* @copyright 2014 ManiaControl Team * @license http://www.gnu.org/licenses/ GNU General Public License, Version 3 */ class PlayerCommands implements CommandListener, ManialinkPageAnswerListener, CallbackListener { /* * Constants */ const ACTION_BALANCE_TEAMS = 'PlayerCommands.BalanceTeams'; const ACTION_OPEN_PLAYERLIST = 'PlayerCommands.OpenPlayerList'; const SETTING_PERMISSION_ADD_BOT = 'Add Bot'; const SETTING_PERMISSION_TEAM_BALANCE = 'Balance Teams'; /* * Private Properties */ private $maniaControl = null; /** * Create a new Player Commands Instance * * @param ManiaControl $maniaControl */ public function __construct(ManiaControl $maniaControl) { $this->maniaControl = $maniaControl; // Register for admin commands $this->maniaControl->commandManager->registerCommandListener(array('balance', 'teambalance', 'autoteambalance'), $this, 'command_TeamBalance', true, 'Balances the teams.'); $this->maniaControl->commandManager->registerCommandListener('kick', $this, 'command_Kick', true, 'Kicks player from the server.'); $this->maniaControl->commandManager->registerCommandListener('ban', $this, 'command_Ban', true, 'Bans player from the server.'); $this->maniaControl->commandManager->registerCommandListener(array('forcespec', 'forcespectator'), $this, 'command_ForceSpectator', true, 'Forces player into spectator.'); $this->maniaControl->commandManager->registerCommandListener('forceplay', $this, 'command_ForcePlay', true, 'Forces player into Play mode.'); $this->maniaControl->commandManager->registerCommandListener('forceblue', $this, 'command_ForceBlue', true, 'Forces player into blue team.'); $this->maniaControl->commandManager->registerCommandListener('forcered', $this, 'command_ForceRed', true, 'Forces player into red team.'); $this->maniaControl->commandManager->registerCommandListener(array('addbots', 'addbot'), $this, 'command_AddFakePlayers', true, 'Adds bots to the game.'); $this->maniaControl->commandManager->registerCommandListener(array('removebot', 'removebots'), $this, 'command_RemoveFakePlayers', true, 'Removes bots from the game.'); $this->maniaControl->commandManager->registerCommandListener('mute', $this, 'command_MutePlayer', true, 'Mutes a player (prevents player from chatting).'); $this->maniaControl->commandManager->registerCommandListener('unmute', $this, 'command_UnmutePlayer', true, 'Unmute a player (enables player to chat again).'); // Register for player chat commands $this->maniaControl->commandManager->registerCommandListener(array('player', 'players'), $this, 'command_playerList', false, 'Shows players currently on the server.'); //Define Rights $this->maniaControl->authenticationManager->definePermissionLevel(self::SETTING_PERMISSION_ADD_BOT, AuthenticationManager::AUTH_LEVEL_MODERATOR); $this->maniaControl->authenticationManager->definePermissionLevel(self::SETTING_PERMISSION_TEAM_BALANCE, AuthenticationManager::AUTH_LEVEL_MODERATOR); //CallbackManager $this->maniaControl->callbackManager->registerCallbackListener(Server::CB_TEAM_MODE_CHANGED, $this, 'teamStatusChanged'); // Action Open PlayerList $this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ACTION_OPEN_PLAYERLIST, $this, 'command_playerList'); $itemQuad = new Quad_UIConstruction_Buttons(); $itemQuad->setSubStyle($itemQuad::SUBSTYLE_Author); $itemQuad->setAction(self::ACTION_OPEN_PLAYERLIST); $this->maniaControl->actionsMenu->addMenuItem($itemQuad, true, 15, 'Open PlayerList'); } /** * Handle TeamStatusChanged * * @param bool $teamMode */ public function teamStatusChanged($teamMode) { //Add Balance Team Icon if it's a teamMode if ($teamMode) { // Action Balance Teams $this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ACTION_BALANCE_TEAMS, $this, 'command_TeamBalance'); $itemQuad = new Quad_Icons128x32_1(); $itemQuad->setSubStyle($itemQuad::SUBSTYLE_RT_Team); $itemQuad->setAction(self::ACTION_BALANCE_TEAMS); $this->maniaControl->actionsMenu->addMenuItem($itemQuad, false, 40, 'Balance Teams'); } } /** * Handle //teambalance command * * @param array $chatCallback * @param Player $player */ public function command_TeamBalance(array $chatCallback, Player $player) { if (!