* @copyright 2014-2020 ManiaControl Team * @license http://www.gnu.org/licenses/ GNU General Public License, Version 3 */ class OnPlayerTriggersSectorStructure extends BasePlayerTimeStructure { private $sectorId; /** * OnPlayerTriggersSectorStructure constructor. * * @param \ManiaControl\ManiaControl $maniaControl * @param $data */ public function __construct(ManiaControl $maniaControl, $data) { parent::__construct($maniaControl, $data); $this->sectorId = $this->getPlainJsonObject()->sectorid; } /** * < Id of the triggered sector * * @api * @return string */ public function getSectorId() { return $this->sectorId; } }