<?php

namespace ManiaControl\Callbacks;

use ManiaControl\ManiaControl;

/**
 * Class handling and parsing ShootMania Callbacks
 *
 * @author    ManiaControl Team <mail@maniacontrol.com>
 * @copyright 2014 ManiaControl Team
 * @license   http://www.gnu.org/licenses/ GNU General Public License, Version 3
 */
class ShootManiaCallbacks implements CallbackListener {
	/*
	 * Constants
	 */
	const SCB_TIMEATTACK_ONSTART      = 'TimeAttack_OnStart';
	const SCB_TIMEATTACK_ONRESTART    = 'TimeAttack_OnRestart';
	const SCB_TIMEATTACK_ONCHECKPOINT = 'TimeAttack_OnCheckpoint';
	const SCB_TIMEATTACK_ONFINISH     = 'TimeAttack_OnFinish';

	/*
	 * Private Properties
	 */
	private $maniaControl = null;

	/**
	 * Create a new ShootMania Callbacks Instance
	 *
	 * @param ManiaControl    $maniaControl
	 * @param CallbackManager $callbackManager
	 */
	public function __construct(ManiaControl $maniaControl, CallbackManager $callbackManager) {
		$this->maniaControl = $maniaControl;

		// Register for script callbacks
		$callbackManager->registerCallbackListener(Callbacks::SCRIPTCALLBACK, $this, 'handleScriptCallbacks');
		$callbackManager->registerScriptCallbackListener(self::SCB_TIMEATTACK_ONCHECKPOINT, $this, 'callback_TimeAttack_OnCheckpoint');
		$callbackManager->registerScriptCallbackListener(self::SCB_TIMEATTACK_ONFINISH, $this, 'callback_TimeAttack_OnFinish');
	}

	/**
	 * Handle Script Callbacks
	 *
	 * @param string $name
	 * @param array $data
	 */
	public function handleScriptCallbacks($name, $data) {
		switch ($name) {
			case 'LibXmlRpc_Rankings':
				$this->maniaControl->server->rankingManager->updateRankings($data[0]);
				break;
			case 'LibXmlRpc_Scores':
				$this->maniaControl->callbackManager->triggerCallback(Callbacks::AFKSTATUS, $data[0]);
				break;
			case 'LibAFK_IsAFK':
				$this->triggerAfkStatus($data[0]);
				break;
		}
	}

	/**
	 * Triggers the AFK Status of an Player
	 *
	 * @param string $login
	 */
	private function triggerAfkStatus($login) {
		$player = $this->maniaControl->playerManager->getPlayer($login);
		$this->maniaControl->callbackManager->triggerCallback(Callbacks::AFKSTATUS, $player);
	}

	/**
	 * Handle TimeAttack OnCheckpoint Script Callback
	 *
	 * @param array $callback
	 */
	public function callback_TimeAttack_OnCheckpoint(array $callback) {
		$login  = $callback[1][0];
		$time   = (int)$callback[1][1];
		$player = $this->maniaControl->playerManager->getPlayer($login);
		if (!$player || $time <= 0) {
			return;
		}
		// Trigger trackmania player checkpoint callback
		$checkpointCallback = array($player->pid, $player->login, $time, 0, 0);
		$this->maniaControl->callbackManager->triggerCallback(CallbackManager::CB_TM_PLAYERCHECKPOINT, array(CallbackManager::CB_TM_PLAYERCHECKPOINT, $checkpointCallback));
	}

	/**
	 * Handle TimeAttack OnFinish Script Callback
	 *
	 * @param array $callback
	 */
	public function callback_TimeAttack_OnFinish(array $callback) {
		$login  = $callback[1][0];
		$time   = (int)$callback[1][1];
		$player = $this->maniaControl->playerManager->getPlayer($login);
		if (!$player || $time <= 0) {
			return;
		}
		// Trigger trackmania player finish callback
		$finishCallback = array($player->pid, $player->login, $time);
		$this->maniaControl->callbackManager->triggerCallback(CallbackManager::CB_TM_PLAYERFINISH, array(CallbackManager::CB_TM_PLAYERFINISH, $finishCallback));
	}
}