* @copyright 2014-2017 ManiaControl Team * @license http://www.gnu.org/licenses/ GNU General Public License, Version 3 * @deprecated see ManiaControl\Callbacks\Structures\ShootMania\Models\VictoryTypes */ interface VictoryTypes { const TIME_LIMIT = 1; const CAPTURE = 2; const ATTACKER_ELIMINATED = 3; const DEFENDERS_ELIMINATED = 4; }