* @copyright 2014 ManiaControl Team * @license http://www.gnu.org/licenses/ GNU General Public License, Version 3 */ // TODO: test setpointlimit command class DynamicPointLimitPlugin implements CallbackListener, CommandListener, Plugin { /* * Constants */ const ID = 21; const VERSION = 0.2; const NAME = 'Dynamic Point Limit Plugin'; const AUTHOR = 'MCTeam'; const SETTING_POINT_LIMIT_MULTIPLIER = 'Point Limit Multiplier'; const SETTING_POINT_LIMIT_OFFSET = 'Point Limit Offset'; const SETTING_MIN_POINT_LIMIT = 'Minimum Point Limit'; const SETTING_MAX_POINT_LIMIT = 'Maximum Point Limit'; const SETTING_ACCEPT_OTHER_MODES = 'Activate in other Modes than Royal'; const CACHE_SPEC_STATUS = 'SpecStatus'; /* * Private Properties */ /** @var ManiaControl $maniaControl */ private $maniaControl = null; private $lastPointLimit = null; private $staticMode = null; /** * @see \ManiaControl\Plugins\Plugin::prepare() */ public static function prepare(ManiaControl $maniaControl) { $maniaControl->settingManager->initSetting(get_class(), self::SETTING_POINT_LIMIT_MULTIPLIER, 10); $maniaControl->settingManager->initSetting(get_class(), self::SETTING_POINT_LIMIT_OFFSET, 0); $maniaControl->settingManager->initSetting(get_class(), self::SETTING_MIN_POINT_LIMIT, 30); $maniaControl->settingManager->initSetting(get_class(), self::SETTING_MAX_POINT_LIMIT, 200); $maniaControl->settingManager->initSetting(get_class(), self::SETTING_ACCEPT_OTHER_MODES, false); } /** * @see \ManiaControl\Plugins\Plugin::getId() */ public static function getId() { return self::ID; } /** * @see \ManiaControl\Plugins\Plugin::getName() */ public static function getName() { return self::NAME; } /** * @see \ManiaControl\Plugins\Plugin::getVersion() */ public static function getVersion() { return self::VERSION; } /** * @see \ManiaControl\Plugins\Plugin::getAuthor() */ public static function getAuthor() { return self::AUTHOR; } /** * @see \ManiaControl\Plugins\Plugin::getDescription() */ public static function getDescription() { return 'Plugin offering a dynamic Point Limit according to the Number of Players on the Server.'; } /** * @see \ManiaControl\Plugins\Plugin::load() */ public function load(ManiaControl $maniaControl) { $this->maniaControl = $maniaControl; $allowOthers = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_ACCEPT_OTHER_MODES); if (!$allowOthers && $this->maniaControl->server->titleId != 'SMStormRoyal@nadeolabs') { $error = 'This plugin only supports Royal (check Settings)!'; throw new \Exception($error); } $this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'updatePointLimit'); $this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECT, $this, 'updatePointLimit'); $this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERINFOCHANGED, $this, 'handlePlayerInfoChangedCallback'); $this->maniaControl->callbackManager->registerCallbackListener(Callbacks::BEGINROUND, $this, 'updatePointLimit'); $this->maniaControl->callbackManager->registerCallbackListener(SettingManager::CB_SETTING_CHANGED, $this, 'handleSettingChangedCallback'); $this->maniaControl->commandManager->registerCommandListener('setpointlimit', $this, 'commandSetPointlimit', true, 'Setpointlimit XXX or auto'); $this->updatePointLimit(); } /** * Update Point Limit */ public function updatePointLimit() { if ($this->staticMode) { return; } $numberOfPlayers = $this->maniaControl->playerManager->getPlayerCount(); $multiplier = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_POINT_LIMIT_MULTIPLIER); $offset = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_POINT_LIMIT_OFFSET); $minValue = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MIN_POINT_LIMIT); $maxValue = $this->maniaControl->settingManager->getSettingValue($this, self::SETTING_MAX_POINT_LIMIT); $pointLimit = $offset + $numberOfPlayers * $multiplier; if ($pointLimit < $minValue) { $pointLimit = $minValue; } if ($pointLimit > $maxValue) { $pointLimit = $maxValue; } $pointLimit = (int)$pointLimit; if ($this->lastPointLimit !== $pointLimit) { try { $this->maniaControl->client->setModeScriptSettings(array('S_MapPointsLimit' => $pointLimit)); $message = "Dynamic PointLimit changed to: {$pointLimit}!"; if ($this->lastPointLimit !== null) { $message .= " (From {$this->lastPointLimit})"; } $this->maniaControl->chat->sendInformation($message); $this->lastPointLimit = $pointLimit; } catch (GameModeException $exception) { } } } /** * Handle SetPointLimit Command * * @param array $chatCallback * @param Player $player */ public function commandSetPointlimit(array $chatCallback, Player $player) { $commandParts = explode(' ', $chatCallback[1][2]); if ($commandParts < 2) { $this->maniaControl->chat->sendUsageInfo('Example: //setpointlimit auto', $player); return; } $value = strtolower($commandParts[1]); if ($value === "auto") { $this->staticMode = false; $this->maniaControl->chat->sendInformation('Enabled Dynamic PointLimit!'); $this->updatePointLimit(); } else { if (is_numeric($value)) { $value = (int)$value; if ($value <= 0) { $this->maniaControl->chat->sendError('PointLimit needs to be greater than Zero.', $player); return; } try { $this->maniaControl->client->setModeScriptSettings(array('S_MapPointsLimit' => $value)); $this->staticMode = true; $this->maniaControl->chat->sendInformation("PointLimit changed to: {$value} (Fixed)"); } catch (GameModeException $e) { } } } } /** * @see \ManiaControl\Plugins\Plugin::unload() */ public function unload() { } /** * Handle Setting Changed Callback * * @param Setting $setting */ public function handleSettingChangedCallback(Setting $setting) { if (!$setting->belongsToClass($this)) { return; } $this->updatePointLimit(); } /** * Handle Player Info Changed Callback * * @param Player $player */ public function handlePlayerInfoChangedCallback(Player $player) { $lastSpecStatus = $player->getCache($this, self::CACHE_SPEC_STATUS); $newSpecStatus = $player->isSpectator; if ($newSpecStatus === $lastSpecStatus && $lastSpecStatus !== null) { return; } $player->setCache($this, self::CACHE_SPEC_STATUS, $newSpecStatus); $this->updatePointLimit(); } }