* @copyright 2014-2020 ManiaControl Team * @license http://www.gnu.org/licenses/ GNU General Public License, Version 3 */ class OnHitStructure extends OnHitNearMissArmorEmptyBaseStructure { private $damage; private $shooterPoints; /** * OnHitStructure constructor. * * @param \ManiaControl\ManiaControl $maniaControl * @param array $data */ public function __construct(ManiaControl $maniaControl, array $data) { parent::__construct($maniaControl, $data); $this->damage = $this->getPlainJsonObject()->damage; $this->shooterPoints = $this->getPlainJsonObject()->points; } /** * < Amount of Damage done by the hit (only on onHit) * * @api * @return int */ public function getDamage() { return $this->damage; } /** * Amount of points scored by the shooter * * @api * @return int */ public function getShooterPoints() { return $this->shooterPoints; } }