* @copyright 2014-2017 ManiaControl Team * @license http://www.gnu.org/licenses/ GNU General Public License, Version 3 */ class OnPlayerTriggersSectorStructure extends BaseStructure { private $time; private $player; private $sectorId; public function __construct(ManiaControl $maniaControl, $data) { parent::__construct($maniaControl, $data); $this->time = $this->getPlainJsonObject()->time; $this->sectorId = $this->getPlainJsonObject()->sectorid; $this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login); } /** * Returns Server time when the event occured * * @return int */ public function getTime() { return $this->time; } /** * < player who touched the object * * @return \ManiaControl\Players\Player */ public function getPlayer() { return $this->player; } /** * < Id of the triggered sector * * @return string */ public function getSectorId() { return $this->sectorId; } }