Ingame you can activate the Communication Manager and set Password and Port of it. Sample Web Implementation "getServerChat", "data" => ""); // Encode and Encrypt the Data $data = json_encode(array("method" => "getServerChat", "data" => "")); $data = openssl_encrypt($data, 'aes-192-cbc', 'YOUR_PASSWORD', OPENSSL_RAW_DATA, 'kZ2Kt0CzKUjN2MJX'); // Write the Data on the Socket fwrite($socket, strlen($data) . "\n" . $data); // Read Answer Data $len = (int)fgets($socket); echo $len; $buff = ''; while (!feof($socket) && strlen($buff) < $len) { $buff .= fgets($socket, $len - strlen($buff) + 1); } // Decrypt and Decode the Response Data $data = openssl_decrypt($buff, 'aes-192-cbc', 'YOUR_PASSWORD', OPENSSL_RAW_DATA, 'kZ2Kt0CzKUjN2MJX'); echo json_decode($data); //Close the Socket fclose($socket); ?>