* @copyright 2014-2020 ManiaControl Team * @license http://www.gnu.org/licenses/ GNU General Public License, Version 3 */ class OnActionCustomEventStructure extends BaseStructure { private $time; private $actionId; private $shooter; private $victim; private $param1; private $param2 = array(); /** * OnActionCustomEventStructure constructor. * * @param \ManiaControl\ManiaControl $maniaControl * @param $data */ public function __construct(ManiaControl $maniaControl, $data) { parent::__construct($maniaControl, $data); $this->time = $this->getPlainJsonObject()->time; $this->actionId = $this->getPlainJsonObject()->actionid; $this->victim = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->victim); $this->shooter = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->shooter); $this->param1 = $this->getPlainJsonObject()->param1; $this->param2 = $this->getPlainJsonObject()->param2; } /** * Returns Server time when the event occured * * @api * @return int */ public function getTime() { return $this->time; } /** * < Id of the action that triggered the event * * @api * @return string */ public function getActionId() { return $this->actionId; } /** * < Login of the player who shot if any * * @api * @return \ManiaControl\Players\Player */ public function getShooter() { return $this->shooter; } /** * < player who got hit if any * * @api * @return \ManiaControl\Players\Player */ public function getVictim() { return $this->victim; } /** * < First custom param of the event * * @api * @return string */ public function getParam1() { return $this->param1; } /** * < Second custom param of the event * * @api * @return array */ public function getParam2() { return $this->param2; } }