##v0.16x### # Additions - updated mx links to https # Changes - CommunicationMethod SET_SERVER_OPTIONS sets the changed values also in database on call - Changed Copyright label to 2014-2016 ###v0.163### #Additions - completely reworked the filereader (new version, way more flexible), old methods are still working but deprecated - added pause command and vote command for other gamemodes than elite (especially Chase/Combo) - added Scriptcallbacks SCORESREADY / SCORES - added SSL support as well as http Redirections of the FileReader # Bug fixes - Banning of not connected Players now possible ###v0.162### #Additions - added typhinting ladderStat in Player object - added optional AsynchronousFileReader Parameter for loadFile and postFile to set additional Headers - added ServerLogin header for Mania-Exchange downloads ###v0.161### #Additions - added admin chatcommand //uptime which displays the time since when the server is running - updated playerhitstructure with new properties #Bug Fixes - fixed some z positions to be in front of overlays (especially in Trackmania) - fixed limit problem on maniaexchange list ###v0.16### #Additions - added changelog - added CommunicationManager which acts like a communication interface you can connect to and interact with ManiaControl (also thanks to TGYoshi for some help) - You can call ManiaControl from a Website or from ManiaControl itself - added "//removerights login" command - added new EchoManager which handles Interactions between different Controllers - It is possible to send an Echo command via the Method sendEcho, as message Parameter strings, objects or arrays can get used - An EchoListener can be added, callable by closure or implicit use (like on callbacks) - The Listener always returns either an Stringer or an Object back as Param (arrays get converted into objects) - On sending an Echo Message from another controller you need to provide an string to the dedicated method or an json_encoded array or object - 4 Echos are Implemented by ManiaControl (ManiaControl.Restart, ManiaControl.AuthenticationManager.GrandLevel, ManiaControl.AuthenticationManager.RevokeLevel, ManiaControl.PlayerManager.WarnPlayer) - added Method getServerLoginByIndex to Server object - added to PlayerManager's Method PlayerManager the Parameter "withoutBots" (default on true) - added Method getSpectators() in PlayerManager - added Method restartMap(), skipToMapByMxId(), skipToMapByUid() into MapActions - added some missing PHP Docs - added some depency libraries as they are used by the Socket Handler - added additional Callback which gets triggered on ManiaControl Restart - added class name to the BillData object - updated some depency libraries #Bug Fixes - fixed TriggerDebugNotice Method - Exception fix on kicking Players - updated FaultException List ###v0.157### - labelline improvements - new usage examples: $positions = array($posX + 5, $posX + 18, $posX + 70); $texts = array($index, $admin->nickname, $admin->login); $this->maniaControl->getManialinkManager()->labelLine($playerFrame, array($positions, $texts)); - improvements on Billmanager, added receiver to the BillData - increased timeout time (fixes crashes on speedball)