database = new Database($this); $this->settingManager = new SettingManager($this); $this->chat = new Chat($this); $this->callbacks = new Callbacks($this); $this->server = new Server($this); $this->authentication = new Authentication($this); $this->playerHandler = new PlayerHandler($this); $this->manialinkIdHandler = new ManialinkIdHandler(); $this->commands = new Commands($this); $this->pluginHandler = new PluginHandler($this); } /** * Return message composed of client error message and error code * * @param object $client * @return string */ public function getClientErrorText($client = null) { if (is_object($client)) { return $client->getErrorMessage() . ' (' . $client->getErrorCode() . ')'; } return $this->client->getErrorMessage() . ' (' . $this->client->getErrorCode() . ')'; } /** * Quit ManiaControl and log the given message */ public function quit($message = false) { if ($this->client) { // Announce quit $this->chat->sendInformation('ManiaControl shutting down.'); // Hide manialinks $this->client->query('SendHideManialinkPage'); } // Log quit reason if ($message) { error_log($message); } // Shutdown if ($this->client) { $this->client->Terminate(); } error_log("Quitting ManiaControl!"); exit(); } /** * Run ManiaControl */ public function run() { error_log('Starting ManiaControl v' . self::VERSION . '!'); // Load plugins $this->pluginHandler->loadPlugins(); // Connect to server $this->connect(); // Loading finished error_log("Loading completed!"); // Announce ManiaControl $this->chat->sendInformation('ManiaControl v' . self::VERSION . ' successfully started!'); // OnInit $this->callbacks->onInit(); // Main loop while (!$this->shutdownRequested) { $loopStart = microtime(true); // Disable script timeout set_time_limit(30); // Handle server callbacks $this->callbacks->handleCallbacks(); // Yield for next tick $loopEnd = microtime(true); $sleepTime = 300000 - $loopEnd + $loopStart; if ($sleepTime > 0) { usleep($sleepTime); } } // Shutdown $this->client->Terminate(); } /** * Connect to ManiaPlanet server */ private function connect() { // Load remote client $this->client = new \IXR_ClientMulticall_Gbx(); $host = $this->server->config->xpath('host'); if (!$host) trigger_error("Invalid server configuration (host).", E_USER_ERROR); $host = (string) $host[0]; $port = $this->server->config->xpath('port'); if (!$host) trigger_error("Invalid server configuration (port).", E_USER_ERROR); $port = (string) $port[0]; error_log("Connecting to server at {$host}:{$port}..."); // Connect if (!$this->client->InitWithIp($host, $port, 20)) { trigger_error("Couldn't connect to server! " . $this->getClientErrorText(), E_USER_ERROR); } $login = $this->server->config->xpath('login'); if (!$login) trigger_error("Invalid server configuration (login).", E_USER_ERROR); $login = (string) $login[0]; $pass = $this->server->config->xpath('pass'); if (!$pass) trigger_error("Invalid server configuration (password).", E_USER_ERROR); $pass = (string) $pass[0]; // Authenticate if (!$this->client->query('Authenticate', $login, $pass)) { trigger_error("Couldn't authenticate on server with user '{$login}'! " . $this->getClientErrorText(), E_USER_ERROR); } // Enable callback system if (!$this->client->query('EnableCallbacks', true)) { trigger_error("Couldn't enable callbacks! " . $this->getClientErrorText(), E_USER_ERROR); } // Wait for server to be ready if (!$this->server->waitForStatus($this->client, 4)) { trigger_error("Server couldn't get ready!", E_USER_ERROR); } // Set api version if (!$this->client->query('SetApiVersion', self::API_VERSION)) { trigger_error( "Couldn't set API version '" . self::API_VERSION . "'! This might cause problems. " . $this->getClientErrorText()); } // Connect finished error_log("Server connection succesfully established!"); // Enable script callbacks if needed if ($this->server->getGameMode() === 0) { if (!$this->client->query('GetModeScriptSettings')) { trigger_error("Couldn't get mode script settings. " . $this->getClientErrorText()); } else { $scriptSettings = $this->client->getResponse(); if (array_key_exists('S_UseScriptCallbacks', $scriptSettings)) { $scriptSettings['S_UseScriptCallbacks'] = true; if (!$this->client->query('SetModeScriptSettings', $scriptSettings)) { trigger_error("Couldn't set mode script settings to enable script callbacks. " . $this->getClientErrorText()); } else { error_log("Script callbacks successfully enabled."); } } } } } } ?>