* @copyright 2014-2020 ManiaControl Team * @license http://www.gnu.org/licenses/ GNU General Public License, Version 3 */ class OnAFKPropertiesStructure extends BaseResponseStructure { protected $idleTimeLimit; protected $spawnTimeLimit; protected $checkInterval; protected $forceSpec; /** * Construct a new On Hit Structure * * @param ManiaControl $maniaControl * @param array $data */ public function __construct(ManiaControl $maniaControl, $data) { parent::__construct($maniaControl, $data); $jsonObj = $this->getPlainJsonObject(); $this->idleTimeLimit = $jsonObj->idletimelimit; $this->spawnTimelimit = $jsonObj->spawntimelimit; $this->checkInterval = $jsonObj->checkinterval; $this->forceSpec = $jsonObj->forcespec; } /** * Time after which a player is considered to be AFK (ms) * * @api * @return int */ public function getIdleTimeLimit() { return (int) $this->idleTimeLimit; } /** * Time after spawn before which a player can't be considered to be * * @return int */ public function getSpawnTimeLimit() { return (int) $this->spawnTimeLimit; } /** * Time between each AFK check (ms) * * @return int */ public function getCheckInterval() { return (int) $this->checkInterval; } /** * Let the library force the AFK player into spectator mode * * @return bool */ public function getForceSpec() { return $this->forceSpec; } }