* @copyright 2014 ManiaControl Team * @license http://www.gnu.org/licenses/ GNU General Public License, Version 3 */ class PlayerManager implements CallbackListener, TimerListener { /* * Constants */ const CB_PLAYERCONNECT = 'PlayerManagerCallback.PlayerConnect'; const CB_PLAYERDISCONNECT = 'PlayerManagerCallback.PlayerDisconnect'; const CB_PLAYERINFOCHANGED = 'PlayerManagerCallback.PlayerInfoChanged'; const CB_SERVER_EMPTY = 'PlayerManagerCallback.ServerEmpty'; const TABLE_PLAYERS = 'mc_players'; const SETTING_JOIN_LEAVE_MESSAGES = 'Enable Join & Leave Messages'; const STAT_JOIN_COUNT = 'Joins'; const STAT_SERVERTIME = 'Servertime'; /* * Public Properties */ public $playerActions = null; public $playerCommands = null; public $playerDetailed = null; public $playerList = null; public $adminLists = null; /** @var Player[] $players */ public $players = array(); /* * Private Properties */ private $maniaControl = null; /** * Construct a new Player Manager * * @param ManiaControl $maniaControl */ public function __construct(ManiaControl $maniaControl) { $this->maniaControl = $maniaControl; $this->initTables(); $this->playerCommands = new PlayerCommands($maniaControl); $this->playerActions = new PlayerActions($maniaControl); $this->playerDetailed = new PlayerDetailed($maniaControl); $this->playerDataManager = new PlayerDataManager($maniaControl); $this->playerList = new PlayerList($maniaControl); $this->adminLists = new AdminLists($maniaControl); // Init settings $this->maniaControl->settingManager->initSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES, true); // Register for callbacks $this->maniaControl->callbackManager->registerCallbackListener(Callbacks::ONINIT, $this, 'onInit'); $this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERCONNECT, $this, 'playerConnect'); $this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERDISCONNECT, $this, 'playerDisconnect'); $this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERINFOCHANGED, $this, 'playerInfoChanged'); // Define player stats $this->maniaControl->statisticManager->defineStatMetaData(self::STAT_JOIN_COUNT); $this->maniaControl->statisticManager->defineStatMetaData(self::STAT_SERVERTIME, StatisticManager::STAT_TYPE_TIME); } /** * Initialize necessary Database Tables * * @return bool */ private function initTables() { $mysqli = $this->maniaControl->database->mysqli; $playerTableQuery = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_PLAYERS . "` ( `index` int(11) NOT NULL AUTO_INCREMENT, `login` varchar(100) NOT NULL, `nickname` varchar(150) NOT NULL, `path` varchar(100) NOT NULL, `authLevel` int(11) NOT NULL DEFAULT '0', `changed` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP, PRIMARY KEY (`index`), UNIQUE KEY `login` (`login`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='Player Data' AUTO_INCREMENT=1;"; $playerTableStatement = $mysqli->prepare($playerTableQuery); if ($mysqli->error) { trigger_error($mysqli->error, E_USER_ERROR); return false; } $playerTableStatement->execute(); if ($playerTableStatement->error) { trigger_error($playerTableStatement->error, E_USER_ERROR); $playerTableStatement->close(); return false; } $playerTableStatement->close(); return true; } /** * Handle OnInit callback */ public function onInit() { // Add all players $players = $this->maniaControl->client->getPlayerList(300, 0, 2); foreach ($players as $playerItem) { if ($playerItem->playerId <= 0) { continue; } try { $detailedPlayerInfo = $this->maniaControl->client->getDetailedPlayerInfo($playerItem->login); } catch (UnknownPlayerException $exception) { continue; } // Check if the Player is in a Team, to notify if its a TeamMode or not if ($playerItem->teamId >= 0) { $this->maniaControl->server->setTeamMode(true); } $player = new Player($this->maniaControl, true); $player->setInfo($playerItem); $player->setDetailedInfo($detailedPlayerInfo); $player->hasJoinedGame = true; $this->addPlayer($player); } } /** * Add a player * * @param Player $player * @return bool */ private function addPlayer(Player $player) { $this->savePlayer($player); $this->players[$player->login] = $player; return true; } /** * Save player in Database and fill up Object Properties * * @param Player $player * @return bool */ private function savePlayer(Player &$player) { $mysqli = $this->maniaControl->database->mysqli; // Save player $playerQuery = "INSERT INTO `" . self::TABLE_PLAYERS . "` ( `login`, `nickname`, `path` ) VALUES ( ?, ?, ? ) ON DUPLICATE KEY UPDATE `index` = LAST_INSERT_ID(`index`), `nickname` = VALUES(`nickname`), `path` = VALUES(`path`);"; $playerStatement = $mysqli->prepare($playerQuery); if ($mysqli->error) { trigger_error($mysqli->error); return false; } $playerStatement->bind_param('sss', $player->login, $player->rawNickname, $player->path); $playerStatement->execute(); if ($playerStatement->error) { trigger_error($playerStatement->error); $playerStatement->close(); return false; } $player->index = $playerStatement->insert_id; $playerStatement->close(); // Get Player Auth Level from DB $playerQuery = "SELECT `authLevel` FROM `" . self::TABLE_PLAYERS . "` WHERE `index` = ?;"; $playerStatement = $mysqli->prepare($playerQuery); if ($mysqli->error) { trigger_error($mysqli->error); return false; } $playerStatement->bind_param('i', $player->index); $playerStatement->execute(); if ($playerStatement->error) { trigger_error($playerStatement->error); $playerStatement->close(); return false; } $playerStatement->store_result(); $playerStatement->bind_result($player->authLevel); $playerStatement->fetch(); $playerStatement->free_result(); $playerStatement->close(); return true; } /** * Handle PlayerConnect Callback * * @param array $callback */ public function playerConnect(array $callback) { $login = $callback[1][0]; try { $playerInfo = $this->maniaControl->client->getDetailedPlayerInfo($login); $player = new Player($this->maniaControl, true); $player->setDetailedInfo($playerInfo); $this->addPlayer($player); } catch (UnknownPlayerException $e) { } } /** * Handle PlayerDisconnect callback * * @param array $callback */ public function playerDisconnect(array $callback) { $login = $callback[1][0]; $player = $this->removePlayer($login); if (!$player) { return; } // Trigger own callbacks $this->maniaControl->callbackManager->triggerCallback(self::CB_PLAYERDISCONNECT, $player); if ($this->getPlayerCount(false) <= 0) { $this->maniaControl->callbackManager->triggerCallback(self::CB_SERVER_EMPTY); } if ($player->isFakePlayer()) { return; } $played = Formatter::formatTimeH(time() - $player->joinTime); $logMessage = "Player left: {$player->login} / {$player->nickname} Playtime: {$played}"; $this->maniaControl->log(Formatter::stripCodes($logMessage)); if ($this->maniaControl->settingManager->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES)) { $this->maniaControl->chat->sendChat('$0f0$<$fff' . $player->nickname . '$> has left the game'); } //Destroys stored PlayerData, after all Disconnect Callbacks got Handled $this->playerDataManager->destroyPlayerData($player); } /** * Remove a Player * * @param string $login * @param bool $savePlayedTime * @return Player $player */ private function removePlayer($login, $savePlayedTime = true) { if (!isset($this->players[$login])) { return null; } $player = $this->players[$login]; unset($this->players[$login]); if ($savePlayedTime) { $this->updatePlayedTime($player); } return $player; } /** * Update total played time of the player * * @param Player $player * @return bool */ private function updatePlayedTime(Player $player) { if (!$player) { return false; } $playedTime = time() - $player->joinTime; return $this->maniaControl->statisticManager->insertStat(self::STAT_SERVERTIME, $player, $this->maniaControl->server->index, $playedTime); } /** * Get the Count of all Player * * @param bool $withoutSpectators * @return int */ public function getPlayerCount($withoutSpectators = true) { if (!$withoutSpectators) { return count($this->players); } $count = 0; foreach ($this->players as $player) { if (!$player->isSpectator) { $count++; } } return $count; } /** * Update PlayerInfo * * @param array $callback */ public function playerInfoChanged(array $callback) { $player = $this->getPlayer($callback[1][0]['Login']); if (!