$this->maniaControl->authenticationManager->checkPermission($player, self::SETTING_PERMISSION_TEAM_BALANCE)) { $this->maniaControl->authenticationManager->sendNotAllowed($player); return; } try { $this->maniaControl->client->autoTeamBalance(); } catch (Exception $e) { $this->maniaControl->errorHandler->triggerDebugNotice("PlayerCommands Debug Line 112: " . $e->getMessage()); // TODO: only catch 'not in team mode' exception - throw others (like connection error) $this->maniaControl->chat->sendError('Error occurred: ' . $e->getMessage(), $player->login); return; } $this->maniaControl->chat->sendInformation('$<' . $player->nickname . '$> balanced Teams!'); } /** * Handle //kick command * * @param array $chat * @param Player $player */ public function command_Kick(array $chat, Player $player) { if (!$this->maniaControl->authenticationManager->checkPermission($player, PlayerActions::SETTING_PERMISSION_KICK_PLAYER)) { $this->maniaControl->authenticationManager->sendNotAllowed($player); return; } $params = explode(' ', $chat[1][2], 3); if (count($params) <= 1) { $this->maniaControl->chat->sendUsageInfo("No Login given! Example: '//kick login'", $player->login); return; } $targetLogin = $params[1]; $message = ''; if (isset($params[2])) { $message = $params[2]; } $this->maniaControl->playerManager->playerActions->kickPlayer($player->login, $targetLogin, $message); } /** * Handle //ban command * * @param array $chat * @param Player $player */ public function command_Ban(array $chat, Player $player) { if (!$this->maniaControl->authenticationManager->checkPermission($player, PlayerActions::SETTING_PERMISSION_BAN_PLAYER)) { $this->maniaControl->authenticationManager->sendNotAllowed($player); return; } $params = explode(' ', $chat[1][2], 3); if (count($params) <= 1) { $this->maniaControl->chat->sendUsageInfo("No Login given! Example: '//ban login'", $player->login); return; } $targetLogin = $params[1]; $message = ''; if (isset($params[2])) { $message = $params[2]; } $this->maniaControl->playerManager->playerActions->banPlayer($player->login, $targetLogin, $message); } /** * Handle //warn Command * * @param array $chatCallback * @param Player $player */ public function command_Warn(array $chatCallback, Player $player) { $params = explode(' ', $chatCallback[1][2], 3); if (count($params) <= 1) { $this->maniaControl->chat->sendUsageInfo("No Login given! Example: '//warn login'", $player->login); return; } $targetLogin = $params[1]; $this->maniaControl->playerManager->playerActions->warnPlayer($player->login, $targetLogin); } /** * Handle //forcespec command * * @param array $chat * @param Player $player */ public function command_ForceSpectator(array $chat, Player $player) { if (!$this->maniaControl->authenticationManager->checkPermission($player, PlayerActions::SETTING_PERMISSION_FORCE_PLAYER_SPEC)) { $this->maniaControl->authenticationManager->sendNotAllowed($player); return; } $params = explode(' ', $chat[1][2]); if (count($params) <= 1) { $this->maniaControl->chat->sendUsageInfo("No Login given! Example: '//forcespec login'", $player->login); return; } $targetLogin = $params[1]; if (isset($params[2]) && is_numeric($params[2])) { $type = (int)$params[2]; $this->maniaControl->playerManager->playerActions->forcePlayerToSpectator($player->login, $targetLogin, $type); } else { $this->maniaControl->playerManager->playerActions->forcePlayerToSpectator($player->login, $targetLogin); } } /** * Handle //forceplay command * * @param array $chat * @param Player $player */ public function command_ForcePlay(array $chat, Player $player) { if (!$this->maniaControl->authenticationManager->checkPermission($player, PlayerActions::SETTING_PERMISSION_FORCE_PLAYER_PLAY)) { $this->maniaControl->authenticationManager->sendNotAllowed($player); return; } $params = explode(' ', $chat[1][2]); if (!isset($params[1])) { $this->maniaControl->chat->sendUsageInfo("No Login given! Example: '//forceplay login'", $player->login); return; } $targetLogin = $params[1]; $type = 2; if (isset($params[2]) && is_numeric($params[2])) { $type = (int)$params[2]; } $selectable = ($type === 2); $this->maniaControl->playerManager->playerActions->forcePlayerToPlay($player->login, $targetLogin, $selectable); } /** * Handle //forceblue command * * @param array $chat * @param Player $player */ public function command_ForceBlue(array $chat, Player $player) { if (!