maniaControl = $maniaControl; // Register for callbacks $this->maniaControl->callbackManager->registerScriptCallbackListener(self::CB_CHECKPOINT, $this, 'handleEnduranceCheckpointCallback'); return true; } /** * @see \ManiaControl\Plugins\Plugin::unload() */ public function unload() { } /** * Handle Endurance Checkpoint Callback * * @param array $callback */ public function handleEnduranceCheckpointCallback(array $callback) { $callbackData = json_decode($callback[1]); $player = $this->maniaControl->playerManager->getPlayer($callbackData->Login); if (!$player) { // Invalid player return; } // Build callback $enduranceCallback = new RecordCallback(); $enduranceCallback->rawCallback = $callback; $enduranceCallback->setPlayer($player); $enduranceCallback->isEndLap = $callbackData->EndLap; $enduranceCallback->isEndRace = $callbackData->EndRace; $enduranceCallback->time = $callbackData->Time; $enduranceCallback->lapTime = $callbackData->LapTime; $enduranceCallback->checkpoint = $callbackData->Checkpoint; $enduranceCallback->lapCheckpoint = $callbackData->CheckpointInLap; if ($enduranceCallback->isEndLap) { $enduranceCallback->name = $enduranceCallback::LAPFINISH; } else if (($enduranceCallback->isEndRace)) { $enduranceCallback->name = $enduranceCallback::FINISH; } else { $enduranceCallback->name = $enduranceCallback::CHECKPOINT; } $this->maniaControl->callbackManager->triggerCallback($enduranceCallback); } }