$player) { return; } $player->ladderRank = $callback[1][0]["LadderRanking"]; $player->teamId = $callback[1][0]["TeamId"]; //Check if the Player is in a Team, to notify if its a TeamMode or not if ($player->teamId >= 0) { $this->maniaControl->server->setTeamMode(true); } $prevJoinState = $player->hasJoinedGame; $player->updatePlayerFlags($callback[1][0]["Flags"]); $player->updateSpectatorStatus($callback[1][0]["SpectatorStatus"]); //Check if Player finished joining the game if ($player->hasJoinedGame && !$prevJoinState) { if ($this->maniaControl->settingManager->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES) && !$player->isFakePlayer()) { $string = array(0 => '$0f0Player', 1 => '$0f0Moderator', 2 => '$0f0Admin', 3 => '$0f0SuperAdmin', 4 => '$0f0MasterAdmin'); $chatMessage = '$0f0' . $string[$player->authLevel] . ' $<$fff' . $player->nickname . '$> Nation: $<$fff' . $player->getCountry() . '$> joined!'; $this->maniaControl->chat->sendChat($chatMessage); $this->maniaControl->chat->sendInformation('This server uses ManiaControl v' . ManiaControl::VERSION . '!', $player->login); } $logMessage = "Player joined: {$player->login} / " . Formatter::stripCodes($player->nickname) . " Nation: " . $player->getCountry() . " IP: {$player->ipAddress}"; $this->maniaControl->log($logMessage); // Increment the Player Join Count $this->maniaControl->statisticManager->incrementStat(self::STAT_JOIN_COUNT, $player, $this->maniaControl->server->index); // Trigger own PlayerJoined callback $this->maniaControl->callbackManager->triggerCallback(self::CB_PLAYERCONNECT, $player); } // Trigger own callback $this->maniaControl->callbackManager->triggerCallback(self::CB_PLAYERINFOCHANGED, $player); } /** * Get a Player by Login * * @param mixed $login * @param bool $connectedPlayersOnly * @return Player */ public function getPlayer($login, $connectedPlayersOnly = false) { if ($login instanceof Player) { return $login; } if (!isset($this->players[$login])) { if ($connectedPlayersOnly) { return null; } return $this->getPlayerFromDatabaseByLogin($login); } return $this->players[$login]; } /** * Get a Player from the Database * * @param string $playerLogin * @return Player */ private function getPlayerFromDatabaseByLogin($playerLogin) { $mysqli = $this->maniaControl->database->mysqli; $query = "SELECT * FROM `" . self::TABLE_PLAYERS . "` WHERE `login` LIKE '" . $mysqli->escape_string($playerLogin) . "';"; $result = $mysqli->query($query); if (!$result) { trigger_error($mysqli->error); return null; } $row = $result->fetch_object(); $result->free(); if (!isset($row)) { return null; } $player = new Player($this->maniaControl, false); $player->index = $row->index; $player->login = $row->login; $player->rawNickname = $row->nickname; $player->nickname = Formatter::stripDirtyCodes($player->rawNickname); $player->path = $row->path; $player->authLevel = $row->authLevel; return $player; } /** * Get all Players * * @return Player[] */ public function getPlayers() { return $this->players; } /** * Gets the Count of all Spectators * * @return int */ public function getSpectatorCount() { $count = 0; foreach ($this->players as $player) { if ($player->isSpectator) { $count++; } } return $count; } /** * Gets a Player by his Index * * @param int $index * @param bool $connectedPlayersOnly * @return Player */ public function getPlayerByIndex($index, $connectedPlayersOnly = false) { foreach ($this->players as $player) { if ($player->index === $index) { return $player; } } if ($connectedPlayersOnly) { return null; } //Player is not online -> get Player from Database return $this->getPlayerFromDatabaseByIndex($index); } /** * Get a Player out of the database * * @param int $playerIndex * @return Player $player */ private function getPlayerFromDatabaseByIndex($playerIndex) { $mysqli = $this->maniaControl->database->mysqli; if (!is_numeric($playerIndex)) { return null; } $query = "SELECT * FROM `" . self::TABLE_PLAYERS . "` WHERE `index` = " . $playerIndex . ";"; $result = $mysqli->query($query); if (!$result) { trigger_error($mysqli->error); return null; } $row = $result->fetch_object(); $result->free(); if (!isset($row)) { return null; } $player = new Player($this->maniaControl, false); $player->index = $playerIndex; $player->login = $row->login; $player->rawNickname = $row->nickname; $player->nickname = Formatter::stripDirtyCodes($player->rawNickname); $player->path = $row->path; $player->authLevel = $row->authLevel; return $player; } }