$this->maniaControl->authenticationManager->checkPermission($player, PlayerActions::SETTING_PERMISSION_FORCE_PLAYER_TEAM)) { $this->maniaControl->authenticationManager->sendNotAllowed($player); return; } $params = explode(' ', $chat[1][2]); if (!isset($params[1])) { $this->maniaControl->chat->sendUsageInfo("No Login given! Example: '//forceblue login'", $player->login); return; } $targetLogin = $params[1]; $this->maniaControl->playerManager->playerActions->forcePlayerToTeam($player->login, $targetLogin, PlayerActions::TEAM_BLUE); } /** * Handle //forcered command * * @param array $chat * @param Player $player */ public function command_ForceRed(array $chat, Player $player) { if (!$this->maniaControl->authenticationManager->checkPermission($player, PlayerActions::SETTING_PERMISSION_FORCE_PLAYER_TEAM)) { $this->maniaControl->authenticationManager->sendNotAllowed($player); return; } $params = explode(' ', $chat[1][2]); if (!isset($params[1])) { $this->maniaControl->chat->sendUsageInfo("No Login given! Example: '//forcered login'", $player->login); return; } $targetLogin = $params[1]; $this->maniaControl->playerManager->playerActions->forcePlayerToTeam($player->login, $targetLogin, PlayerActions::TEAM_RED); } /** * Handle //addfakeplayers command * * @param array $chatCallback * @param Player $player */ public function command_AddFakePlayers(array $chatCallback, Player $player) { if (!$this->maniaControl->authenticationManager->checkPermission($player, self::SETTING_PERMISSION_ADD_BOT)) { $this->maniaControl->authenticationManager->sendNotAllowed($player); return; } $amount = 1; $messageParts = explode(' ', $chatCallback[1][2]); if (isset($messageParts[1]) && is_numeric($messageParts[1])) { $amount = intval($messageParts[1]); } for ($i = 0; $i < $amount; $i++) { $this->maniaControl->client->connectFakePlayer(); } $this->maniaControl->chat->sendSuccess('Fake players connected!', $player->login); } /** * Handle //removefakeplayers command * * @param array $chatCallback * @param Player $player */ public function command_RemoveFakePlayers(array $chatCallback, Player $player) { if (!$this->maniaControl->authenticationManager->checkPermission($player, self::SETTING_PERMISSION_ADD_BOT)) { $this->maniaControl->authenticationManager->sendNotAllowed($player); return; } $this->maniaControl->client->disconnectFakePlayer('*'); $this->maniaControl->chat->sendSuccess('Fake players disconnected!', $player->login); } /** * Handle //mute Command * * @param array $chatCallback * @param Player $admin */ public function command_MutePlayer(array $chatCallback, Player $admin) { $commandParts = explode(' ', $chatCallback[1][2]); if (count($commandParts) <= 1) { $this->maniaControl->chat->sendUsageInfo("No login specified! Example: '//mute login'"); return; } $targetLogin = $commandParts[1]; $this->maniaControl->playerManager->playerActions->mutePlayer($admin->login, $targetLogin); } /** * Handle //unmute Command * * @param array $chatCallback * @param Player $admin */ public function command_UnmutePlayer(array $chatCallback, Player $admin) { $commandParts = explode(' ', $chatCallback[1][2]); if (count($commandParts) <= 1) { $this->maniaControl->chat->sendUsageInfo("No login specified! Example: '//unmute login'"); return; } $targetLogin = $commandParts[1]; $this->maniaControl->playerManager->playerActions->unMutePlayer($admin->login, $targetLogin); } /** * Handle Player list command * * @param array $chatCallback * @param Player $player */ public function command_playerList(array $chatCallback, Player $player) { $this->maniaControl->playerManager->playerList->addPlayerToShownList($player, PlayerList::SHOWN_MAIN_WINDOW); $this->maniaControl->playerManager->playerList->showPlayerList($player); } }