* @copyright 2014-2020 ManiaControl Team * @license http://www.gnu.org/licenses/ GNU General Public License, Version 3 */ class OnRoyalPlayerSpawnStructure extends BaseStructure { protected $player; protected $respawn; /** * Construct a new On Hit Structure * * @param ManiaControl $maniaControl * @param array $data */ public function __construct(ManiaControl $maniaControl, $data) { parent::__construct($maniaControl, $data); $this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login); $this->respawn = $this->getPlainJsonObject()->respawn; } /** * Gets the Player * * @api * @return \ManiaControl\Players\Player Player */ public function getPlayer() { return $this->player; } /** * @api * @return boolean < false if it is the initial player spawn in the round. true if it is a respawn. */ public function getRespawn() { return $this->respawn; } }