maniaControl = $maniaControl; $this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MC_ENDMAP, $this,'endMap'); // Init settings $this->maniaControl->settingManager->initSetting($this, self::SETTING_SKIP_MAP_ON_LEAVE, true); $this->maniaControl->settingManager->initSetting($this, self::SETTING_SKIP_MAPQUEUE_ADMIN, false); //Register Admin Commands $this->maniaControl->commandManager->registerCommandListener(self::ADMIN_COMMAND_CLEAR_JUKEBOX, $this, 'command_ClearMapQueue', true); $this->maniaControl->commandManager->registerCommandListener(self::ADMIN_COMMAND_CLEAR_MAPQUEUE, $this, 'command_ClearMapQueue', true); } /** * Clears the map-queue via admin command clearmap queue * @param array $chat * @param Player $player */ public function command_ClearMapQueue(array $chat, Player $admin){ $title = $this->maniaControl->authenticationManager->getAuthLevelName($admin->authLevel); //Destroy map - queue list $this->queuedMaps = array(); $this->maniaControl->chat->sendInformation($title . ' $<' . $admin->nickname . '$> cleared the Queued-Map list!'); $this->maniaControl->log($title .' ' . Formatter::stripCodes($admin->nickname) . ' cleared the Queued-Map list!'); // Trigger callback $this->maniaControl->callbackManager->triggerCallback(self::CB_MAPQUEUE_CHANGED, array('clear')); } /** * Adds a Map to the map-queue * @param $login * @param $uid */ public function addMapToMapQueue($login, $uid){ //TODO if from MX other message $player = $this->maniaControl->playerManager->getPlayer($login); //Check if the map is already juked if(array_key_exists($uid, $this->queuedMaps)){ $this->maniaControl->chat->sendError('Map is already in the Map-Queue', $login); return; } //TODO recently maps not able to add to queue-amps setting, and management $map = $this->maniaControl->mapManager->getMapByUid($uid); $this->queuedMaps[$uid] = array($player, $map); $this->maniaControl->chat->sendInformation('$<' . $player->nickname . '$> added $<' . $map->name . '$> to the Map Queue'); // Trigger callback $this->maniaControl->callbackManager->triggerCallback(self::CB_MAPQUEUE_CHANGED, array('add', $this->queuedMaps[$uid])); } /** * Revmoes a Map from the Map queue * @param $login * @param $uid */ public function removeFromMapQueue($login, $uid){ unset($this->queuedMaps[$uid]); } /** * Called on endmap * @param array $callback */ public function endMap(array $callback){ $this->nextMap = null; if($this->maniaControl->settingManager->getSetting($this, self::SETTING_SKIP_MAP_ON_LEAVE) == TRUE){ //Skip Map if requester has left foreach($this->queuedMaps as $queuedMap){ $player = $queuedMap[0]; //found player, so play this map if($this->maniaControl->playerManager->getPlayer($player->login) != null){ break; } if($this->maniaControl->settingManager->getSetting($this, self::SETTING_SKIP_MAPQUEUE_ADMIN) == FALSE){ //Check if the queuer is a admin if($player->authLevel > 0){ break; } } // Trigger callback $this->maniaControl->callbackManager->triggerCallback(self::CB_MAPQUEUE_CHANGED, array('skip', $queuedMap[0])); //Player not found, so remove the map from the mapqueue array_shift($this->queuedMaps); $this->maniaControl->chat->sendInformation('Requested Map skipped because $<' . $player->nickname . '$> left!'); } } $this->nextMap = array_shift($this->queuedMaps); //Check if Map Queue is empty if($this->nextMap == null) return; $map = $this->nextMap[1]; $success = $this->maniaControl->client->query('ChooseNextMap', $map->fileName); if (!$success) { trigger_error('[' . $this->maniaControl->client->getErrorCode() . '] ChooseNextMap - ' . $this->maniaControl->client->getErrorCode(), E_USER_WARNING); return; } } /** * Returns the next Map if the next map is a queuedmap or null if it's not * @return null */ public function getNextMap(){ return $this->nextMap; } /** * Returns a list with the indexes of the queued maps * @return array */ public function getQueuedMapsRanking(){ $i = 1; $queuedMaps = array(); foreach($this->queuedMaps as $map){ $map = $map[1]; $queuedMaps[$map->uid] = $i; $i++; } return $queuedMaps; } /** * Dummy Function for testing */ public function printAllMaps(){ foreach($this->queuedMaps as $map){ $map = $map[1]; var_dump($map->name); } } }