maniaControl = $maniaControl; $this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERJOINED, $this, 'handlePlayerConnect'); $this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECTED, $this, 'handlePlayerDisconnect'); $this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERINFOCHANGED, $this, 'handlePlayerInfoChanged'); $this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MC_1_SECOND, $this, 'handleEverySecond'); $this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_ADDTOQUEUE, $this, 'handleManiaLinkAnswerAdd'); $this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_REMOVEFROMQUEUE, $this, 'handleManiaLinkAnswerRemove'); $this->maniaControl->settingManager->initSetting($this, self::QUEUE_MAX, 8); foreach($this->maniaControl->playerManager->getPlayers() as $player) { if($player->isSpectator) { $this->spectators[$player->login] = $player->login; $this->maniaControl->client->forceSpectator($player->login, 1); $this->showJoinQueueWidget($player); } } } /** * Unload the plugin and its resources */ public function unload() { $this->maniaControl->manialinkManager->unregisterManialinkPageAnswerListener($this); $this->maniaControl->callbackManager->unregisterCallbackListener($this); foreach($this->spectators as $spectator) { $this->maniaControl->client->forceSpectator($spectator, 3); $this->maniaControl->client->forceSpectator($spectator, 0); } foreach($this->maniaControl->playerManager->getPlayers() as $player) { $this->hideQueueWidget($player); } $this->queue = array(); $this->spectators = array(); $this->showPlay = array(); $this->maniaControl = null; } /** * Get plugin id * * @return int */ public static function getId() { return self::ID; } /** * Get Plugin Name * * @return string */ public static function getName() { return 'Queue Plugin'; } /** * Get Plugin Version * * @return float */ public static function getVersion() { return self::VERSION; } /** * Get Plugin Author * * @return string */ public static function getAuthor() { return 'TheM'; } /** * Get Plugin Description * * @return string */ public static function getDescription() { return 'Plugin offers the known AutoQueue/SpecJam options.'; } public function handlePlayerConnect(array $callback) { $login = $callback[1]->login; $player = $this->maniaControl->playerManager->getPlayer($login); if($player->isSpectator) { $this->spectators[$player->login] = $player->login; $this->maniaControl->client->forceSpectator($player->login, 1); $this->showJoinQueueWidget($player); } else { if(count($this->queue) != 0) { $this->maniaControl->client->forceSpectator($player->login, 1); $this->spectators[$player->login] = $player->login; $this->showJoinQueueWidget($player); } } } public function handlePlayerDisconnect(array $callback) { /** @var Player $player */ $player = $callback[1]; if(isset($this->spectators[$player->login])) { unset($this->spectators[$player->login]); } $this->removePlayerFromQueue($player->login); $this->moveFirstPlayerToPlay(); } public function handlePlayerInfoChanged(array $callback) { $login = $callback[1][0]['Login']; $player = $this->maniaControl->playerManager->getPlayer($login); if(!is_null($player)) { if($player->isSpectator) { if(!isset($this->spectators[$player->login])) { $this->maniaControl->client->forceSpectator($player->login, 1); $this->spectators[$player->login] = $player->login; $this->showJoinQueueWidget($player); } } } } public function handleEverySecond() { if($this->maniaControl->client->getMaxPlayers()['CurrentValue'] > count($this->maniaControl->playerManager->players)) { $this->moveFirstPlayerToPlay(); } foreach($this->spectators as $login) { $player = $this->maniaControl->playerManager->getPlayer($login); $this->showJoinQueueWidget($player); } foreach($this->showPlay as $showPlay) { if(($showPlay['time'] + 5) < time()) { $this->hideQueueWidget($showPlay['player']); unset($this->showPlay[$showPlay['player']->login]); } } } public function handleManiaLinkAnswerAdd(array $chatCallback, Player $player) { $this->addPlayerToQueue($player); } public function handleManiaLinkAnswerRemove(array $chatCallback, Player $player) { $this->removePlayerFromQueue($player->login); $this->showJoinQueueWidget($player); $this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff' . $player->nickname . '$> has left the queue!'); } private function moveFirstPlayerToPlay() { if(count($this->queue) > 0) { $firstPlayer = $this->maniaControl->playerManager->getPlayer($this->queue[0]->login); $this->forcePlayerToPlay($firstPlayer); } } private function forcePlayerToPlay(Player $player) { if($this->maniaControl->client->getMaxPlayers()['CurrentValue'] > count($this->maniaControl->playerManager->players)) { $this->maniaControl->client->forceSpectator($player->login, 2); $this->maniaControl->client->forceSpectator($player->login, 