else { $teams[$playerObj->teamId]++; } } $smallestTeam = null; $smallestSize = 999; foreach ($teams as $team => $size) { if ($size < $smallestSize) { $smallestTeam = $team; $smallestSize = $size; } } try { if ($smallestTeam) { $this->maniaControl->client->forcePlayerTeam($player->login, $smallestTeam); } } catch (Exception $e) { $this->maniaControl->errorHandler->triggerDebugNotice("QueuePlugin line 383 Exception" . $e->getTraceAsString()); } if (isset($this->spectators[$player->login])) { unset($this->spectators[$player->login]); } $this->removePlayerFromQueue($player->login); $this->showPlayWidget($player); $this->sendChatMessage('$<$fff' . $player->nickname . '$> has a free spot and is now playing!'); } } /** * Function shows the "You got a free spot, enjoy playing!" widget. * * @param Player $player */ private function showPlayWidget(Player $player) { $maniaLink = new ManiaLink(self::ML_ID); $quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowStyle(); $quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowSubStyle(); // Main frame $frame = new Frame(); $maniaLink->add($frame); $frame->setSize(60, 6); $xPos = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_WIDGET_POS_X); $yPos = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_WIDGET_POS_Y); $frame->setPosition($xPos, $yPos, 0); // Background $backgroundQuad = new Quad(); $frame->add($backgroundQuad); $backgroundQuad->setPosition(0, 0, 0); $backgroundQuad->setSize(70, 10); $backgroundQuad->setStyles($quadStyle, $quadSubstyle); $cameraQuad = new Quad_Icons64x64_1(); $frame->add($cameraQuad); $cameraQuad->setPosition(-29, 0.4, 2); $cameraQuad->setSize(9, 9); $cameraQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_Camera); $messageLabel = new Label_Button(); $frame->add($messageLabel); $messageLabel->setPosition(4.5, 0.6, 1); $messageLabel->setSize(56, 4); $messageLabel->setAlign('center', 'center'); $messageLabel->setScale(1.0); $messageLabel->setText('$090You got a free spot, enjoy playing!'); $messageLabel->setStyle(Label_Text::STYLE_TextStaticSmall); $this->maniaControl->manialinkManager->sendManialink($maniaLink, $player->login); $this->showPlay[$player->login] = array('time' => time(), 'player' => $player); } /** * Function sends (or not depending on setting) chat messages for the queue. * * @param string $message */ private function sendChatMessage($message) { if ($this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_CHATMESSAGES)) { $this->maniaControl->chat->sendChat('$090[Queue] ' . $message); } } /** * Function handling the change of player information. * * @param array $callback */ public function handlePlayerInfoChanged(array $callback) { if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) { return; } $login = $callback[1][0]['Login']; $player = $this->maniaControl->playerManager->getPlayer($login); if (!is_null($player)) { if ($player->isSpectator) { if (!isset($this->spectators[$player->login])) { $this->maniaControl->client->forceSpectator($player->login, 1); $this->spectators[$player->login] = $player->login; $this->showJoinQueueWidget($player); $this->showQueueWidgetSpectators(); } } else { $this->removePlayerFromQueue($player->login); if (isset($this->spectators[$player->login])) { unset($this->spectators[$player->login]); } $found = false; foreach ($this->showPlay as $showPlay) { if ($showPlay['player']->login == $player->login) { $found = true; } } if (!$found) { $this->hideQueueWidget($player); } } } } /** * Function hides the queue widget from the player. * * @param Player $player */ private function hideQueueWidget(Player $player) { $this->maniaControl->manialinkManager->hideManialink(self::ML_ID, $player); } /** * Function called on every second. */ public function handleEverySecond() { if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) { return; } if ($this->maxPlayers > (count($this->maniaControl->playerManager->players) - count($this->spectators))) { $this->moveFirstPlayerToPlay(); $this->showQueueWidgetSpectators(); } foreach ($this->showPlay as $showPlay) { if (($showPlay['time'] + 5) < time()) { $this->hideQueueWidget($showPlay['player']); unset($this->showPlay[$showPlay['player']->login]); } } } /** * Checks for being of new map to retrieve maximum number of players. */ public function handleBeginMap() { if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) { return; } $maxPlayers = $this->maniaControl->client->getMaxPlayers(); $this->maxPlayers = $maxPlayers['CurrentValue']; } /** * Function handling the click of the widget to add them to the queue. * * @param array $chatCallback * @param Player $player */ public function handleManiaLinkAnswerAdd(array $chatCallback, Player $player) { $this->addPlayerToQueue($player); } /** * Function adds a player to the queue. * * @param Player $player * @return bool */ private function addPlayerToQueue(Player $player) { if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) { return false; } foreach ($this->queue as $queuedPlayer) { if ($queuedPlayer->login == $player->login) { $this->maniaControl->chat->sendError('You\'re already in the queue!', $player->login); return false; } } if ($this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_MAX) > count($this->queue)) { $this->queue[count($this->queue)] = $player; $this->sendChatMessage('$<$fff' . $player->nickname . '$> just joined the queue!'); } $this->showQueueWidgetSpectators(); return true; } /** * Function handling the click of the widget to remove them from the queue. * * @param array $chatCallback * @param Player $player */ public function handleManiaLinkAnswerRemove(array $chatCallback, Player $player) { $this->removePlayerFromQueue($player->login); $this->showJoinQueueWidget($player); $this->sendChatMessage('$<$fff' . $player->nickname . '$> has left the queue!'); } }