0); if(isset($this->spectators[$player->login])) { unset($this->spectators[$player->login]); } $this->removePlayerFromQueue($player->login); $this->showPlayWidget($player); $this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff' . $player->nickname . '$> has a free spot and is now playing!'); } } private function addPlayerToQueue(Player $player) { if($this->maniaControl->settingManager->getSetting($this, self::QUEUE_MAX) > count($this->queue)) { $this->queue[count($this->queue)] = $player; $this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff' . $player->nickname . '$> just joined the queue!'); } } private function removePlayerFromQueue($login) { $count = 0; $newQueue = array(); foreach($this->queue as $queuePlayer) { if($queuePlayer->login != $login) { $newQueue[$count] = $queuePlayer; $count++; } } $this->queue = $newQueue; } private function showJoinQueueWidget(Player $player) { $maniaLink = new ManiaLink(self::ML_ID); $quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowStyle(); $quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowSubStyle(); $max_queue = $this->maniaControl->settingManager->getSetting($this, self::QUEUE_MAX); // Main frame $frame = new Frame(); $maniaLink->add($frame); $frame->setSize(60, 6); $frame->setPosition(0, 67, 0); // Background $backgroundQuad = new Quad(); $frame->add($backgroundQuad); $backgroundQuad->setPosition(0, 0, 0); $backgroundQuad->setSize(70, 10); $backgroundQuad->setStyles($quadStyle, $quadSubstyle); $cameraQuad = new Quad_Icons64x64_1(); $frame->add($cameraQuad); $cameraQuad->setPosition(-29, 0.4, 2); $cameraQuad->setSize(9, 9); $cameraQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_Camera); $statusLabel = new Label_Text(); $frame->add($statusLabel); $statusLabel->setPosition(4.5, 2.8, 1); $statusLabel->setSize(66, 4); $statusLabel->setAlign('center', 'center'); $statusLabel->setScale(0.8); $statusLabel->setStyle(Label_Text::STYLE_TextStaticSmall); $messageLabel = new Label_Button(); $frame->add($messageLabel); $messageLabel->setPosition(4.5, -1.6, 1); $messageLabel->setSize(56, 4); $messageLabel->setAlign('center', 'center'); $messageLabel->setScale(1.0); $inQueue = false; foreach($this->queue as $queuedPlayer) { if($queuedPlayer->login == $player->login) { $inQueue = true; } } if($inQueue) { $message = '$fff$sYou\'re in the queue (click to unqueue).'; $position = 0; foreach(array_values($this->queue) as $i => $queuePlayer) { if($player->login == $queuePlayer->login) { $position = ($i + 1); } } $statusLabel->setText('$aaaStatus: In queue, (' . $position . '/' . count($this->queue) . ') Waiting: ' . count($this->queue) . '/' . $max_queue . ''); $messageLabel->setAction(self::ML_REMOVEFROMQUEUE); $backgroundQuad->setAction(self::ML_REMOVEFROMQUEUE); $statusLabel->setAction(self::ML_REMOVEFROMQUEUE); $cameraQuad->setAction(self::ML_REMOVEFROMQUEUE); } else { if(count($this->queue) < $max_queue) { $message = '$0ff$sClick to join spectator waiting list.'; $messageLabel->setAction(self::ML_ADDTOQUEUE); $backgroundQuad->setAction(self::ML_ADDTOQUEUE); $statusLabel->setAction(self::ML_ADDTOQUEUE); $cameraQuad->setAction(self::ML_ADDTOQUEUE); } else { $message = '$f00The waiting list is full!'; } $statusLabel->setText('$aaaStatus: Not queued spectator Waiting: ' . count($this->queue) . '/' . $max_queue . ''); } $messageLabel->setText($message); $messageLabel->setStyle(Label_Text::STYLE_TextStaticSmall); $this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'Queue'); } private function showPlayWidget(Player $player) { $maniaLink = new ManiaLink(self::ML_ID); $quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowStyle(); $quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowSubStyle(); // Main frame $frame = new Frame(); $maniaLink->add($frame); $frame->setSize(60, 6); $frame->setPosition(0, 67, 0); // Background $backgroundQuad = new Quad(); $frame->add($backgroundQuad); $backgroundQuad->setPosition(0, 0, 0); $backgroundQuad->setSize(70, 10); $backgroundQuad->setStyles($quadStyle, $quadSubstyle); $cameraQuad = new Quad_Icons64x64_1(); $frame->add($cameraQuad); $cameraQuad->setPosition(-29, 0.4, 2); $cameraQuad->setSize(9, 9); $cameraQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_Camera); $messageLabel = new Label_Button(); $frame->add($messageLabel); $messageLabel->setPosition(4.5, 0.6, 1); $messageLabel->setSize(56, 4); $messageLabel->setAlign('center', 'center'); $messageLabel->setScale(1.0); $messageLabel->setText('$090You got a free spot, enjoy playing!'); $messageLabel->setStyle(Label_Text::STYLE_TextStaticSmall); $this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'Queue'); $this->showPlay[$player->login] = array('time' => time(), 'player' => $player); } private function hideQueueWidget(Player $player) { $maniaLink = new ManiaLink(self::ML_ID); $this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'Queue'); } }